Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-05 | Last modifications for Actions to WinCE. | Lars Persson | |
svn-id: r18500 | |||
2005-07-05 | * Updated WINCE files to compile with new code sharing with other small ↵ | Lars Persson | |
screen devices (such as Symbian) svn-id: r18499 | |||
2005-07-05 | * Start of generic key configuration support for ScummVM | Lars Persson | |
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498 | |||
2005-06-24 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r18449 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-04-23 | Simplified debuglevel handling: | Max Horn | |
- it's only honored in the global level of the config file - all checks for it go through gDebugLevel now, which is made global - the '-d' switch is handled in a slightly saner and consistent way - removed 'debuglevel' from the config format documentation; we do not want to encourage the avarage user to use it svn-id: r17769 | |||
2005-04-10 | Gobliiins tweaks | Nicolas Bacca | |
svn-id: r17528 | |||
2005-04-09 | Remove usage of vsprintf in favour of vsnprintf and make | Jonathan Gray | |
more use of STRINGBUFLEN. Some ports may need a new stub for this, discussed with Chrilith. svn-id: r17463 | |||
2005-03-26 | Update for 0.7.1 | Nicolas Bacca | |
svn-id: r17250 | |||
2005-03-26 | Add Insane Cheat action | Nicolas Bacca | |
svn-id: r17243 | |||
2005-03-26 | Tweak WinCE timer re-entry workaround to play Insane sequences | Nicolas Bacca | |
svn-id: r17242 | |||
2005-03-26 | Should fix key mapping issues | Nicolas Bacca | |
svn-id: r17238 | |||
2005-03-16 | Fix head first crash. Virtual functions + one parameter added == fun :p | Nicolas Bacca | |
svn-id: r17167 | |||
2005-03-15 | fixed compilation for for overlay SDL latest changes, and formating code. | Paweł Kołodziejski | |
Wince SDL port is currently broken, it crash at NULL _screen pointer while locking SDL surface inside OSystem_SDL::clearScreen() func svn-id: r17152 | |||
2005-03-09 | Patch #1013937 "OSystem layer with bigger resolution". Now you will always | Eugene Sandulenko | |
get at least 640x400 window. And finally we have means of implementing nice looking GUI. Also updated all backends. If your backend has ability to run with 640x400 or 640x480 resolution then read patch tracker item to find out details. Other port maintainers shouldn't worry, as this patch doesn't affect them, they still get their 320x200. svn-id: r17055 | |||
2005-01-28 | Update to latest branch fixes | Nicolas Bacca | |
svn-id: r16683 | |||
2005-01-28 | Add isalnum for HPC compiler | Nicolas Bacca | |
svn-id: r16678 | |||
2005-01-27 | fix compilation | Paweł Kołodziejski | |
svn-id: r16651 | |||
2005-01-09 | Ensure these headers match the rest of ScummVM | Max Horn | |
svn-id: r16505 | |||
2005-01-04 | Fix uninitialized variable, fixes Hide Toolbar random failures - thanks iKi | Nicolas Bacca | |
svn-id: r16429 | |||
2005-01-04 | Fix yet another copy&paste mistake from 0.6.1b | Nicolas Bacca | |
svn-id: r16428 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-23 | Add Zone key support for Smartphones. Last commit for today | Nicolas Bacca | |
svn-id: r16266 | |||
2004-12-21 | Update CE specific FAQ | Nicolas Bacca | |
svn-id: r16248 | |||
2004-12-21 | Cleanup mouseclick emulation (and make the new about dialog happy) | Nicolas Bacca | |
svn-id: r16222 | |||
2004-12-20 | Fix assert | Nicolas Bacca | |
svn-id: r16216 | |||
2004-12-20 | Re-add Smartphone support (sorry for the year lag :p) | Nicolas Bacca | |
svn-id: r16215 | |||
2004-12-11 | Oops | Nicolas Bacca | |
svn-id: r16031 | |||
2004-12-11 | Update with SDL backend changes, untested yet | Nicolas Bacca | |
svn-id: r16028 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-11-26 | Trying to fix the WinCE/DC port breakage -- blindfolded, though, hence it ↵ | Max Horn | |
probably isn't enough to get things compiling again :-/ svn-id: r15897 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-08-11 | Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵ | Max Horn | |
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557 | |||
2004-05-30 | Oops newline | Nicolas Bacca | |
svn-id: r13905 | |||
2004-05-30 | Ozone tweaks (add virtual screen and infos) / Fix initial keyboard bug ↵ | Nicolas Bacca | |
(Monkey 1 and 2) svn-id: r13904 | |||
2004-05-30 | Automatic severe crash reporting | Nicolas Bacca | |
svn-id: r13903 | |||
2004-05-30 | Some constants for our new friend, Windows Mobile 2003 SE aka Ozone aka oops ↵ | Nicolas Bacca | |
we broke GAPI svn-id: r13902 | |||
2004-05-09 | Do not delete pseudo stdout/stderr if debugging was requested | Nicolas Bacca | |
svn-id: r13829 | |||
2004-05-09 | Synch with branch and Smartphone changes (Smartphone build not ready yet, ↵ | Nicolas Bacca | |
but getting ready slowly) svn-id: r13828 | |||
2004-05-09 | Separate PocketPC/Smartphone actions | Nicolas Bacca | |
svn-id: r13827 | |||
2004-05-09 | Fix key mapping | Nicolas Bacca | |
svn-id: r13826 | |||
2004-05-09 | Remove GAPI hardware keys which is handled by SDL now | Nicolas Bacca | |
svn-id: r13825 | |||
2004-05-09 | Add Zoom scaler and Smartphone scaler | Nicolas Bacca | |
svn-id: r13824 | |||
2004-05-09 | Add warning for unresolved conflicts | Nicolas Bacca | |
svn-id: r13823 | |||
2004-05-09 | Switch to EventsBuffer | Nicolas Bacca | |
svn-id: r13822 | |||
2004-05-09 | Remove unused action | Nicolas Bacca | |
svn-id: r13821 | |||
2004-05-09 | Tiny virtual keys changes | Nicolas Bacca | |
svn-id: r13820 | |||
2004-05-09 | Goodbye KeysBuffer, hello EventsBuffer | Nicolas Bacca | |
svn-id: r13819 | |||
2004-05-09 | Switched to EventsBuffer for Smartphones | Nicolas Bacca | |
svn-id: r13818 |