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2010-07-27OPENGL: Implement aspect ratio support and toggling. Improve fullscreen ↵Alejandro Marzini
switching. Fix cursor scaling bug. Now the hotkey Ctrl-Alt-Enter will switch between all available fullscreen modes. Alt-Enter will only switch to the best mode available, and exit fullscreen mode if already on it. The different aspect ratios can be switched with Ctrl-Alt-A. The normal mode will stretch the contents to the screen, while other modes will stretch only one dimension to the screen size, and maintain the aspect ratio for the other dimension. svn-id: r51346
2010-07-27Continued abstraction of generic ELF-loader, splitting off MIPS-processor ↵Tony Puccinelli
specific things into their own files and testing on the PS2 svn-id: r51345
2010-07-27OPENGL: Add shake effect.Alejandro Marzini
svn-id: r51344
2010-07-27OPENGL: Fix cursor scaling in overlay.Alejandro Marzini
svn-id: r51339
2010-07-27OPENGL: Commenting.Alejandro Marzini
svn-id: r51338
2010-07-26Formatted spaces.Alejandro Marzini
svn-id: r51300
2010-07-26OPENGL: Implement saveScreenshot().Alejandro Marzini
svn-id: r51299
2010-07-26OPENGL: Add OSD message.Alejandro Marzini
svn-id: r51295
2010-07-26OPENGL: Do not allow changing to a not supported scale while on fullscreen.Alejandro Marzini
svn-id: r51292
2010-07-26OPENGL: Add cursor scaling.Alejandro Marzini
svn-id: r51291
2010-07-26OPENGL: Fixed alpha problem with overlay RGBA5551 format.Alejandro Marzini
svn-id: r51290
2010-07-26moved flushDataCache function from ds-loader.cpp to elf-loader.cpp and moved ↵Tony Puccinelli
arm-relocations from ds-loader.cpp to arm-relocs.cpp; deleted ds-loader.cpp svn-id: r51289
2010-07-24changed ds makefile to use abstracted ELF-loader with ds-specific additions ↵Tony Puccinelli
added to backends/plugins/ds svn-id: r51236
2010-07-24OPENGL: Redesign blitting system. Add basics for aspect correction.Alejandro Marzini
Removed the extra surface in GLTexture. Now there are copies of the texture data in their original format (so engine can get the original data when lockScreen or grabOverlay is called). This copies will be updated when the engine calls a function that modifies the game screen/overlay, and the textures will be marked as dirty. When updating screen, the textures will be updated from the copies data if they are dirty. svn-id: r51234
2010-07-24Finished initial abstraction of ELF-loader (works for DS)Tony Puccinelli
svn-id: r51233
2010-07-23renamed MIPS loader header to match file naming conventionsTony Puccinelli
svn-id: r51219
2010-07-23SDL: Fix bug #3025258Eugene Sandulenko
Bug #3025258: "Cursor Leaves Trail in GUI when Screen is Shaking". Based on patch provided by eriktorbjorn but extended with another edge case. svn-id: r51212
2010-07-23GP2XWIZ: Fix warningWillem Jan Palenstijn
svn-id: r51203
2010-07-23Began abstraction of generic ELF-loaderTony Puccinelli
svn-id: r51195
2010-07-23OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. Alejandro Marzini
svn-id: r51193
2010-07-23Added abstracted elf32 header file to plugins directoryTony Puccinelli
svn-id: r51192
2010-07-23Added linker flags to ensure R_ARM_TARGET1 is treated as R_ARM_ABS32Tony Puccinelli
svn-id: r51188
2010-07-22OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.Alejandro Marzini
svn-id: r51146
2010-07-22Added code for relocation R_ARM_TARGET1 (untested)Tony Puccinelli
svn-id: r51130
2010-07-21switched out linker script for plugin linking on ds, added in check for RELA ↵Tony Puccinelli
type relocations in ARM loader and coded for REL type relocations (DS now runs many games with Dynamic Plugins enabled) svn-id: r51083
2010-07-20General: Fixed building the SEQ MIDI driverTorbjörn Andersson
An #include was missing, causing the driver to never be built. Also fixed what looked like a cut-and-paste error in generating the features string. svn-id: r51056
