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2010-03-08WINCE: Rewrote SmartphoneLandscape scaler C version to match what the ARM ↵Max Horn
assembler version does (untested) svn-id: r48198
2010-03-08Rename PocketPCLandscapeAspect to Normal1xAspect and move it toMax Horn
graphics/scaler/aspect.cpp svn-id: r48192
2010-03-08Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,Max Horn
and move it to graphics/scaler. svn-id: r48191
2010-03-08SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internalMax Horn
svn-id: r48189
2010-03-08SCALERS: Change 'bitformat' template params to 'colormasks';Max Horn
get rid of some #defines svn-id: r48187
2010-03-08Move some aspect ratio related stuff to graphics/scaler/aspect.hMax Horn
svn-id: r48186
2010-03-08Remove unnecessary #includesMax Horn
svn-id: r48185
2010-03-06N64: Use mips timer to partially simulate an RTC for the n64 portFabio Battaglia
svn-id: r48170
2010-03-06N64: Reduce N64 mouse sensibility a bitFabio Battaglia
svn-id: r48169
2010-02-28N64: change how asserts are printedFabio Battaglia
svn-id: r48153
2010-02-27Added the svn:keywords property to some files missing it.Jordi Vilalta Prat
svn-id: r48148
2010-02-27N64: added list of required devices to use the portFabio Battaglia
svn-id: r48146
2010-02-27N64: correct control buttons namingFabio Battaglia
svn-id: r48145
2010-02-27N64: Add a preliminary port specific readmeFabio Battaglia
svn-id: r48144
2010-02-26DS: Attempting to rename Makefile to makefile. Not sure why it hasn't been ↵Neil Millstone
a problem in the past. svn-id: r48138
2010-02-26DS: Merging accross changes from branch1-0-0 into trunk.Neil Millstone
svn-id: r48136
2010-02-25N64: some input related cleanupFabio Battaglia
svn-id: r48129
2010-02-21N64: force screen update after hiding overlayFabio Battaglia
svn-id: r48108
2010-02-21N64: some input related cleanupFabio Battaglia
svn-id: r48106
2010-02-21N64: send ascii code for numpad keysFabio Battaglia
svn-id: r48105
2010-02-21N64: Simulate numpad using C-Buttons on the gamepadFabio Battaglia
svn-id: r48104
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-13Hide ZipArchive implementation, only expose it via factory functions: ↵Max Horn
makeZipArchive() svn-id: r48040
2010-02-08Add N64 backend to creditsFabio Battaglia
svn-id: r47988
2010-02-04N64: remove some unused codeFabio Battaglia
svn-id: r47886
2010-01-31Updated so that code compiles againChris Apers
svn-id: r47769
2010-01-30N64: added comments and slight cleanupFabio Battaglia
svn-id: r47709
2010-01-30N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ↵Fabio Battaglia
building svn-id: r47708
2010-01-28Silenced some more cppcheck style warnings.Torbjörn Andersson
svn-id: r47628
2010-01-25Fix sample buffer calculation. Now it really asks for a buffer of 2048 ↵Johannes Schickel
samples for 22050Hz, like the comment states. svn-id: r47558
2010-01-25Change UI name of Scumm Apps. Enable all engine in perl scriptLars Persson
svn-id: r47550
2010-01-25Turn off ARM asm for Costume until its fixedLars Persson
svn-id: r47549
2010-01-25Fix virtual-keyboard not changing size, when the user changes the scaler ↵Johannes Schickel
while it is not visible. svn-id: r47544
2010-01-25Strip trailing whitespaces/tabs in documentation files too.Johannes Schickel
svn-id: r47543
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-24Silenced two more trivial cppcheck warnings.Torbjörn Andersson
svn-id: r47493
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal ↵Arnaud Boutonné
property paragraph) svn-id: r47489
2010-01-23Header modifications. Add standard header parts and properties.Arnaud Boutonné
svn-id: r47488
2010-01-23Headers - Add URL in properties so it's displayed properly in the headerArnaud Boutonné
svn-id: r47487
2010-01-23Some more header modificationsArnaud Boutonné
svn-id: r47486
2010-01-22Replace header by a standard headerArnaud Boutonné
svn-id: r47449
2010-01-22Silenced some more cppcheck warnings. Some of these may seem silly, but the wayTorbjörn Andersson
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443
2010-01-21N64: change input related code to better fit mouse supportFabio Battaglia
svn-id: r47420
2010-01-21N64: optimizations to cursor handling codeFabio Battaglia
svn-id: r47415
2010-01-21N64: increase sound buffer sizeFabio Battaglia
svn-id: r47414
2010-01-20N64: Initial support for n64 mouse, tweaking neededFabio Battaglia
svn-id: r47408
2010-01-20Add teenagent.dat file in dist.Lars Persson
svn-id: r47404
2010-01-20New version nr for UIQ3 pkgLars Persson
svn-id: r47403
2010-01-20New version for the trunk!Lars Persson
svn-id: r47402
2010-01-20Fixed cppcheck warnings. I usually stay out of backends I can't compile myselfTorbjörn Andersson
but this change seemed obvious enough that it should work. svn-id: r47400