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2011-06-22Merge pull request #26 from Littleboy/taskbarEugene Sandulenko
Taskbar integration
2011-06-20WIN32: Properly setup priority in Win32 resource archive code.Johannes Schickel
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-19SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵Johannes Schickel
purpose. Hopefully I catched all uses of the old name in our ports...
2011-06-19SDL: Remove left over traces from the time the SdlEventSource subclassed ↵Johannes Schickel
DefaultEventManager.
2011-06-18ANDROID: Fix kFeatureCursorPalette.Alyssa Milburn
2011-06-17SDL: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-17NULL: Add logMessage() implementationMax Horn
2011-06-17N64: Add logMessage() implementationMax Horn
2011-06-17IPHONE: Add logMessage() implementationMax Horn
2011-06-17WII: Add logMessage() implementationMax Horn
2011-06-17PSP: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-16BACKENDS/COMMON/GUI: Remove complete support for TaskbarManager when taskbar ↵Littleboy
integration is not enabled
2011-06-16BACKENDS: Add define for Unity-specific taskbar codeLittleboy
2011-06-16BACKENDS: Move Win32TaskbarManager init code to constructorLittleboy
2011-06-16BACKENDS: Integrate glib main event loopLittleboy
- Unity needs a glib event loop to dispatch events. - Cleanup whitespace and indentation
2011-06-16BACKENDS: Add WIP Unity supportLittleboy
2011-06-16BACKENDS: Add use flag for taskbar integrationLittleboy
2011-06-16BACKENDS: Implement Win32 taskbar progress state and recent listLittleboy
2011-06-16BACKENDS: Add win32 stubs for taskbar integrationLittleboy
2011-06-16BACKENDS: Add generic TaskbarManager class to handle taskbar integrationLittleboy
2011-06-14WINCE: Add support for language auto-detection in WinCECeRiAl
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-11WINCE: Some cleanup (public vs. private scopes), fix freelookCeRiAl
2011-06-11OPENPANDORA: Use the SDL plugin provider not the main POSIX one.David-John Willis
2011-06-11OPENPANDORA: Start to cleanup the backend and move controls into remapkey.David-John Willis
* Work in progress.
2011-06-11GP2X: Remove remnants of the old GP2X backend.David-John Willis
The GP2X is now folded into the GPH backend (as the GP2X device).
2011-06-11GPH: Cleanup and some WIP refactoring.David-John Willis
2011-06-11GPH: Make helper script produce a non-plugin build for the GP2X.David-John Willis
* Plugins are acting up on the old GP2X so disable for now until I get a chance to work on them some more.
2011-06-11GPH: Update launch script for the GP2X build to match other GPH devices.David-John Willis
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-08DS: Prevent OSystem destructor from deleting _savefileManagerMax Horn
2011-06-07N64: Use OSystem's _fsFactory slotMax Horn
2011-06-07IPHONE: Use OSystem's _fsFactory slotMax Horn
2011-06-07WINCE: Use OSystem's _fsFactory slotMax Horn
2011-06-07WINCE: Remove dead codeMax Horn
2011-06-07DS: Use OSystem::_savefileManager slotMax Horn
2011-06-07WINCE: Add FIXME for timer code (maintainer notified)Max Horn
2011-06-07WII: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07PSP: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07PS2: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07N64: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07IPHONE: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07DS: Use OSystem's 'slot' for timer managerMax Horn
2011-06-07ANDROID: Use OSystem's 'slots' for timer/savefile manager & fsfactoryMax Horn
2011-06-07DC: Use OSystem's 'slots' for timer/savefile manager & fsFactoryMax Horn
2011-06-07OPENPANDORA: Remove some dead codeMax Horn
2011-06-07IPHONE: Fix a typo, fix compilation (hopefully)Sven Hesse
2011-06-06DC: Allow use of all symbolsMax Horn
2011-06-06SDL: Use #define FORBIDDEN_SYMBOL_ALLOW_ALL (backends can use any symbol)Max Horn