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2011-06-01ALL: Removed last traces of the MPEG2 codeMax Horn
2011-06-01DC: Clarify commentMax Horn
2011-06-01ANDROID: Revert stable-only changes from commit cf41ac0f which I ↵Max Horn
accidentally merged
2011-06-01PS2: Do not add RELEASE_BUILDMax Horn
First merge screw up: I meant to comment these lines out (as they area now -- in fact, these lines did not exist pre-merge at all, I moved the -DRELEASE_BUILD additions manually to their own lines, so I could comment them out, and then promptly forgot. *sigh*) On the pro side, it was very easy to spot and correct this mistake!
2011-06-01Merge branch 'branch-1-3-0' into masterMax Horn
I manually resolved all conflicts, and inspected every single change. Many were due to the version string mismatch and thus easily resolved. The MSVC project files add in the 1-3-0 branch were not merged, neither where the changes to gui/themes/translations.dat. Conflicts: NEWS backends/base-backend.cpp backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp backends/module.mk backends/platform/ds/arm9/makefile backends/platform/psp/README.PSP backends/platform/samsungtv/main.cpp backends/platform/samsungtv/samsungtv.cpp backends/saves/posix/posix-saves.cpp base/commandLine.cpp base/internal_version.h base/main.cpp common/array.h configure devtools/create_project/create_project.cpp dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml dists/iphone/Info.plist dists/irix/scummvm.spec dists/macosx/Info.plist dists/redhat/scummvm-tools.spec dists/redhat/scummvm.spec dists/scummvm.rc dists/slackware/scummvm.SlackBuild dists/wii/meta.xml engines/sci/parser/vocabulary.cpp engines/tinsel/handle.cpp gui/themes/translations.dat
2011-05-31COMMON: Move more stuff from scummsys.h to portdefs.hMax Horn
2011-05-31COMMON: Move some code from scummsys.h to relevant portdefs.h filesMax Horn
2011-05-27WINCE: Update of port-related READMECeRiAl
2011-05-27WINCE: Update of port-related READMECeRiAl
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25ALL: favour/favourite -> favor/favoriteMatthew Hoops
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-25BUILD: Rename USE_TEXT_CONSOLE -> USE_TEXT_CONSOLE_FOR_DEBUGGERMax Horn
This reduces the similarity in name to the otherwise mostly unrelated DISABLE_TEXT_CONSOLE #define.
2011-05-25BUILD: Rename UNIX #define to POSIXMax Horn
2011-05-25BUILD: Unify build & configure rules for SDL based backendsMax Horn
2011-05-25WINCE: Update port specific readmeCeRiAl
2011-05-25WINCE: Update port specific readmeCeRiAl
2011-05-24SAMSUNGTV: Fix buildPawel Kolodziejski
2011-05-24SAMSUNGTV: Fix build on non-SDL platformsWillem Jan Palenstijn
2011-05-24SAMSUNGTV: Update portPawel Kolodziejski
This combines the following Samsung TV port updates from master: 944e0be209f5ab47c3b903f258d2d41b990d80cb dc1d07774fc8ab0554047115d319ef8c0a2c3f63 It also includes the parts touching this backend of: 69b1485a22dc2b8a2cfe0bd10edcbaad0da0cf6e 2fa63ca01586c4e5fda8eb12dca444d47a2375f1
2011-05-24PS2 backend: Modified and tidied up Makefiles for 1.3.0 releaseMax Lingua
2011-05-24SAMSUNGTV: changed pathsPawel Kolodziejski
2011-05-24PSP: Fix compilationMax Horn
2011-05-24N64: Fix compilationMax Horn
2011-05-23DS: Fix compilationMax Horn
2011-05-23DC: Fix compilationMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23COMMON: Mark more symbols as forbiddenMax Horn
2011-05-23COMMON: Provide our own implementations for scumm_str(n)icmpMax Horn
This takes up a tiny little bit of extra binary size, but gets rid of some awful #ifdef hackery.
2011-05-23SAMSUNGTV: update portPawel Kolodziejski
2011-05-21Merge branch 'branch-1-3-0' of https://github.com/scummvm/scummvm into ↵agent-q
branch-1-3-0
2011-05-21DS: Various changesagent-q
- Enable libmad - Remove forced include of scummsys.h, it caused problems in the forbidden symbols code.
2011-05-18WINCE: Replace custom massadd with the global one (shows progress now)CeRiAl
Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown). Also fixes the additional custom WinCE about dialog (text was cut off before).
2011-05-18WINCE: Enable building of plugins with normal configure/makeCeRiAl
Enables building of plugin .dlls without a custom Makefile. Also removes generation of scummvm.exe.map from configure script.
2011-05-15IPHONE: Fixed mouse position when the overlay is visibleOystein Eftevaag
2011-05-15IPHONE: Fixed mouse position when the overlay is visibleOystein Eftevaag
2011-05-15IPHONE: Changed the iOS queued event handling to fix mouseclicks in GobOystein Eftevaag
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512.
2011-05-15IPHONE: Changed the iOS queued event handling to fix mouseclicks in GobOystein Eftevaag
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-09N64: Fix code formattingMax Horn
2011-05-09N64: Remove (u)int64 typedefs from common/scummsys.hMax Horn
2011-05-08WEBOS: Splitted install directory from package directory.Klaus Reimer
2011-05-08WEBOS: Splitted install directory from package directory.Klaus Reimer
2011-05-08IRIX: Fix compilationJoost Peters
2011-05-07ANDROID: Get rid of Fn->ALT metakey mappingdhewg
Thanks to Ge0rG for the analysis Cherry-picked from bfecb37501b6fdc35f2802216db5fb2b0e54b8ee
2011-05-07ANDROID: Get rid of Fn->ALT metakey mappingdhewg
Thanks to Ge0rG for the analysis
2011-05-05WIN32: Embed engine data files and theme files into executable.Johannes Schickel
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable.
2011-05-04N64: avoid bogus events if no controller pluggedFabio Battaglia
If the user has only a N64 mouse plugged in and no controllers this avoids fake clicks.
2011-05-03PS2: Allow using mkdirMax Horn
2011-05-03WII: Fix compilationdhewg