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path: root/backends/platform/iphone/osys_main.cpp
AgeCommit message (Expand)Author
2016-01-07IPHONE: Make includes match our style.Johannes Schickel
2016-01-07IOS: Renames a macroVincent Bénony
2016-01-06IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)Vincent Bénony
2016-01-06IOS: Clean the path of the Savegames directoryVincent Bénony
2016-01-06IOS: Replaces spaces with tabsVincent Bénony
2016-01-06IOS: Uses the chroot filesystemVincent Bénony
2016-01-06IOS: Adds a getter for the touchpad modeVincent Bénony
2014-02-18IPHOME: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-07IPHONE: Fix accidental double free.Johannes Schickel
2013-08-06IPHONE: Do not access Surface::pixels directly.Johannes Schickel
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2013-01-14IPHONE: Initialize the palettes on startup.Johannes Schickel
2012-06-09COMMON: Add tm_wday to our TimeDate structMatthew Hoops
2012-04-02IPHONE: Use InternalEvent directly.Johannes Schickel
2012-02-29IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up.Johannes Schickel
2012-02-26IPHONE: Let hi-color games directly draw onto the screen texture buffer.Johannes Schickel
2012-02-26IPHONE: Implement 16bpp color support.Johannes Schickel
2012-02-25IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally.Johannes Schickel
2012-02-24IPHONE: Move aspect ratio settings to VideoContext.Johannes Schickel
2012-02-24Merge pull request #197 from phoenixtail26/cleanedARCorrection.Johannes Schickel
2012-02-23IPHONE: Directly use the game screen's texture buffer.Johannes Schickel
2012-02-23IPHONE: Directly use the overlay's texture buffer instead of another intermed...Johannes Schickel
2012-02-23IPHONE: Add aspect ratio correction to iPhoneGavin Hayler
2012-02-23IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext.Johannes Schickel
2012-02-23IPHONE: Use VideoContext in OSystem_IPHONE.Johannes Schickel
2012-02-20IPHONE: Refactor event code a bit.Johannes Schickel
2012-02-20IPHONE: Even more slight formatting fixes.Johannes Schickel
2012-02-20IPHONE: Add support for unfiltered upscaling.Johannes Schickel
2012-02-20IPHONE: Implement cursor palette support.Johannes Schickel
2012-02-20IPHONE: Fix some mismatching malloc/delete calls.Johannes Schickel
2012-02-20IPHONE: Rename screen related buffers a bit.Johannes Schickel
2012-02-20IPHONE: Always use the mouse texture.Johannes Schickel
2012-02-19IPHONE: Formatting fixes.Johannes Schickel
2012-02-19IPHONE: Take advantage of Common::EVENT_INVALID.Johannes Schickel
2011-06-17IPHONE: Add logMessage() implementationMax Horn
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-07IPHONE: Use OSystem's _fsFactory slotMax Horn
2011-06-07IPHONE: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07IPHONE: Fix a typo, fix compilation (hopefully)Sven Hesse
2011-06-06BACKENDS: Add OSystem::getDefaultConfigFileNameMax Horn
2011-06-06BACKENDS: Unify AudioCD manager instantiationMax Horn
2011-05-15IPHONE: Changed the iOS queued event handling to fix mouseclicks in GobOystein Eftevaag
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-10-31IPHONE: Enable use of forbidden symbolsMax Horn
2010-09-29IPHONE: The overlay will now always be in the native device resolutionOystein Eftevaag
2010-06-03We'll now default to non-touchpad mode on the iPadOystein Eftevaag
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-07-14Split the iPhone OSystem class up into several filesOystein Eftevaag