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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-04-03
Added mouse wheel support.
Marcus Comstedt
2005-04-03
Oops, cleared too large memory region...
Marcus Comstedt
2005-04-03
Switch overlay mode to ARGB4444.
Marcus Comstedt
2005-04-03
Added new cursorTargetScale parameter to setMouseCursor().
Marcus Comstedt
2005-04-03
SaveFile stuff now resides in <common/savefile.h>.
Marcus Comstedt
2005-04-02
Until there is a proper way of communicating pixel format, declare ugly globa...
Marcus Comstedt
2005-04-01
ps2: clip coordinates in copyRectToScreen, necessary for The Dig
Robert Göffringmann
2005-03-31
Fix bug #1173422 "Slight mouse cursor regression"
Eugene Sandulenko
2005-03-31
fixed headers. -_-
Robert Göffringmann
2005-03-31
Playstation2 Port: initial import
Robert Göffringmann
2005-03-26
Update for 0.7.1
Nicolas Bacca
2005-03-26
Add Insane Cheat action
Nicolas Bacca
2005-03-26
Tweak WinCE timer re-entry workaround to play Insane sequences
Nicolas Bacca
2005-03-26
Should fix key mapping issues
Nicolas Bacca
2005-03-20
Fix bug #1166279 "BS1 & BS2: Launching game problems".
Eugene Sandulenko
2005-03-17
If a game is scaled with the 2x or 3x scaler, use the same scaler on the
Torbjörn Andersson
2005-03-16
Weird ... but fixes the second (and hopefully last) crash
Nicolas Bacca
2005-03-16
Fix head first crash. Virtual functions + one parameter added == fun :p
Nicolas Bacca
2005-03-15
fixed compilation for for overlay SDL latest changes, and formating code.
Paweł Kołodziejski
2005-03-14
Fix method names to comply to our coding standards
Max Horn
2005-03-12
Add some paranoia checks
Max Horn
2005-03-11
Better and faster macros
Chris Apers
2005-03-10
Fix bug #1160454 "ALL: Failed assertion when using 1x scaler"
Eugene Sandulenko
2005-03-10
Initialize some overlay-related variables, just to be safe.
Torbjörn Andersson
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-03-09
WIP of GP32 port. Now it is more correct port and compiles with current
Eugene Sandulenko
2005-02-25
ops
Paweł Kołodziejski
2005-02-25
fixed compilation
Paweł Kołodziejski
2005-02-22
Implementation of GFX transactions. May cause some regressions in case I
Eugene Sandulenko
2005-02-20
Fixed warning, hopefully without breaking anything. (GCC doesn't like
Torbjörn Andersson
2005-02-20
Implement OSystem method disableCursorPalette(bool disable) as mentioned
Eugene Sandulenko
2005-02-19
compatibility for emsvc
Paweł Kołodziejski
2005-02-19
compatibility fixes for wince
Paweł Kołodziejski
2005-02-19
Make cursor code more bulletproof
Eugene Sandulenko
2005-02-17
Mouse part of big patch #1013937 (OSystem layer with bigger resolution)
Eugene Sandulenko
2005-02-09
spelling
Joost Peters
2005-02-07
Added getNodeForPath() so I can compile ScummVM with MinGW again. Since I
Torbjörn Andersson
2005-02-06
Remove the OSX-restriction on FilesystemNode::getNodeForPath() for now (I don...
Max Horn
2005-01-28
Update to latest branch fixes
Nicolas Bacca
2005-01-28
Add isalnum for HPC compiler
Nicolas Bacca
2005-01-27
fix compilation
Paweł Kołodziejski
2005-01-11
Partial fix for bug #1100125
Max Horn
2005-01-11
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
Torbjörn Andersson
2005-01-10
Remove some more header dependencies
Max Horn
2005-01-09
Ensure these headers match the rest of ScummVM
Max Horn
2005-01-07
Access timer.
Marcus Comstedt
2005-01-06
Added a font manager (work in progress)
Max Horn
2005-01-04
Fix uninitialized variable, fixes Hide Toolbar random failures - thanks iKi
Nicolas Bacca
2005-01-04
Fix yet another copy&paste mistake from 0.6.1b
Nicolas Bacca
2005-01-01
Updated copyright
Max Horn
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