Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-10 | Makefile.common now requires us to set $(LD) as well... | Marcus Comstedt | |
svn-id: r44867 | |||
2009-10-09 | Some const correctness changes; cleanup | Max Horn | |
svn-id: r44850 | |||
2009-10-09 | whitespace changes aka. buildbot rebuilding :) | Joost Peters | |
svn-id: r44831 | |||
2009-10-09 | Slightly modified version of patch #2875544: PSP plugins patch | Joost Peters | |
svn-id: r44822 | |||
2009-10-09 | PS2: Fix warnings | Max Horn | |
svn-id: r44813 | |||
2009-10-09 | PS2: Fix warning, use fully qualified path for backend specific header ps2temp.h | Max Horn | |
svn-id: r44811 | |||
2009-10-08 | PS2: Add some stubs for the ps2 port to our primary build system (incomplete ↵ | Max Horn | |
WIP) svn-id: r44800 | |||
2009-10-08 | Introduce a new struct TimeDate, replacing struct tm in client code. May ↵ | Max Horn | |
lead to compilation issues in ports, which should be trivial to fix, though svn-id: r44793 | |||
2009-10-05 | Here we have: | Max Lingua | |
- dropped gBitFormat - added extra param "const Graphics::PixelFormat *" to OSystem_PS2::initSize OSystem_PS2::setMouseCursor Note! To compile on SVN you will have (for now ;-) to create few few empty folders by hand, note very elegant but will keep you going until when we (ehm...) refine the PS2 Makefile. Here comes the brute force script I use inside backends/platform/ps2 mkdir -p backends/platform/ps2 mkdir -p base mkdir -p engines/scumm mkdir -p engines/scumm/he mkdir -p engines/scumm/imuse mkdir -p engines/scumm/imuse_digi mkdir -p engines/scumm/insane mkdir -p engines/scumm/smush mkdir -p engines/agi mkdir -p engines/agos mkdir -p engines/cine mkdir -p engines/cruise mkdir -p engines/drascula mkdir -p engines/gob mkdir -p engines/gob/demos mkdir -p engines/gob/save mkdir -p engines/gob/sound mkdir -p engines/igor mkdir -p engines/igor/parts mkdir -p engines/kyra mkdir -p engines/lure mkdir -p engines/made mkdir -p engines/parallaction mkdir -p engines/queen mkdir -p engines/saga mkdir -p engines/sky mkdir -p engines/sky/music mkdir -p engines/sword1 mkdir -p engines/sword2 mkdir -p engines/touche mkdir -p gui mkdir -p graphics mkdir -p graphics/fonts mkdir -p graphics/scaler mkdir -p graphics/video mkdir -p graphics/video/coktelvideo mkdir -p sound mkdir -p sound/mods mkdir -p sound/softsynth mkdir -p sound/softsynth/opl mkdir -p backends/events/default mkdir -p backends/fs mkdir -p backends/fs/amigaos4 mkdir -p backends/fs/ds mkdir -p backends/fs/palmos mkdir -p backends/fs/posix mkdir -p backends/fs/ps2 mkdir -p backends/fs/psp mkdir -p backends/fs/symbian mkdir -p backends/fs/windows mkdir -p backends/fs/wii mkdir -p backends/keymapper mkdir -p backends/midi mkdir -p backends/plugins/dc mkdir -p backends/plugins/posix mkdir -p backends/plugins/sdl mkdir -p backends/plugins/win32 mkdir -p backends/saves mkdir -p backends/saves/default mkdir -p backends/saves/posix mkdir -p backends/saves/psp mkdir -p backends/timer/default mkdir -p backends/vkeybd mkdir -p common I know, you don't need all those "-p" but it looks more consistent ;-) svn-id: r44683 | |||
2009-10-04 | Revert nonsense I did in backends/platform/linuxmoto/module.mk and modify ↵ | Max Horn | |
ASM build rules instead, enforcing the creation of output dirs for compiled files svn-id: r44647 | |||
2009-10-04 | Cleaned up version of patch #2872626: "PSP: flicker part 2" | Joost Peters | |
svn-id: r44646 | |||
2009-10-04 | Attempt to fix linuxmoto compilation on our buildbot | Max Horn | |
svn-id: r44643 | |||
2009-10-04 | Add some doxygen comments to WinCE scalers. Somebody should verify those. ↵ | Max Horn | |
