Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-05 | Add trailing slash to getCurrentDirectory if required. Fixes bug #1500563 - ↵ | Travis Howell | |
WIN32/SCUMM: Using scummvm.exe targetname not possible svn-id: r22923 | |||
2006-06-04 | Small correction to resolution selector. Still not perfect. | Eugene Sandulenko | |
svn-id: r22919 | |||
2006-06-04 | Fix infinite loop in updateScren() when mouse cursor is not initialized by ↵ | Won Star | |
setMouseCursor(). svn-id: r22914 | |||
2006-06-04 | "They sought it with thimbles, they sought it with care; | Torbjörn Andersson | |
They pursued it with forks and hope; They threatened its life with a railway-share; They charmed it with smiles and soap." Maybe this time the elusive cursor hotspot bugs will finally be fixed, once and for all. The blitCursor() function now calculates both the real and the virtual dimensions of the cursor, since they may both be different from the original dimensions. svn-id: r22913 | |||
2006-06-04 | Remove executable bit in lots of files. Usually it is set by stupid Windows | Eugene Sandulenko | |
clients when you add new file to CVS repo. No idea if this affects svn. svn-id: r22911 | |||
2006-06-04 | Enable medium quality FM sound for S60V3 devices | Lars Persson | |
svn-id: r22909 | |||
2006-06-03 | Added a default icon for savegames. | Marcus Comstedt | |
svn-id: r22892 | |||
2006-06-03 | Ignore bogus values of sizeimg in the header sanity check, it will get ↵ | Marcus Comstedt | |
recomputed anyway. svn-id: r22891 | |||
2006-06-03 | FilesystemNode() does not create a valid node anymore, specify a path... | Marcus Comstedt | |
svn-id: r22889 | |||
2006-06-03 | Cleanup. / Add speed meter for 'operator new' | Won Star | |
svn-id: r22887 | |||
2006-06-03 | Add the new Dreamcast filesystem backend to the build. | Marcus Comstedt | |
svn-id: r22884 | |||
2006-06-03 | Separated the Dreamcast filesystem backend from the POSIX one. | Marcus Comstedt | |
svn-id: r22883 | |||
2006-06-03 | Cleaned up plugin_dist target, and added target "spotless". | Marcus Comstedt | |
svn-id: r22881 | |||
2006-06-03 | Oops | Chris Apers | |
svn-id: r22868 | |||
2006-06-03 | Updated palmos FS based on lastest changes to the base class | Chris Apers | |
svn-id: r22867 | |||
2006-06-03 | Added AGI support | Chris Apers | |
svn-id: r22866 | |||
2006-06-03 | Added missing functions and fixed saving with AGI engine | Chris Apers | |
svn-id: r22865 | |||
2006-06-03 | Fixed calls | Chris Apers | |
svn-id: r22864 | |||
2006-06-03 | Missing propset | Chris Apers | |
svn-id: r22863 | |||
2006-06-03 | Don't reinvent the wheel, use MSL functions when available for better ↵ | Chris Apers | |
compatibility and smaller code size svn-id: r22862 | |||
2006-06-03 | More maemo port development | Eugene Sandulenko | |
svn-id: r22849 | |||
2006-06-01 | Specific resource file for UIQ3 added and updated. | Lars Persson | |
svn-id: r22821 | |||
2006-06-01 | Allow X11 backend to compile | James Brown | |
svn-id: r22819 | |||
2006-05-31 | Moved Symbian call to GUI::Actions::init(); to the Symbian backend | Lars Persson | |
svn-id: r22811 | |||
2006-05-31 | Project files for AGI added and support for S60V3 | Lars Persson | |
svn-id: r22803 | |||
2006-05-30 | free old buffers when changing resolution in the non-GU backend (not that ↵ | Joost Peters | |
it's ever used, but anyway) svn-id: r22787 | |||
2006-05-30 | - fix bug in copyRectToOverlay() that was introduced after _overlayScale ↵ | Joost Peters | |
