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2005-11-07Moved aspect ratio disabling (if screen height != 200) from initSize() toTorbjörn Andersson
loadGfxMode(). As reported on the forum, setting aspect ratio correction in a 640x480 game would cause ScummVM to crash when the game is started from the launcher. With all the graphics transactions and stuff, it's a bit hard to follow what's going to happen, but I hope deferring this check until the last moment (i.e. just before the graphics surfaces are actually created) is the correct bugfix. svn-id: r19491
2005-11-06Default to /dev/sequencer before /dev/null if no MIDI deviceJonathan Gray
is specified. svn-id: r19480
2005-11-05- Added new cache and stylus optionsChris Apers
- Fixed card selection - Fixed free handle error if the active skin is deleted - Moved some functions to a new file - Changed AppStartScreenSize to use the new platform specific fucntions - Moved options initalization to a new file svn-id: r19461
2005-11-05Obsolete filesChris Apers
svn-id: r19460
2005-11-05Added FM_*_quality supportChris Apers
svn-id: r19459
2005-11-05CleanupChris Apers
svn-id: r19458
2005-11-05CleanupChris Apers
svn-id: r19457
2005-11-05PalmOS stuffsChris Apers
svn-id: r19456
2005-11-05- Moved kOpt* to a new fileChris Apers
- Reordered strcut to ease ARM export - Added macros to export the struct to ARM svn-id: r19455
2005-11-05- Updated with new optionsChris Apers
- Reordered some lists and update cfg accordingly svn-id: r19454
2005-11-05Updated prefix fileChris Apers
svn-id: r19453
2005-11-05OSDChris Apers
svn-id: r19452
2005-11-05Removed obsolete 68K codeChris Apers
- Added overlay ouse pointer svn-id: r19451
2005-11-05OoopsChris Apers
svn-id: r19450
2005-11-05Removed obsolete 68K codeChris Apers
- Added grabRawScreen - Set default mode to GFX_WIDE - Added battery indicator - Added overlay mouse pointer svn-id: r19449
2005-11-05Fixed mouse positionChris Apers
svn-id: r19448
2005-11-05Added new optionsChris Apers
svn-id: r19447
2005-11-05No more required, can someone remove the 'simon' folder ? :)Chris Apers
svn-id: r19446
2005-11-05Added tabMoveUpObject functionChris Apers
Changed tabs look svn-id: r19445
2005-11-05- Added fmQuality optionChris Apers
- Use GameInfoType instead of MusicInfoType since some music and sound options are not in it - Gathered Music and Sound tab into a single tab - Fixed small memory leak on form close svn-id: r19444
2005-11-05- Added new tabChris Apers
- Moved lightspeed to new tab - Added GoLCD api support - Added tylus click option - Changed const name svn-id: r19443
2005-11-05Added new items to the menuChris Apers
svn-id: r19441
2005-11-05- Fiwed small memory leak on form closeChris Apers
- Moved GetMemory to init_palmos.cpp svn-id: r19440
2005-11-05- Engine list is now based on an external listChris Apers
- Added render mode - Removed master volume, now palm volume - Fixed small memory leak on form close svn-id: r19439
2005-11-05New cards formChris Apers
svn-id: r19438
2005-11-05ARM prefix filesChris Apers
svn-id: r19437
2005-11-05- Added constructorChris Apers
- Don't make normal stretch mode full screen so that key state can be displayed svn-id: r19436
2005-11-05Added constructorChris Apers
svn-id: r19435
2005-11-05Fixed quazzy question mark character in charset data. This should fix bug ↵Gregory Montoir
#1348072. svn-id: r19434
2005-10-28Add sleep/suspend mode issue and clarification about 2.00 firmware supportJoost Peters
svn-id: r19352
2005-10-28Allow easy building of userspace-only version (for firmware 2.00 EBOOT loaders)Joost Peters
svn-id: r19346
2005-10-26Update version and correct typoJoost Peters
svn-id: r19326
2005-10-18Add possibility to disable SDL parachute on run-time. OptionEugene Sandulenko
--disable-sdl-parachute should be completely undocumented and not mentioned to end-users. Wrong usage may lead to system lock-up especially when used with fullscreen mode. SDL Parachute is used to prevent system instability and do a graceful exit if something bad happens. It catches most of signals sent to thr process. Side effect of that that quite often when SDL application dies, core dump isn't made on *nix systems. This feature adds possibility to disable it. svn-id: r19146
2005-10-18Argh! Binary files got modified too. Reverting them.Eugene Sandulenko
svn-id: r19144
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-16Toolbar must be visible to process an action.Nicolas Bacca
svn-id: r19122
2005-10-16Windows Mobile 5 devices support (requires the latest SDL Windows CE port ↵Nicolas Bacca
available on http://arisme.free.fr updated during this week) - Use the old mouse code to avoid scalers problems (to be fixed after 0.8.0 release) - Display/Hide the toolbar by double tapping quickly on the top of the screen to comply with the new GUI height svn-id: r19121
2005-10-16Windows Mobile 5 devices support (requires the latest SDL Windows CE port ↵Nicolas Bacca
available on http://arisme.free.fr updated during this week) - Use the old mouse code to avoid scalers problems (to be fixed after 0.8.0 release) svn-id: r19120
2005-10-16Support for Gobliiins and ITE enginesNicolas Bacca
svn-id: r19119
2005-10-16Update to use common GUI::Actions classNicolas Bacca
svn-id: r19118
2005-10-16Newer Smartphones detection for Windows Mobile 5.0 - add some simulation ↵Nicolas Bacca
options when debugging on a Pocket PC platform svn-id: r19117
2005-10-16Support for Gobliiins and ITE enginesNicolas Bacca
svn-id: r19116
2005-10-16Temporarily virtualize mouse drawing functions for the WinCE port. Hope that ↵Nicolas Bacca
line endings are correct since I have to use TortoiseCVS for this update :) svn-id: r19115
2005-10-15Enable MAD support.Marcus Comstedt
svn-id: r19104
2005-10-15Avoid "double-clicks" when the virtual keyboard is activated.Marcus Comstedt
svn-id: r19101
2005-10-15Added support for cursor palettes.Marcus Comstedt
svn-id: r19100
2005-10-15Added some missing functions.Marcus Comstedt
svn-id: r19099
2005-10-13Improved savefile error handling:Marcus Comstedt
* New flush() method in WriteStream class to flush pending I/O, in order to detect any I/O errors * Use of flush() and ioFailed() added to scumm engine save function * Dreamcast backend extended to support the new checks svn-id: r19066
2005-10-1268k modules and frontend prefix filesChris Apers
svn-id: r19055
2005-10-12Manage palmos versionsChris Apers
svn-id: r19053