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AgeCommit message (Expand)Author
2010-06-21PSP: switched loader to use PSP's debug mechanismYotam Barnoy
2010-06-16PSP: got rid of SDLYotam Barnoy
2010-06-16Fix for Valgrind Uninitialised Error from SDL_Event in sdl backend and derive...David Turner
2010-06-15GP2X: Move port distribution rules into a makefile for use with buildbot.John Willis
2010-06-15GP2XWiz: Add port distribution rules into a makefile so they can be used with...John Willis
2010-06-15SDL: only change mouse cursor, when mouse is currently within our window, als...Martin Kiewitz
2010-06-15PSP: fixed up PowerManager and removed dependency on SDLYotam Barnoy
2010-06-15Fix spelling, cleanupMax Horn
2010-06-15SYSTEM: Unify OSystem::getSupportedFormats() signatureMax Horn
2010-06-15WINCE: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
2010-06-15Symbian: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
2010-06-15WII: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
2010-06-15IPhone: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
2010-06-15DS: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
2010-06-15PSP: fixed invisible bug in power callbackYotam Barnoy
2010-06-15PSP: fixed SCI freeze issue by using recursive mutexesYotam Barnoy
2010-06-15PSP: fixed bug in hardware MP3 that caused crash in broken sword. The sample ...Yotam Barnoy
2010-06-14GP2XWiz: Add shellscripts to support building a non-stripped bundle for use w...John Willis
2010-06-11Add support for setFocusRectangle - enabled on 'small' Android screens.Angus Lees
2010-06-10PSP: swapped order of checks in renderAll. It's a little cheaper this way.Yotam Barnoy
2010-06-10PSP: switched to psp semaphores rather than SDL's. Removal of SDL is almost c...Yotam Barnoy
2010-06-09Fix dirty tracking in paletted textures.Angus Lees
2010-06-09Improve build instructions to include themeengine patch andAngus Lees
2010-06-09PSP: fixed missing frame issue with kyrandia and possibly other games by call...Yotam Barnoy
2010-06-08Whitespace fixup in last submit. I'll get the hang of this eventually :/Angus Lees
2010-06-08Provide a replacement for bionic's __assert().Angus Lees
2010-06-08Remove obsolete ANDROID_VERSION_GE macroAngus Lees
2010-06-08Add a few files mistakenly left out of initial Android patch :(Angus Lees
2010-06-07PSP: found bug in fast getMillis() implementation. Fixed it by adding a fixed...Yotam Barnoy
2010-06-06whitespace correctionsMax Horn
2010-06-06Add Android backend from patch #2603856Max Horn
2010-06-05GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".John Willis
2010-06-05GP2X Wiz: Update handy shell scripts.John Willis
2010-06-03We'll now default to non-touchpad mode on the iPadOystein Eftevaag
2010-06-02OSYSTEM: Get rid of kFeatureAutoComputeDirtyRectsMax Horn
2010-06-01Fix bug #2999153: "IPHONE: No grabPalette() implementation"Max Horn
2010-06-01Inline palettes in SDL backend into class OSystem_SDLMax Horn
2010-06-01This hopefully fixes the compilation of the GP2x backend.Johannes Schickel
2010-06-01Remove dead code from PS2 and GP2x backendsMax Horn
2010-05-31Revert the rest of 49362, which wasn't meant for trunkJordi Vilalta Prat
2010-05-31modifications to get the ps2 to use the ps2loaderTony Puccinelli
2010-05-31DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txtMax Horn
2010-05-30PSP: added preliminary support for using ME hardware to play MP3 files. If th...Yotam Barnoy
2010-05-29DS: Various fixes to allow the DS port to compile on DevkitARM r30 and libnds...Neil Millstone
2010-05-29Removed some unused variables, found by cppcheck.Torbjörn Andersson
2010-05-27PSP: fixed a screen shake bugYotam Barnoy
2010-05-24PSP: to fix the audio, I cleaned up the audio thread and changed the thread p...Yotam Barnoy
2010-05-24PSP: switched to using slightly faster delay and getMillisYotam Barnoy
2010-05-24PSP: turn off psp audio thread again. Must have tested it wrong.Yotam Barnoy
2010-05-24PSP: switched to the way SDL does things in the audio thread to get rid of cl...Yotam Barnoy