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2009-09-28Removed the svn:executable property on non-executablesAndre Heider
svn-id: r44444
2009-09-28Fixed whitespace failAndre Heider
svn-id: r44442
2009-09-28Fix WinCE build errorAndre Heider
svn-id: r44441
2009-09-28revert previous fixKostas Nakos
svn-id: r44438
2009-09-28overload newer incarnation of setmousecursorKostas Nakos
svn-id: r44437
2009-09-281) fix scaler selection for vga games on vga (or higher) devices. 2) fix a ↵Kostas Nakos
crash during startup svn-id: r44435
2009-09-27Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵Max Horn
not as good as the CoreAudio backend anyway svn-id: r44428
2009-09-27Fix CoreAudio MIDI backend on Mac OS X 10.6Max Horn
svn-id: r44427
2009-09-27Backported NDS changes from 1.0.0 branch to trunkMax Horn
svn-id: r44426
2009-09-27reduce display list size - we only use a fraction of it.Joost Peters
svn-id: r44418
2009-09-27Properly return values on functions with non-void return types.Andre Heider
svn-id: r44412
2009-09-27Fixed compilation of the NDS port.Andre Heider
svn-id: r44410
2009-09-27make -> $(MAKE)Andre Heider
svn-id: r44409
2009-09-27makefile -> NakefileAndre Heider
svn-id: r44408
2009-09-27make -> $(MAKE)Andre Heider
svn-id: r44407
2009-09-27makefile -> NakefileAndre Heider
svn-id: r44406
2009-09-27Use _port_mk for the PSP port; some psp.mk cleanup.Andre Heider
svn-id: r44405
2009-09-27Use _port_mk for the Wii and Gamecube port.Andre Heider
svn-id: r44402
2009-09-25cleanupMax Horn
svn-id: r44352
2009-09-25LINUXMOTO: main.cpp is now linuxmoto-main.cppMax Horn
svn-id: r44350
2009-09-25Last part of patch #2850021: disable hq-scaler&mt32emu for ↵Max Horn
motoezx&motomagx-platform svn-id: r44345
2009-09-25Move wii specific stuff from ports.mk to backends/platform/wii/wii.mkMax Horn
svn-id: r44343
2009-09-25Move linuxmoto specific stuff from ports.mk to a new file ↵Max Horn
backends/platform/linuxmoto/linuxmoto.mk svn-id: r44342
2009-09-25Part of patch #2850021: disable hq-scaler&mt32emu for motoezx&motomagx-platformMax Horn
svn-id: r44341
2009-09-25Patch #2856708: AMIGAOS4: FS updated to new SDKMax Horn
svn-id: r44338
2009-09-25typoMax Horn
svn-id: r44333
2009-09-23PSP: improved suspend/resume support [patch from bluddy]Joost Peters
svn-id: r44276
2009-09-22cleanupJoost Peters
svn-id: r44253
2009-09-22Apply patch #2863653: "PSP: Flickering problem fix" + some formatting ↵Joost Peters
changes and fixing several incorrect depth values. svn-id: r44251
2009-09-21whitespace fixAndre Heider
svn-id: r44233
2009-09-21reinit the console when changing the video mode.Andre Heider
svn-id: r44232
2009-09-20New "Input" tab for the options dialog to set pad sensitivity and acceleration.Andre Heider
svn-id: r44205
2009-09-20Fix compilationAndre Heider
svn-id: r44203
2009-09-20Mention mount errors on the status labels.Andre Heider
svn-id: r44202
2009-09-20Only update status label of the active tab (lables print their text when ↵Andre Heider
updating, regardless of its visibility status). svn-id: r44200
2009-09-18Show the console when exiting abnormally.Andre Heider
svn-id: r44190
2009-09-18Moved the Wii gfx code to its own library. Added a onscreen console for ↵Andre Heider
stdout/err, toggable via pad keys. svn-id: r44189
2009-09-18Update game screen after changing the active scaler via hotkeys. This fixes ↵Johannes Schickel
black screens in occasions, where the engine does not call updateScreen itself after a scaler change. svn-id: r44183
2009-09-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r44048
2009-09-06Minor constness fixesBertrand Augereau
svn-id: r43974
2009-09-05Support for SMB shares, cleaned up async FS functions.Andre Heider
svn-id: r43965
2009-09-03Removed AA modes in favor of bilinear texture filtering, which gives much ↵Andre Heider
better results. Renamed a few types and enums to make it clear what they're for. svn-id: r43919
2009-09-02Fixed thumbnail gfx glitches on savegamesAndre Heider
svn-id: r43910
2009-09-01Added an options dialog for some Wii specific settings.Andre Heider
svn-id: r43892
2009-09-01Clarified the backspace key workaround: This is not a Mac OS X issue (as the ↵Max Horn
comment used to imply) but rather an issue in some game engines. svn-id: r43880
2009-09-01Updated to support multiple exesLars Persson
svn-id: r43877
2009-08-30Complete GFX rewrite with new features:Andre Heider
- Standard and Dual-strike (240p) video modes, both with or without AA - Distinct textures for the overlay, game buffer and the cursor - Support for HW paletted textures - Less pixel buffer conversions - Cursor scaling - Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha svn-id: r43830
2009-08-29Patch #2845084: "Linuxmoto-backend small update"Eugene Sandulenko
svn-id: r43809
2009-08-23Whitespace fix for buildbotAndre Heider
svn-id: r43679
2009-08-23FormattingEugene Sandulenko
svn-id: r43675