Age | Commit message (Collapse) | Author |
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svn-id: r51338
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svn-id: r51300
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svn-id: r51299
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svn-id: r51295
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svn-id: r51292
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svn-id: r51291
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svn-id: r51290
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Removed the extra surface in GLTexture. Now there are copies of the texture data in their original format (so engine can get the original data when lockScreen or grabOverlay is called). This copies will be updated when the engine calls a function that modifies the game screen/overlay, and the textures will be marked as dirty. When updating screen, the textures will be updated from the copies data if they are dirty.
svn-id: r51234
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Bug #3025258: "Cursor Leaves Trail in GUI when Screen is Shaking". Based
on patch provided by eriktorbjorn but extended with another edge case.
svn-id: r51212
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svn-id: r51203
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svn-id: r51193
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svn-id: r51146
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An #include was missing, causing the driver to never be built. Also fixed what
looked like a cut-and-paste error in generating the features string.
svn-id: r51056
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* Added a yes/no variable _unix to configure, which controls when
-DUNIX is added to DEFINES
* Enable SEQ MIDI via _seq_midi by default on UNIX type systems,
except for those which override that.
* Switch SEQ MIDI code to check #define USE_SEQ_MIDI
(alternatively, we could compile it only conditionally...)
svn-id: r51055
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svn-id: r51053
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svn-id: r51051
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Passing a 'call statement' to CHECK_GL_ERROR has various issues.
For once, it confuses code parsers in many editors and other
tools that work with C++ source directly.
Moreover, this can lead to subtle bugs if a mistake is
made with the definition of CHECK_GL_ERROR.
It also causes incorrect warnings if CHECK_GL_ERROR is
used with an "empty" call statement.
svn-id: r51050
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svn-id: r51049
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svn-id: r51047
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svn-id: r51046
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This is also an attempt to make the transition from the old settings to the
new ones a little less rough, by trying to put something sensible into the
first device, which is what's used by default. Currently it prefers 17:x
and 65:x since they're the old defaults, followed by 128:x since that's
probably TiMidity.
The old SCUMMVM_PORT environment variable still overrides any config
settings. I haven't made up my mind whether or not that's a good idea, but
at least it prints a warning message.
TODO: The old 'alsa_port' setting is not handled. It should probably be
used to set sensible defaults for the new settings, but I'm not sure where
this should be done.
TODO: The documentation will need to be updated, once everything is working
the way it should.
svn-id: r51019
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svn-id: r51016
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svn-id: r51015
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We should probably open the sequencer the exact same way, both when
opening the driver and when asking it for available MIDI devices. Not
that I've been able to figure out the difference between "hw" and
"default" from the fine ALSA manual...
And I'm not sure we really need to try and keep compatibility with
ancient (pre-0.9.0?) ALSA any longer...
svn-id: r51014
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svn-id: r51013
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svn-id: r51012
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svn-id: r50989
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svn-id: r50982
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svn-id: r50981
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svn-id: r50980
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svn-id: r50979
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svn-id: r50976
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svn-id: r50964
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svn-id: r50954
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some compilers will not return the incremented value otherwise
svn-id: r50946
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svn-id: r50930
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by clone2727)
svn-id: r50908
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svn-id: r50907
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svn-id: r50906
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svn-id: r50905
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svn-id: r50904
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svn-id: r50902
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EventObserver in SdlGraphicsManager.
svn-id: r50900
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ScummVM from crashing if, for instance, someone accidentally closes the driver
twice.
svn-id: r50870
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svn-id: r50844
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svn-id: r50842
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svn-id: r50840
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svn-id: r50835
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Previously, the code in OSystem_SDL::detectSupportedFormats
assumed that the arrays RGBList and BGRList had the exact
same length, and that the entries in each mirrored those in
the other 100%. Instead of relying on that, the code now
simply iterates over both lists separately. This changes the
resulting order a bit, but since we never gave any
guarantees on that, this should not matter.
svn-id: r50833
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* Do not use global constructor for the RGBList and BGRList
tables anymore, by moving them inside a function.
* Update the list of supported formats if the hardware
screen surface changes. Previously, the list of supported
pixel formats (and its order) was computed only once and
then never changed.
svn-id: r50832
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