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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wii
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Author
2010-04-20
Round up the game texture dimensions if the requested size is incompatible to...
Andre Heider
2010-04-19
Fix lockScreen() for 16bit modes.
Andre Heider
2010-04-19
Reinit the video mode when showing the console on an abnormal exit. This was ...
Andre Heider
2010-03-11
Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ...
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-22
Silenced some more cppcheck warnings. Some of these may seem silly, but the way
Torbjörn Andersson
2009-10-08
Introduce a new struct TimeDate, replacing struct tm in client code. May lead...
Max Horn
2009-10-01
Fixed mismatching malloc/free, and plugged a memleak.
Andre Heider
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-09-27
Use _port_mk for the Wii and Gamecube port.
Andre Heider
2009-09-25
Move wii specific stuff from ports.mk to backends/platform/wii/wii.mk
Max Horn
2009-09-21
whitespace fix
Andre Heider
2009-09-21
reinit the console when changing the video mode.
Andre Heider
2009-09-20
New "Input" tab for the options dialog to set pad sensitivity and acceleration.
Andre Heider
2009-09-20
Fix compilation
Andre Heider
2009-09-20
Mention mount errors on the status labels.
Andre Heider
2009-09-20
Only update status label of the active tab (lables print their text when upda...
Andre Heider
2009-09-18
Show the console when exiting abnormally.
Andre Heider
2009-09-18
Moved the Wii gfx code to its own library. Added a onscreen console for stdou...
Andre Heider
2009-09-05
Support for SMB shares, cleaned up async FS functions.
Andre Heider
2009-09-03
Removed AA modes in favor of bilinear texture filtering, which gives much bet...
Andre Heider
2009-09-02
Fixed thumbnail gfx glitches on savegames
Andre Heider
2009-09-01
Added an options dialog for some Wii specific settings.
Andre Heider
2009-08-30
Complete GFX rewrite with new features:
Andre Heider
2009-08-22
Removed unused var
Andre Heider
2009-08-22
16bit support for the Wii port
Andre Heider
2009-08-21
Fixed OSystem_Wii for the 16bit API changes
Andre Heider
2009-08-15
Fix compilation.
Andre Heider
2009-08-08
tweaked the mapped keys to reintroduce SHIFT for mass adding games
Andre Heider
2009-06-17
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml ge...
Andre Heider
2009-05-27
Changes for the latest libfat update.
Andre Heider
2009-03-20
Fix some warnings in the Wii backend.
Andre Heider
2009-03-19
Added configure support for the Wii and Gamecube port
Andre Heider
2009-02-28
copy pred.dic for the dist target
Andre Heider
2009-02-28
set DEPDIR; copy COPYING.LGPL for the dist target; use debug level 3 when upl...
Andre Heider
2009-02-28
Enable SCI for Wii
Andre Heider
2009-02-21
map dpad right to the predictive dialog
Andre Heider
2009-02-17
another update for the new libwiikeyboard API.
Andre Heider
2009-02-15
check the result of PAD_ScanPads() to trigger button up/down events only once...
Andre Heider
2009-02-15
add support for USB keyboard modifier keys.
Andre Heider
2009-02-15
moved the supported graphics modes to a static array.
Andre Heider
2009-02-15
better error checking when setting up threads, and free() the stacks when done.
Andre Heider
2009-02-15
moved the keyboard event thread to libwiikeyboard.
Andre Heider
2009-02-15
make keyboard support optional with USE_WII_KBD since libwiikeyboard is not i...
Andre Heider
2009-02-15
allow keyboard hotplugging.
Andre Heider
2009-02-15
Fixes for the changed keyboard API. Tweaked the PAD mappings to add GMM and V...
Andre Heider
2009-02-14
added USB keyboard support
Andre Heider
2009-02-14
reverting rev35505 since this change breaks the video output using RGB cables
Andre Heider
2009-01-30
Moved default implementations for various OSystem methods into a new class Ba...
Max Horn
2009-01-22
Fix the compilation of the Wii port
Jordi Vilalta Prat
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