2010-07-20BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detectionMax Horn
* Added a yes/no variable _unix to configure, which controls when -DUNIX is added to DEFINES * Enable SEQ MIDI via _seq_midi by default on UNIX type systems, except for those which override that. * Switch SEQ MIDI code to check #define USE_SEQ_MIDI (alternatively, we could compile it only conditionally...) svn-id: r51055
2010-07-20MIDI: Build and use ALSA driver if and only if USE_ALSA is definedMax Horn
svn-id: r51053
2010-07-20Fix warning about float->int conversionMax Horn
svn-id: r51051
2010-07-20Change CHECK_GL_ERROR to not take a 'call statement' as parameterMax Horn
Passing a 'call statement' to CHECK_GL_ERROR has various issues. For once, it confuses code parsers in many editors and other tools that work with C++ source directly. Moreover, this can lead to subtle bugs if a mistake is made with the definition of CHECK_GL_ERROR. It also causes incorrect warnings if CHECK_GL_ERROR is used with an "empty" call statement. svn-id: r51050
2010-07-20OPENGL: Implement fullscreen mode.Alejandro Marzini
svn-id: r51049
2010-07-20coded for more relocations, added check for RELA type relocations, added ↵Tony Puccinelli
comments svn-id: r51048
2010-07-20OPENGL: Fix SDL OpenGL context not resizing well on Linux.Alejandro Marzini
svn-id: r51047
2010-07-19OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled.Alejandro Marzini
svn-id: r51046
2010-07-19ALSA: Get ALSA port settings from the new device config settings.Torbjörn Andersson
This is also an attempt to make the transition from the old settings to the new ones a little less rough, by trying to put something sensible into the first device, which is what's used by default. Currently it prefers 17:x and 65:x since they're the old defaults, followed by 128:x since that's probably TiMidity. The old SCUMMVM_PORT environment variable still overrides any config settings. I haven't made up my mind whether or not that's a good idea, but at least it prints a warning message. TODO: The old 'alsa_port' setting is not handled. It should probably be used to set sensible defaults for the new settings, but I'm not sure where this should be done. TODO: The documentation will need to be updated, once everything is working the way it should. svn-id: r51019
2010-07-19OPENGL: Add basic scaler handle.Alejandro Marzini
svn-id: r51016
2010-07-19SDL: Hack to handle special SDL events.Alejandro Marzini
svn-id: r51015
2010-07-19SUBSYSTEM: ALSA music driverTorbjörn Andersson
We should probably open the sequencer the exact same way, both when opening the driver and when asking it for available MIDI devices. Not that I've been able to figure out the difference between "hw" and "default" from the fine ALSA manual... And I'm not sure we really need to try and keep compatibility with ancient (pre-0.9.0?) ALSA any longer... svn-id: r51014
2010-07-19OPENGL: Fix issue when GFX changes.Alejandro Marzini
svn-id: r51013
2010-07-19OPENGL: Fix palette issues.Alejandro Marzini
svn-id: r51012
2010-07-18trying to fix psp build for case sensitive filesystems.Andre Heider
svn-id: r50989
2010-07-18PSP: switched to using my memcpyYotam Barnoy
svn-id: r50982
2010-07-18PSP: forgot test filesYotam Barnoy
svn-id: r50981
2010-07-18Made memcpy faster but not as fast with uncached mem.Yotam Barnoy
svn-id: r50980
2010-07-18Fixed rect size when drawing npot textures. Added OpenGL attr for SDL.Alejandro Marzini
svn-id: r50979
2010-07-18Improved cursor drawing.Alejandro Marzini
svn-id: r50976
2010-07-17Remove PalmOS portMax Horn
svn-id: r50964
2010-07-16Added basic cursor drawing.Alejandro Marzini
svn-id: r50954
2010-07-16change post-increment to pre-increment in return value of nextHighest2(), as ↵Joost Peters
some compilers will not return the incremented value otherwise svn-id: r50946
2010-07-16put in initial relocations for R_ARM_ABS32, R_ARM_THM_CALL and R_ARM_V4BXTony Puccinelli
svn-id: r50942