Age | Commit message (Collapse) | Author |
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meaning Keymap::addAction is automatically called
svn-id: r33885
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svn-id: r33884
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svn-id: r33874
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svn-id: r33869
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svn-id: r33854
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* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack
svn-id: r33853
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svn-id: r33850
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svn-id: r33847
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svn-id: r33844
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instance can be reopened
svn-id: r33843
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svn-id: r33839
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svn-id: r33829
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* Further improvement of automatic mapping
* Remap dialog - added timeout feature
svn-id: r33827
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* Improved automatic mapping algorithm
* Remap dialog overhaul - now displays active keymap(s)
svn-id: r33821
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svn-id: r33791
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svn-id: r33788
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* proper fullscreen video mode
* multiple graphic modes with different overscan values
* "fullscreen mode" stretches the picture on 16:9 displays
* fixed broken sword 1/2 gfx garbage
* support for setShakePos()
svn-id: r33787
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svn-id: r33776
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svn-id: r33775
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33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33769
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svn-id: r33754
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Introduced a Makefile variable to build a gamecube version.
svn-id: r33723
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33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33720
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svn-id: r33719
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and improve the workaround
svn-id: r33714
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* Got rid of default keymaps as they over-complicated the API
* Remapping dialog WIP
svn-id: r33699
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svn-id: r33682
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* Moved Keymapper code into backends/keymapper
svn-id: r33681
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* Reverted Rect to not derive from Shape
* ImageMap now just uses Polygon's
svn-id: r33680
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*Removed need to call initGame / cleanupGame on Keymapper
svn-id: r33679
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* Got rid of svn:mergeinfo properties
svn-id: r33677
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* Made Keymap class responsible for loading / saving of mappings
svn-id: r33665
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* Implemented stack-based active map in Keymapper
* Started proper testing by adding code to OSystem_SDL to set up simple HardwareKeySet and Keymap
svn-id: r33660
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slight modification to the README changes. (I don't know how to interpret all
the output from aconnect, so I'm only documenting "the most important bit".)
svn-id: r33648
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that doesn'r exist.
svn-id: r33633
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33629
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svn-id: r33626
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33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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svn-id: r33623
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specific code in backends/platform/
svn-id: r33621
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updated actions with Lure (from WinCE).
Increased min heap size to 5MB
svn-id: r33618
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svn-id: r33617
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on non-UNIX, non-Symbian systems
svn-id: r33615
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(eventually, should be pushed into backends/platform/ code)
svn-id: r33614
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svn-id: r33610
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FilesystemNode::openForReading()/openForWriting() instead (may cause regressions, watch out)
svn-id: r33608
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(may lead to regressions, watch out)
svn-id: r33605
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svn-id: r33587
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made openConfigFileForReading/openConfigFileForWriting return 0 if they failed to open a file
svn-id: r33585
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* Renamed UserAction to simply Action
* Implemented simple automatic mapping algorithm
svn-id: r33497
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