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AgeCommit message (Expand)Author
2010-06-06Add Android backend from patch #2603856Max Horn
2010-06-05GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".John Willis
2010-06-05GP2X Wiz: Update handy shell scripts.John Willis
2010-06-03We'll now default to non-touchpad mode on the iPadOystein Eftevaag
2010-06-02OSYSTEM: Get rid of kFeatureAutoComputeDirtyRectsMax Horn
2010-06-01Fix bug #2999153: "IPHONE: No grabPalette() implementation"Max Horn
2010-06-01Inline palettes in SDL backend into class OSystem_SDLMax Horn
2010-06-01This hopefully fixes the compilation of the GP2x backend.Johannes Schickel
2010-06-01Remove dead code from PS2 and GP2x backendsMax Horn
2010-05-31Revert the rest of 49362, which wasn't meant for trunkJordi Vilalta Prat
2010-05-31modifications to get the ps2 to use the ps2loaderTony Puccinelli
2010-05-31DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txtMax Horn
2010-05-30PSP: added preliminary support for using ME hardware to play MP3 files. If th...Yotam Barnoy
2010-05-29DS: Various fixes to allow the DS port to compile on DevkitARM r30 and libnds...Neil Millstone
2010-05-29Removed some unused variables, found by cppcheck.Torbjörn Andersson
2010-05-27PSP: fixed a screen shake bugYotam Barnoy
2010-05-24PSP: to fix the audio, I cleaned up the audio thread and changed the thread p...Yotam Barnoy
2010-05-24PSP: switched to using slightly faster delay and getMillisYotam Barnoy
2010-05-24PSP: turn off psp audio thread again. Must have tested it wrong.Yotam Barnoy
2010-05-24PSP: switched to the way SDL does things in the audio thread to get rid of cl...Yotam Barnoy
2010-05-24PSP: moved timer thread to backends/timer/pspYotam Barnoy
2010-05-23PSP: commented out new PSP audio. Still has some clicking issuesYotam Barnoy
2010-05-23PSP: changed thread stack sizes to prevent crashes in COMIYotam Barnoy
2010-05-23PSP: forgot to add a fileYotam Barnoy
2010-05-23PSP: replaced SDL's timer with much simpler and more efficient PspTimer classYotam Barnoy
2010-05-23PSP: switched from SDL's audio to my own thread. Removed needless blocking wh...Yotam Barnoy
2010-05-21sync with parent sdl backendPaweł Kołodziejski
2010-05-21SDL: Split quit() method into deinit() so error codes could be returned.Eugene Sandulenko
2010-05-21Fix spellingEugene Sandulenko
2010-05-20PSP: Had to switch to different way of using callbacks as last one wasn't wor...Yotam Barnoy
2010-05-17PSP: added option for render by callback and fixed up and cleaned up debug me...Yotam Barnoy
2010-05-16Add back README.PSPJoost Peters
2010-05-12PSP: fixed debug function. Compiler optimization was calling the destructor b...Yotam Barnoy
2010-05-10Error.cpp needs to be included in the application mmp also for error translat...Lars Persson
2010-05-10Revert r48979. Instead, make the HQ scalers depend on the normal ones. Config...Andre Heider
2010-05-09Since configure allows HQ scalers without the normal onces, allow this combin...Andre Heider
2010-05-09Remove unsupported platforms for UIQ3Lars Persson
2010-05-09Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to confi...Andre Heider
2010-05-09Updated build files, version nr and added v5 compability flagLars Persson
2010-05-09N64: Remove a potentially dangerous define in makefileFabio Battaglia
2010-04-30Fixed warnings when building a GC binary.Andre Heider
2010-04-29remove unused filesFrantisek Dufka
2010-04-28PSP: added profiling support to custom makefile for ease of useYotam Barnoy
2010-04-26PSP: Added support for profiling using configure:Yotam Barnoy
2010-04-26PSP: Cleanup trace.h a bitMax Horn
2010-04-25PSP: A couple of small fixes to the debugging supportYotam Barnoy
2010-04-25PSP:Implemented fingolfin's suggestion for cleaning up debugging codeYotam Barnoy
2010-04-20abort() when calling setPalette() or grabPalette() in non CLUT8 modes.Andre Heider
2010-04-20Round up the game texture dimensions if the requested size is incompatible to...Andre Heider
2010-04-19Add note about fix for 1.1.1 to README-WinCE.txtRobin Watts