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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Gs2dScreen.h
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Commit message (
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Author
2012-11-27
PS2: Fix three compiler warnings and minor code formatting fixes.
D G Turner
2012-06-16
ALL: Let overlay related methods in OSystem take a void * and use a proper pi...
Johannes Schickel
2011-11-27
PS2: Remove the unused method OSystem_PS2::grabRawScreen().
Christoph Mallon
2011-11-21
ALL: Remove unnecessary forward declarations.
Christoph Mallon
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Format more forward declarations to follow convention
Ori Avtalion
2011-02-16
PS2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2009-11-18
PS2: Remove custom OSystem::fillScreen implementation as well as clearScreen()
Max Horn
2009-07-12
ScummVM/PS2 bugs fixed by this commit:
Max Lingua
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-06
Implemented _overlayFormat in Gs2dScreen
Max Lingua
2008-03-03
the ps2 changes from the 0.11.1 release, plus some bugfixes and cleanup.
Robert Göffringmann
2007-06-19
Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All c...
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-08-04
Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)
Max Horn
2006-07-06
Moving remaining platform/backends code, as previously threatened
Max Horn