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path: root/backends/wince/wince-sdl.cpp
AgeCommit message (Expand)Author
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
2006-06-20fix vga device overlays and invalid mouse cursor callsKostas Nakos
2006-06-11correctly load configuration at startupKostas Nakos
2006-06-10fixed code regression to pre 0.8.2, panel, clipping, overlay fixes, support f...Kostas Nakos
2006-06-06update the CE port to work under 0.9.0 codebaseKostas Nakos
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-12Commiting Fingolfins patch to remove gamedetector usage.Lars Persson
2006-04-05use _gameid instead of _game.features to detect games using ImuseDigital (sli...Max Horn
2006-04-02To detect specific games, you want to look at the gameid, not the targetname ...Max Horn
2006-04-02Backends now are also responsile for deiniting properly. In particular, moved...Max Horn
2006-04-02With this change, backends are now responsible for instantiating their OSyste...Max Horn
2006-04-02Fully and officially renamed our main function to scummvm_main, thus makingMax Horn
2006-02-11Change CVS keywords to SVN keywordsMax Horn
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-16Windows Mobile 5 devices support (requires the latest SDL Windows CE port ava...Nicolas Bacca
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-05* Start of generic key configuration support for ScummVMLars Persson
2005-04-23Simplified debuglevel handling:Max Horn
2005-03-26Tweak WinCE timer re-entry workaround to play Insane sequencesNicolas Bacca
2005-03-26Should fix key mapping issuesNicolas Bacca
2005-03-16Fix head first crash. Virtual functions + one parameter added == fun :pNicolas Bacca
2005-03-15fixed compilation for for overlay SDL latest changes, and formating code.Paweł Kołodziejski
2005-03-09Patch #1013937 "OSystem layer with bigger resolution". Now you will alwaysEugene Sandulenko
2005-01-28Update to latest branch fixesNicolas Bacca
2005-01-04Fix uninitialized variable, fixes Hide Toolbar random failures - thanks iKiNicolas Bacca
2005-01-01Updated copyrightMax Horn
2004-12-23Add Zone key support for Smartphones. Last commit for todayNicolas Bacca
2004-12-21Cleanup mouseclick emulation (and make the new about dialog happy)Nicolas Bacca
2004-12-11OopsNicolas Bacca
2004-12-11Update with SDL backend changes, untested yetNicolas Bacca
2004-12-05Clean up OSystem::EventMax Horn
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-05-30Ozone tweaks (add virtual screen and infos) / Fix initial keyboard bug (Monke...Nicolas Bacca
2004-05-09Do not delete pseudo stdout/stderr if debugging was requestedNicolas Bacca
2004-05-09Synch with branch and Smartphone changes (Smartphone build not ready yet, but...Nicolas Bacca
2004-03-28Remove explicit OSystem parameter from StackLock constructor; added OSystem::...Max Horn
2004-03-28Renamed more OSystem methodsMax Horn
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn
2004-02-24Random 640x480 tweaksNicolas Bacca
2004-02-24Fix monkey detectionNicolas Bacca
2004-02-20OopsNicolas Bacca
2004-01-28Fix toolbar, add hide toolbar requestNicolas Bacca
2004-01-27Fix 640x480, part 1, perfect fix tomorrow probably :pNicolas Bacca
2004-01-26Fix Ogg Vorbis, Zak and low sample rateNicolas Bacca
2004-01-26New CE backend initial commitNicolas Bacca