cleanup. - implement grabOverlay() svn-id: r22772 | |||
2006-05-29 | some cleanup | Joost Peters | |
svn-id: r22753 | |||
2006-05-29 | Update makefile for the GP32 port. | Won Star | |
svn-id: r22752 | |||
2006-05-29 | fix 480x272 overlay drawing, set default overlay size to 480x272 | Joost Peters | |
svn-id: r22751 | |||
2006-05-29 | get rid of _overlayScale | Joost Peters | |
svn-id: r22750 | |||
2006-05-29 | add SCEkxploit rule | Joost Peters | |
svn-id: r22749 | |||
2006-05-28 | fix PSPFilesystemNode::parent() + some minor cleanup | Joost Peters | |
svn-id: r22727 | |||
2006-05-28 | make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the ↵ | Joost Peters | |
old, now unused, one). svn-id: r22726 | |||
2006-05-27 | The dirty rect produced by drawMouse() is updated without going through any | Torbjörn Andersson | |
scaling or aspect-ratio correction, so it has to be added using real surface coordinates. So I had to re-introduce the extra parameter to addDirtyRect(). svn-id: r22681 | |||
2006-05-27 | fix warpmouse in overlay-mode; fixes cursor jumps when opening menu | Willem Jan Palenstijn | |
svn-id: r22679 | |||
2006-05-26 | move psp_fs.cpp from backends/psp/ to backends/fs/psp/ | Joost Peters | |
svn-id: r22657 | |||
2006-05-26 | Update to adapt for AbstractFilesystemNode changes made recently. | Joost Peters | |
svn-id: r22655 | |||
2006-05-25 | unused variable | Willem Jan Palenstijn | |
svn-id: r22633 | |||
2006-05-25 | fix hotspot handling when overlay visible | Willem Jan Palenstijn | |
svn-id: r22631 | |||
2006-05-24 | The AGI engine's save/load dialog dirties the entire screen thirteen times | Torbjörn Andersson | |
each iteration of the loop, causing a serious slowdown on my computer. It empathically should not be doing that, of course, but to safe-guard against such patological cases, if the entire screen is dirtied even once we can set _forceFull to true. svn-id: r22616 | |||
2006-05-23 | fix VC & SDL 1.2.10 compilation error | Andrew Kurushin | |
svn-id: r22585 | |||
2006-05-23 | Update GP32 port. It still doesn't work very well... | Won Star | |
svn-id: r22584 | |||
2006-05-21 | Don't crash if drawMouse() is called before _mouseSurface is created. | Torbjörn Andersson | |
svn-id: r22562 | |||
2006-05-20 | fixed compilation when DISABLE_SCALERS | Paweł Kołodziejski | |
svn-id: r22551 | |||
2006-05-20 | fix compilation, that variable no longer exists | Paweł Kołodziejski | |
svn-id: r22550 | |||
2006-05-20 | Removed stray printf() from earlier commit. | Torbjörn Andersson | |
svn-id: r22542 | |||
2006-05-20 | Re-render the cursor when enabling/disabling cursor palette. Also, I don't | Torbjörn Andersson | |
think _cursorHasOwnPalette is needed any more, so I've removed it. svn-id: r22541 | |||
2006-05-20 | Our GUI uses the "cursor palette" feature, but the SDL backend did not use the | Torbjörn Andersson | |
cursor palette in overlay mode. Now it does, which fixes bug #1476666. The reason it worked at all before was that blitCursor() was called while still not in overlay mode. This, of course, means that the GUI can corrupt the in-game cursor palette. I don't have any game that uses this feature, so I don't know if it's properly restored again afterwards. But if it isn't, that should be fairly easy to fix. svn-id: r22539 | |||
2006-05-20 | Fixed cursor drawing in the classic theme. | Torbjörn Andersson | |
svn-id: r22538 |