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2008-08-18Enable quick F5 save key for Touche!Lars Persson
svn-id: r34011
2008-08-18Updates to the scummvm blitting code as discussed on the mailing list.Robin Watts
1) Remove DS version of the ARM blitters in favour of the 'normal' ARM one. 2) Update normal ARM blitter to use Carlo's clever algorithm. 3) Update C version with Max Horns patch (slightly tweaked - counting down on loops is better, M'kay). svn-id: r34006
2008-08-18switching to libTremoloKostas Nakos
svn-id: r33999
2008-08-18do away with the smush force redraw hackKostas Nakos
svn-id: r33991
2008-08-17Improved filehandling for securer and quicker way to get ref to file sessionLars Persson
svn-id: r33978
2008-08-16Properly close files opened when checking for config file on WIN32.Johannes Schickel
svn-id: r33953
2008-08-16Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASMMax Horn
svn-id: r33934
2008-08-16Enable CINELars Persson
svn-id: r33932
2008-08-15UpdUpdated actions and Readme for Symbian OS port!Lars Persson
svn-id: r33902
2008-08-13cleanupMax Horn
svn-id: r33847
2008-08-13fix a small bug in the quit dialogKostas Nakos
svn-id: r33844
2008-08-13fix bug #1910057: FT multifunctionKostas Nakos
svn-id: r33839
2008-08-13fix bug #2038992 by saving and restoring channel volumesKostas Nakos
svn-id: r33829
2008-08-11build a wii binary per defaultAndre Heider
svn-id: r33788
2008-08-11video mode polishing:Andre Heider
* proper fullscreen video mode * multiple graphic modes with different overscan values * "fullscreen mode" stretches the picture on 16:9 displays * fixed broken sword 1/2 gfx garbage * support for setShakePos() svn-id: r33787
2008-08-10add support for drascula engineKostas Nakos
svn-id: r33754
2008-08-09Updated the Makefile to the new build system.Andre Heider
Introduced a Makefile variable to build a gamecube version. svn-id: r33723
2008-08-09Updates to the recent OSystem API changesAndre Heider
svn-id: r33719
2008-08-09fix MR on ce: allocate large buffer on the heap instead and of the stack, ↵Kostas Nakos
and improve the workaround svn-id: r33714
2008-08-07setup interface for later kyra gamesKostas Nakos
svn-id: r33682
2008-08-05Committed my patch #2026097 ("ALSA: Try both 65:0 and 17:0 by default"), with aTorbjörn Andersson
slight modification to the README changes. (I don't know how to interpret all the output from aconnect, so I'm only documenting "the most important bit".) svn-id: r33648
2008-08-05Remove file attribute check, since getChild() can be called on file path ↵Travis Howell
that doesn'r exist. svn-id: r33633
2008-08-05Fix win32 compile.Travis Howell
svn-id: r33626
2008-08-04Symbian build package should now contain drascula.dat alsoLars Persson
svn-id: r33623
2008-08-04Pushed some port specific code from DefaultSaveFileManager out to port ↵Max Horn
specific code in backends/platform/ svn-id: r33621
2008-08-04List the correct engines in about, Lars Persson
updated actions with Lure (from WinCE). Increased min heap size to 5MB svn-id: r33618
2008-08-04Remove some code which was rendered obsolete by md5's commit r33610Max Horn
svn-id: r33617
2008-08-04Modified DefaultSaveFileManager::checkPath to perform at least basic checks ↵Max Horn
on non-UNIX, non-Symbian systems svn-id: r33615
2008-08-04Moved ConfMan.registerDefault calls for savepath to DefaultSaveFileManager ↵Max Horn
(eventually, should be pushed into backends/platform/ code) svn-id: r33614
2008-08-04Fixing compilation under MSVCFilippos Karapetis
svn-id: r33610
2008-08-04DefaultSaveFileManager: Killed class StdioSaveFile, used ↵Max Horn
FilesystemNode::openForReading()/openForWriting() instead (may cause regressions, watch out) svn-id: r33608
2008-08-04Removed join_paths from default save manager, and use FSNode API instead ↵Max Horn
(may lead to regressions, watch out) svn-id: r33605
2008-08-03cleanupMax Horn
svn-id: r33587
2008-08-03OSYSTEM: Pushed some SDL/Symbian specific code to the respective backends; ↵Max Horn
made openConfigFileForReading/openConfigFileForWriting return 0 if they failed to open a file svn-id: r33585
2008-07-31Enabled the correct features for standard buildsLars Persson
svn-id: r33478
2008-07-29SDL: Properly init vars related to mixer double bufferingMax Horn
svn-id: r33385
2008-07-28Fixed constructor for WindowsFilesystemNode. On Windows, trailing slashes ↵Nicola Mettifogo
can be added only to directory names. svn-id: r33350
2008-07-27Fix for ftell error when caching. HOF now starts properlyLars Persson
svn-id: r33340
2008-07-27Fixed win32 plugin provider.Johannes Schickel
svn-id: r33330
2008-07-27The iPhone backend is now (mostly) up to speed again, and works for firmware 2.0Oystein Eftevaag
svn-id: r33326
2008-07-22AddedAdded MAD as default featureLars Persson
svn-id: r33218
2008-07-22Fixed seek problem when cached data is used.Lars Persson
svn-id: r33210
2008-07-20Solaris tr does not like character classes in some locales. Use "C" locale.Marcus Comstedt
svn-id: r33143
2008-07-20a little more cleanupKostas Nakos
svn-id: r33142
2008-07-20modified patch #1882942 - optimize and kill code for really old platformsKostas Nakos
svn-id: r33141
2008-07-20workaround for bogus findfirstfile. kyra now starts up correctlyKostas Nakos
svn-id: r33120
2008-07-20Added "DEPDIR := .deps" in Makefile.ps2Max Lingua
Thanks Max [the other one] for pointing it out! svn-id: r33117
2008-07-201. Re-added "rpckbd" as in 0.11.0Max Lingua
2. Committed only its source, you will need to do a make inside its folder before being able to compile our beloved PlayStation2 backend. Enjoy, -max svn-id: r33115
2008-07-19Enable support to turn off ALL variations. all variation is most often the ↵Lars Persson
one used svn-id: r33109
2008-07-19eof was not working properly with cachingLars Persson
svn-id: r33108