Age | Commit message (Expand) | Author |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-11 | Move scaler key handling to a separate method (this helps to fix a GCC 4.0 wa... | Max Horn |
2005-07-09 | Commited patch to fix bug #1210836: "ALL: Failed assertion in AdvMame scaler". | Eugene Sandulenko |
2005-07-05 | Last modifications for Actions to WinCE. | Lars Persson |
2005-07-05 | * Start of generic key configuration support for ScummVM | Lars Persson |
2005-06-21 | This is the SDL changes needed by the Symbian build to work properly. | Lars Persson |
2005-06-07 | Be less prone to crash on really, really stupid output sample rates. | Torbjörn Andersson |
2005-05-29 | Added braces for clarity. | Torbjörn Andersson |
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko |
2005-05-08 | Added two new methods to OSystem: grabPalette and grabRawScreen | Max Horn |
2005-05-06 | Allocate all 16bit surfaces with the same bitformat as the HW surface (Fixes ... | Max Horn |
2005-05-01 | Always check for _numDirtyRects overflow in addDirtyRect(). The 'mouseRect' | Torbjörn Andersson |
2005-04-27 | Call blitCursor() when changing scaler to give it the opportunity to switch | Torbjörn Andersson |
2005-04-20 | Fix bug 1184616 (GUI: Mouse drawn at wrong position in overlay mode) | Max Horn |
2005-04-20 | Cleanup / comments | Max Horn |
2005-04-19 | Added new (optional) OSystem::initBackend() method; this (and its usage) fixe... | Max Horn |
2005-04-19 | More whitespace. | Torbjörn Andersson |
2005-04-19 | Whitespace | Torbjörn Andersson |
2005-04-18 | Braces for clarity, even though it *is* well-defined which 'if' the 'else' | Torbjörn Andersson |
2005-04-11 | Enable 2x overlay in MM NES | Eugene Sandulenko |
2005-04-09 | Moved the GFX_ constants to sdl-common.h, where they belong. | Max Horn |
2005-03-31 | Fix bug #1173422 "Slight mouse cursor regression" | Eugene Sandulenko |
2005-03-20 | Fix bug #1166279 "BS1 & BS2: Launching game problems". | Eugene Sandulenko |
2005-03-17 | If a game is scaled with the 2x or 3x scaler, use the same scaler on the | Torbjörn Andersson |
2005-03-14 | Fix method names to comply to our coding standards | Max Horn |
2005-03-12 | Add some paranoia checks | Max Horn |
2005-03-10 | Fix bug #1160454 "ALL: Failed assertion when using 1x scaler" | Eugene Sandulenko |
2005-03-10 | Initialize some overlay-related variables, just to be safe. | Torbjörn Andersson |
2005-03-09 | Patch #1013937 "OSystem layer with bigger resolution". Now you will always | Eugene Sandulenko |
2005-02-22 | Implementation of GFX transactions. May cause some regressions in case I | Eugene Sandulenko |
2005-02-20 | Implement OSystem method disableCursorPalette(bool disable) as mentioned | Eugene Sandulenko |
2005-02-19 | compatibility for emsvc | Paweł Kołodziejski |
2005-02-19 | Make cursor code more bulletproof | Eugene Sandulenko |
2005-02-17 | Mouse part of big patch #1013937 (OSystem layer with bigger resolution) | Eugene Sandulenko |
2005-01-06 | Added a font manager (work in progress) | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-30 | silly me, shouldn't test a variable which wasn't even set <sigh> | Max Horn |
2004-12-30 | Swallow ctrl-alt keyup events, too | Max Horn |
2004-12-30 | set key modifiers for keyup events, too; use SDL_GetModState to determine mod... | Max Horn |
2004-12-18 | Disable mouse emulation code | Max Horn |
2004-12-11 | CE backend needs to overload a few functions - list them with an appropriate ... | Nicolas Bacca |
2004-12-06 | Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid ... | Max Horn |
2004-12-05 | Clean up OSystem::Event | Max Horn |
2004-12-04 | getFeatureState should only be allowed when we are *not* in a GFX transaction... | Max Horn |
2004-12-03 | don't assert if no mouse buffer hasn't been setup | Gregory Montoir |
2004-12-03 | Paranoia | Max Horn |
2004-12-01 | renamed a few things to match our coding guidelines | Gregory Montoir |
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko |
2004-11-23 | Next step in transaction implementation. Now it postpones all calls. | Eugene Sandulenko |
2004-11-13 | Add new clearScreen OSystem call. Currently only implemented in SDL backend. ... | James Brown |