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2006-05-08Fixed bug #1483450. Apparently, S_ISDIR() is undefined if stat() fails. TheTorbjörn Andersson
change to the POSIXFilesystemNode constructor is the one that matters to this bug. The changes to listDir() are made from paranoia. svn-id: r22382
2006-05-07ParanoiaMax Horn
svn-id: r22379
2006-05-06Added a default implementation of the OSystem CD API (which simply does nothing)Max Horn
svn-id: r22370
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
svn-id: r22356
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵Max Horn
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
svn-id: r22344
2006-05-04Put "path" config in game specific domain. Fixes bug #1475049.Marcus Comstedt
svn-id: r22343
2006-05-04Updates for S60V3 and UIQ3Lars Persson
svn-id: r22341
2006-05-03Revert the last change, since AbstractFilesystemNode::child() handles files ↵Travis Howell
and directories svn-id: r22319
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide ↵Max Horn
whether to remove their isValid code or not) svn-id: r22317
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or ↵Max Horn
failure) svn-id: r22315
2006-05-03Project file updatedLars Persson
svn-id: r22313
2006-05-03Updated build script for Symbian OS9 devicesLars Persson
svn-id: r22312
2006-05-03Make sure AbstractFilesystemNode::child() only returns a directory in WindowsTravis Howell
svn-id: r22306
2006-05-03Some doxygen comment cleanup for (Abstract)FilesystemNodeMax Horn
svn-id: r22304
2006-05-03Disabled evil getcwd hack in POSIXFilesystemNodeMax Horn
svn-id: r22302
2006-05-03Got rid of AbstractFilesystemNode::wrap (begone, evil hack)Max Horn
svn-id: r22300
2006-05-03Moved static methods getRoot / getNodeForPath from class FilesystemNode to ↵Max Horn
class AbstractFilesystemNode svn-id: r22298
2006-05-03Started to separate AbstractFilesystemNode from FilesystemNodeMax Horn
svn-id: r22297
2006-05-02Removed compilation error.Marcus Comstedt
svn-id: r22282
2006-05-02Implemented new InSaveFile methods.Marcus Comstedt
svn-id: r22281
2006-05-01Added a missing '*' (which marks the comment as being one doxygen should ↵Max Horn
process) svn-id: r22268
2006-05-01Patch #1479919 (AmigaOS maintaining)Max Horn
svn-id: r22267
2006-05-01_pseudoRoot was not intialized properlyLars Persson
svn-id: r22261
2006-05-01Updated symbian-fs backend and cleanupLars Persson
svn-id: r22260
2006-05-01Add windows code for AbstractFilesystemNode::child()Travis Howell
svn-id: r22253
2006-04-30Added new AbstractFilesystemNode::child() resp. FilesystemNode::getChild() ↵Max Horn
methods svn-id: r22249
2006-04-27_isPseudoRoot should be always false, in WindowsFilesystemNode(const String ↵Travis Howell
&path) svn-id: r22195
2006-04-27Revert kListAllNoRoot addition to listdir(), the uninitialized _isPseudoRoot ↵Travis Howell
in windows filesys backend was real cause of problem. svn-id: r22194
2006-04-27I still don't know whether this is the correct fix for ↵Max Horn
WindowsFilesystemNode, but at least with it, one definite and serious bug in the code (using an uninitialised variable) has been fixed, the end result hardly will be worse svn-id: r22192
2006-04-23Fixed getNodeForPath on systems using POSIXFilesystemNode to again correctly ↵Max Horn
check whether the given path exists, and whether it points to a directory svn-id: r22097
2006-04-22Added F1 as save for ITELars Persson
svn-id: r22083
2006-04-21Updated Symbian Actions and SDL Symbian interface for latest backend changes ↵Lars Persson
so it all works properly again. svn-id: r22076
2006-04-21Add creation of Symbian SDL backend instead of plain SDLLars Persson
svn-id: r22071
2006-04-20Add used memory counter.Won Star
svn-id: r22061
2006-04-16some cleanupJoost Peters
svn-id: r21946
2006-04-16update so it compiles again with current svnJoost Peters
svn-id: r21941
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵Max Horn
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
svn-id: r21915
2006-04-14Avoid using exceptionsMax Horn
svn-id: r21894
2006-04-14Remove AmigaOS4 cookie as described in patch #1467193: "AmigaOS changes":Eugene Sandulenko
- Icon (icons/scummvm.info) contains stack requirement so the stack cookie can be removed svn-id: r21863
2006-04-14Part of patch #1467193: "AmigaOS changes":Eugene Sandulenko
- Filesystem errors are now more detailed - casting problems are hopefully gone - some comments added in amigaos4-fs.cpp svn-id: r21861
2006-04-14First batch of root directory cleanup. Now icons are stored in directoryEugene Sandulenko
icons/ and all other assorted stuff in dists/ directory. Still I may broke some packaging/building procedures as no testing was performed. svn-id: r21859
2006-04-12Commiting Fingolfins patch to remove gamedetector usage.Lars Persson
svn-id: r21830
2006-04-12Updated project files with new required libs.Lars Persson
svn-id: r21821
2006-04-11Removed the PalmOS specific hack in file.cpp in favor for code that should ↵Max Horn
work everywhere (and hopefully will help the GP32 port, too). svn-id: r21811
2006-04-11Updated project fileChris Apers
svn-id: r21807
2006-04-11Fixed FS support based on lastest changes to the base fs classChris Apers
svn-id: r21801
2006-04-11There is no ::create function anymore in backendsChris Apers
svn-id: r21800
2006-04-11Added now required palm_main(...) functionChris Apers
svn-id: r21799