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AgeCommit message (Expand)Author
2010-09-09DINGUX and N64: changes to dists targetsFabio Battaglia
2010-09-09GP2XWIZ: Rename GP2XWIZ backend to GPH.John Willis
2010-09-08GP2X: Clean up input code a little.John Willis
2010-09-08N64: saner fake date in getDateAndTimeFabio Battaglia
2010-09-08CONFIGURE and N64: add n64.mk with nintendo64 specific dist targetsFabio Battaglia
2010-09-08WII: Fix typo, update translations.Andre Heider
2010-09-08DINGUX: Add dingux.mk with specific 'dist' targetsFabio Battaglia
2010-09-07GP2XWIZ: Reformat switches to code guidelines.John Willis
2010-09-07GP2XWIZ: Clean up input code.John Willis
2010-09-07GP2XWIZ: Refactor backend.John Willis
2010-09-06SDL: Add masks to the SDL backend to support the OpenPandora backend.John Willis
2010-09-06OPENPANDORA: Commit basic version of the OpenPandora backend.John Willis
2010-09-05WII: New disttarget 'wiiloaddist'Andre Heider
2010-09-04DS: Enable stdout/err via nocash when DISABLE_COMMAND_LINE in not set.Andre Heider
2010-09-01PSP: removed strict-aliasingYotam Barnoy
2010-08-31PSP: fix BS2 crash by disabling strict aliasingYotam Barnoy
2010-08-31SCI: still set game cursor, when mouse outsideMartin Kiewitz
2010-08-30I18N: Add "lowres" context for several GUI strings when in 1x mode.Thierry Crozat
2010-08-30WII: Abuse pollEvent() to update the screen of skipped frames.Andre Heider
2010-08-29Build a couple of different variant to split engines in two.Lars Persson
2010-08-28DINGUX: disable aspect ratio correction for some resolutionsFabio Battaglia
2010-08-27Add support for HUGO game engineLars Persson
2010-08-26GP2XWIZ: Add initial support for the GPH Caanoo.John Willis
2010-08-25PSP: fixed flag to open()Yotam Barnoy
2010-08-24PSP: switched to using BufferedSeekableReadStream and BufferedWriteStreamYotam Barnoy
2010-08-24GP2XWIZ: Graphics code cleanup and start to add support for the GP2X Caanoo d...John Willis
2010-08-23dingux: Add standard ScummVM copyright headers to the dingux backend.John Willis
2010-08-22DINGUX: whitspace commit to start buildbotFabio Battaglia
2010-08-22N64: add some comments to codeFabio Battaglia
2010-08-22N64: small fix to the port readmeFabio Battaglia
2010-08-22PSP: switched from stdio to psp functions -- dramatic speed improvementYotam Barnoy
2010-08-22N64: fix some signed/unsigned int comparison warningsFabio Battaglia
2010-08-21N64: Remove some unused variable and silence some signed/unsigned comparison ...Fabio Battaglia
2010-08-19DINGOO: new port. Patch #3039277Eugene Sandulenko
2010-08-18PSP: fixed issue in ME MP3 player that prevented different MP3 layers and ver...Yotam Barnoy
2010-08-17WII: Bump the sfx buffer size to fix MT32 emulator hiccups.Andre Heider
2010-08-17PSP: changed display options to Full Screen, Keep Aspect Ratio and Original R...Yotam Barnoy
2010-08-15PSP: slight fix to ME MP3 playerYotam Barnoy
2010-08-14WII: Fix compilation of the GameCube port.Andre Heider
2010-08-14WII: Update port for the current versions of the base libraries. Enable DVD a...Andre Heider
2010-08-11LINUXMOTO: Do not include base/internal_version.hMax Horn
2010-08-11GP2X: Do not include base/internal_version.hMax Horn
2010-08-06Enabled translation by default. Include common/error.cpp in uiq3 makefile Lars Persson
2010-08-06Start to support Flac when building!Lars Persson
2010-08-06Don't include engines/sci as userinclude path, causes conflicts with graphics...Lars Persson
2010-08-03PSP: Factored out thread creation routines into PspThreadable class.Yotam Barnoy
2010-08-02N64: mention hkz-libn64 download location in port readmeFabio Battaglia
2010-08-02DS: Allow disabling assert via NDEBUG; cleanupMax Horn
2010-08-02DS: Disable debug mode in setup-builddirs.shMax Horn
2010-08-02DS: More closely immitate CXXFLAGS of custom DS build systemMax Horn