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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-07-23
reset some CD related vars when AudioCD is opened
Max Horn
2003-07-23
Ooops that should not have been commmited
Travis Howell
2003-07-23
fm towns cd audio fix from Hibernatus
Travis Howell
2003-07-22
forgot to commit this one
Max Horn
2003-07-22
adjusted to play_cdrom parameter name change in common/system.h
Max Horn
2003-07-21
part of patch #774556: fix for aspect mode + shaking
Max Horn
2003-07-20
Fixed mishandling of _mode_flags that prevented the Simon games from using
Torbjörn Andersson
2003-07-20
Use automatic dirty rect code for simon games for now to reduce CPU usage
Travis Howell
2003-07-20
whitespace
Max Horn
2003-07-10
aspect ratio correction
Travis Howell
2003-07-05
fixed stack lock at startup
Max Horn
2003-07-05
updated backends to use type MutexRef
Max Horn
2003-07-05
Add more OpenGL fixes, patch #762815
Travis Howell
2003-07-03
const correctness
Max Horn
2003-07-03
fix for bug #765402: no shaking with 1x scaler
Max Horn
2003-07-03
Removed the calls to SDL_SetGamma(). No one could understand what they were
Torbjörn Andersson
2003-07-02
cleanup; made mutex protection of graphics code a little bit tighter by prote...
Max Horn
2003-06-30
Allow the 3x scaler in fullscreen mode. Since we have aspect ratio
Torbjörn Andersson
2003-06-30
Add OpenGL fixes, patch #762815
Travis Howell
2003-06-22
fixed warnings
Paweł Kołodziejski
2003-06-22
Fixed the last (?) glitches around the mouse cursor [*] in aspect-ratio
Torbjörn Andersson
2003-06-22
use float instead of double
Max Horn
2003-06-22
Ooops
Travis Howell
2003-06-22
Revert poll_event change
Travis Howell
2003-06-22
Add opengl filter option
Travis Howell
2003-06-22
Aspect ratio works with all sclaers in opengl backend
Travis Howell
2003-06-22
Patch #757827: Aspect-ratio correction
Max Horn
2003-06-20
typo
Max Horn
2003-06-20
uhm - dunno how that slipped in =)
Max Horn
2003-06-20
some changes for the 320x256 code - the new code *might* work (can't test sin...
Max Horn
2003-06-20
oops
Max Horn
2003-06-20
cleanup
Max Horn
2003-06-19
fixed non-bilinear mode (no black line in that anymore; fixing the bilinear c...
Max Horn
2003-06-19
some fixes for the GL backend - but there are still many things broken, e.g. ...
Max Horn
2003-06-17
OpenGL working right now
Travis Howell
2003-06-17
Missed one
Travis Howell
2003-06-17
Update backend with recent changes, hope this is right.
Travis Howell
2003-06-17
temporary & nasty workaround for crash-on-exit in OS X + SDL/GL backend
Max Horn
2003-06-17
Make OpenGL specific scaler use other keys so all normal scaler canbe made av...
Travis Howell
2003-06-15
fixed 'quit' entry in help for Mac OS X; disabled Alt-X/Ctrl-Z on OS X (Cmd-Q...
Max Horn
2003-06-09
added clear_sound_proc method to backend API (this requires all backends to b...
Max Horn
2003-06-08
Finally fixed a slight bug in the CoMI cannon behaviour.
Torbjörn Andersson
2003-06-08
added quit event
Max Horn
2003-06-05
make code use our coding conventions
Max Horn
2003-06-05
optimisation to blit rects in one shot when width=pitch=screenwidth
Bertrand Augereau
2003-05-29
more OSystem docs & cleanup
Max Horn
2003-05-29
added some doxygen comments to common/system.h; cleaned up the OSystem interf...
Max Horn
2003-05-28
fix for the crash in Sky when switching scalers
Max Horn
2003-05-28
there used to be a black border at the top/left side with the 1x scaler: fixed!
Max Horn
2003-05-25
changed scaler proc signature so that srcPtr is const (this can help optimize...
Max Horn
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