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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wince
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Author
2009-01-04
fix bug #2480870: crash when shaking (not stirring)
Kostas Nakos
2009-01-04
follow new SAGA engine defines
Kostas Nakos
2009-01-04
Virtualize sdl backend's setGraphicsModeIntern() so it can be overloaded by C...
Kostas Nakos
2009-01-02
Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag...
Johannes Schickel
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-28
workaround for ce's limitation of cwd in _access too
Kostas Nakos
2008-12-28
fix buggy repaints caused by multiple calls to the overlay toggles
Kostas Nakos
2008-12-18
fix opening of config file + some cleanup
Kostas Nakos
2008-12-10
implement the newer gfx transaction interface. some issues still remain
Kostas Nakos
2008-12-04
Added missing include.
Johannes Schickel
2008-12-04
Fix for GUI compile error described in bug #2387217 "WINCE: SVN trunk compila...
Johannes Schickel
2008-12-04
Some changes which will hopefully fix bug #2387217 - "WINCE: SVN trunk compil...
Filippos Karapetis
2008-11-06
Got rid of OSystem::colorToRGB and RGBToColor; added implementations for OSys...
Max Horn
2008-10-02
Renamed FilesystemNode -> FSNode
Max Horn
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-08-25
Update readme
Kostas Nakos
2008-08-25
patch 1868881: ini option to disable doubletap rmb
Kostas Nakos
2008-08-25
patch 1984130: Add Tremolo info
Kostas Nakos
2008-08-18
Enable save game action key in Touche for WinCE devices.
Lars Persson
2008-08-18
switching to libTremolo
Kostas Nakos
2008-08-18
do away with the smush force redraw hack
Kostas Nakos
2008-08-13
fix a small bug in the quit dialog
Kostas Nakos
2008-08-13
fix bug #1910057: FT multifunction
Kostas Nakos
2008-08-13
fix bug #2038992 by saving and restoring channel volumes
Kostas Nakos
2008-08-10
add support for drascula engine
Kostas Nakos
2008-08-09
fix MR on ce: allocate large buffer on the heap instead and of the stack, and...
Kostas Nakos
2008-08-07
setup interface for later kyra games
Kostas Nakos
2008-07-20
a little more cleanup
Kostas Nakos
2008-07-20
modified patch #1882942 - optimize and kill code for really old platforms
Kostas Nakos
2008-07-20
workaround for bogus findfirstfile. kyra now starts up correctly
Kostas Nakos
2008-06-29
fix some quirks of the newer build system
Kostas Nakos
2008-06-29
finish up new mixer changes
Kostas Nakos
2008-06-28
Patch ##1956946 (Audio::Mixer internal API revision) with some tweaks
Max Horn
2008-05-16
Yet another compilation fix for WinCE
Max Horn
2008-05-12
- Added an engine plugin manager and moved engine specific functionality into it
Jordi Vilalta Prat
2008-05-06
Unified BUILD_PLUGINS and DYNAMIC_MODULES in the makefiles
Jordi Vilalta Prat
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-03-26
Added note on how the WinCE scalers are wasting valuable cycles, and how to f...
Max Horn
2008-02-23
properly support feeble (sync commit)
Kostas Nakos
2008-02-03
Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd
Robin Watts
2008-02-03
Introduce ARM code for commonest case of "proc3" costume blitting (as
Robin Watts
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-22
Removed backends/intern.h
Max Horn
2008-01-11
doc update for 0.11.0
Kostas Nakos
2008-01-04
fix a race - bug #1863961 (#1769503)
Kostas Nakos
2008-01-02
cannot handle key mods in ce and unicode is dodgy to say the least. fixes bug...
Kostas Nakos
2008-01-01
fixup to prevent a crash, pending the overlay rework
Kostas Nakos
2007-12-30
implement new gettimeanddate method - fixes bug 1834822 WINCE: Save games hav...
Kostas Nakos
2007-12-16
default is not to build plugins yet, until the plugin system is reworked
Kostas Nakos
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