Also note how SmartphoneLandscape's ARM asm version seems to do something different compared to the C version svn-id: r44642 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-10-02 | Fix more cppcheck warnings/errors; some code formatting; and fixes to our tools | Max Horn | |
svn-id: r44539 | |||
2009-10-02 | Remove dead code | Max Horn | |
svn-id: r44534 | |||
2009-10-01 | Fixed mismatching malloc/free, and plugged a memleak. | Andre Heider | |
svn-id: r44526 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-30 | fix bug #2869491: "PSP make problem after 44348" | Joost Peters | |
svn-id: r44479 | |||
2009-09-28 | Removed the svn:executable property on non-executables | Andre Heider | |
svn-id: r44444 | |||
2009-09-28 | Fixed whitespace fail | Andre Heider | |
svn-id: r44442 | |||
2009-09-28 | Fix WinCE build error | Andre Heider | |
svn-id: r44441 | |||
2009-09-28 | revert previous fix | Kostas Nakos | |
svn-id: r44438 | |||
2009-09-28 | overload newer incarnation of setmousecursor | Kostas Nakos | |
svn-id: r44437 | |||
2009-09-28 | 1) fix scaler selection for vga games on vga (or higher) devices. 2) fix a ↵ | Kostas Nakos | |
crash during startup svn-id: r44435 | |||
2009-09-27 | Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵ | Max Horn | |
not as good as the CoreAudio backend anyway svn-id: r44428 | |||
2009-09-27 | Fix CoreAudio MIDI backend on Mac OS X 10.6 | Max Horn | |
svn-id: r44427 | |||
2009-09-27 | Backported NDS changes from 1.0.0 branch to trunk | Max Horn | |
svn-id: r44426 | |||
2009-09-27 | reduce display list size - we only use a fraction of it. | Joost Peters | |
svn-id: r44418 | |||
2009-09-27 | Properly return values on functions with non-void return types. | Andre Heider | |
svn-id: r44412 | |||
2009-09-27 | Fixed compilation of the NDS port. | Andre Heider | |
svn-id: r44410 | |||
2009-09-27 | make -> $(MAKE) | Andre Heider | |
svn-id: r44409 | |||
2009-09-27 | makefile -> Nakefile | Andre Heider | |
svn-id: r44408 | |||
2009-09-27 | make -> $(MAKE) | Andre Heider | |
svn-id: r44407 | |||
2009-09-27 | makefile -> Nakefile | Andre Heider | |
svn-id: r44406 | |||
2009-09-27 | Use _port_mk for the PSP port; some psp.mk cleanup. | Andre Heider | |
svn-id: r44405 | |||
2009-09-27 | Use _port_mk for the Wii and Gamecube port. | Andre Heider | |
svn-id: r44402 | |||
2009-09-25 | cleanup | Max Horn | |
svn-id: r44352 | |||
2009-09-25 | LINUXMOTO: main.cpp is now linuxmoto-main.cpp | Max Horn | |
svn-id: r44350 | |||
2009-09-25 | Last part of patch #2850021: disable hq-scaler&mt32emu for ↵ | Max Horn | |
motoezx&motomagx-platform svn-id: r44345 | |||
2009-09-25 | Move wii specific stuff from ports.mk to backends/platform/wii/wii.mk | Max Horn | |
svn-id: r44343 | |||
2009-09-25 | Move linuxmoto specific stuff from ports.mk to a new file ↵ | Max Horn | |
backends/platform/linuxmoto/linuxmoto.mk svn-id: r44342 | |||
2009-09-25 | Part of patch #2850021: disable hq-scaler&mt32emu for motoezx&motomagx-platform | Max Horn | |
svn-id: r44341 | |||
2009-09-25 | Patch #2856708: AMIGAOS4: FS updated to new SDK | Max Horn | |
svn-id: r44338 | |||
2009-09-25 | typo | Max Horn | |
svn-id: r44333 | |||
2009-09-23 | PSP: improved suspend/resume support [patch from bluddy] | Joost Peters | |
svn-id: r44276 | |||
2009-09-22 | cleanup | Joost Peters | |
svn-id: r44253 | |||
2009-09-22 | Apply patch #2863653: "PSP: Flickering problem fix" + some formatting ↵ | Joost Peters | |
changes and fixing several incorrect depth values. svn-id: r44251 | |||
2009-09-21 | whitespace fix | Andre Heider | |
svn-id: r44233 | |||
2009-09-21 | reinit the console when changing the video mode. | Andre Heider | |
svn-id: r44232 |