Age | Commit message (Expand) | Author |
2012-04-02 | IPHONE: Use InternalEvent directly. | Johannes Schickel |
2012-04-02 | IPHONE: Move event fetching implementation to iPhoneView. | Johannes Schickel |
2012-04-02 | IPHONE: Protect access to the event list via a mutex. | Johannes Schickel |
2012-04-02 | IPHONE: Use Common::List to store the event queue. | Johannes Schickel |
2012-03-05 | IPOHNE: Move touch related global variables to iPhoneView. | Johannes Schickel |
2012-02-26 | IPHONE: Let hi-color games directly draw onto the screen texture buffer. | Johannes Schickel |
2012-02-24 | IPHONE: Only update on screen mouse coordinates when it's needed. | Johannes Schickel |
2012-02-24 | IPHONE: Cleanup mouse cursor handling slightly. | Johannes Schickel |
2012-02-24 | IPHONE: Clean up mouse texture coordinate handling. | Johannes Schickel |
2012-02-24 | IPHONE: Move some global variables to iPhoneView. | Johannes Schickel |
2012-02-23 | IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext. | Johannes Schickel |
2012-02-23 | IPHONE: Move VideoContext definition to iphone_common.h. | Johannes Schickel |
2012-02-23 | IPHONE: Remove some more dead code. | Johannes Schickel |
2012-02-23 | IPHONE: Create a struct for shared video context variables. | Johannes Schickel |
2012-02-22 | IPHONE: Use #include instead of #import. | Johannes Schickel |
2012-02-22 | IPHONE: Implement setShakeOffset. | Johannes Schickel |
2012-02-21 | IPHONE: Rewrite video screen rotation. | Johannes Schickel |
2012-02-20 | IPHONE: Precalculate vertex/tex coordinates for game screen/overlay. | Johannes Schickel |
2012-02-20 | IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height]. | Johannes Schickel |
2012-02-20 | IPHONE: Refactor event code a bit. | Johannes Schickel |
2012-02-20 | IPHONE: Remove some unused variables. | Johannes Schickel |
2012-02-20 | IPHONE: Add support for unfiltered upscaling. | Johannes Schickel |
2012-02-19 | IPHONE: Use include instead of import for all of our headers. | Johannes Schickel |
2012-02-19 | IPHONE: Add include guards. | Johannes Schickel |
2012-02-19 | IPHONE: Formatting fixes. | Johannes Schickel |
2011-06-05 | IPHONE: Fixed a COMI crash and some minor gfx glitches | Oystein Eftevaag |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-09-29 | IPHONE: The overlay will now always be in the native device resolution | Oystein Eftevaag |
2010-06-03 | We'll now default to non-touchpad mode on the iPad | Oystein Eftevaag |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-09 | Converted the iPhone backend to use OpenGL ES instead of CoreSurface for grap... | Oystein Eftevaag |
2009-02-15 | Compatibility fixes for the official iPhone SDK | Oystein Eftevaag |
2009-02-15 | Merged revisions 36329, 38212, 38226and 38234 from branch-0-13-0 to trunk: iP... | Oystein Eftevaag |
2008-07-27 | The iPhone backend is now (mostly) up to speed again, and works for firmware 2.0 | Oystein Eftevaag |
2008-01-02 | (forward-port) Quick swipes across the screen now triggers arrow key events. ... | Oystein Eftevaag |
2007-11-25 | Suspend ScummVM when the button is hit (or a call is received), putting it in... | Oystein Eftevaag |
2007-11-24 | Now always sending a mouse-moved event before a click (some engines don't upd... | Oystein Eftevaag |
2007-11-18 | Implemented soft keyboard support, and added a workarond for engines that can... | Oystein Eftevaag |
2007-11-17 | Implemented portrait mode, fixed a few issues with the dirty rects handling, ... | Oystein Eftevaag |
2007-11-13 | Initial commit of the iPhone/iPod Touch backend | Oystein Eftevaag |