Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-13 | Fix our DECLARE_SINGLETON macro to conform to the C++ specs. | Johannes Schickel | |
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254 | |||
2010-03-12 | GP2x: Oops, forgot to checkin this file | Max Horn | |
svn-id: r48244 | |||
2010-03-12 | GP2X: Try to fix compile error | Max Horn | |
svn-id: r48243 | |||
2010-03-11 | Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵ | Max Horn | |
MixerImpl constructor svn-id: r48238 | |||
2010-03-10 | Remove last traces of OSystem::getOutputSampleRate() | Max Horn | |
svn-id: r48229 | |||
2010-03-10 | N64: code formatting | Max Horn | |
svn-id: r48228 | |||
2010-03-08 | Add missing include that caused build failures with Normal1xAspect and | Robin Watts | |
Normal2xAspect being undefined. svn-id: r48206 | |||
2010-03-08 | Move gBitFormat definition so it works in both sizes of an ifdef. | Robin Watts | |
svn-id: r48205 | |||
2010-03-08 | Re-enable the arm asm costume drawer | Lars Persson | |
svn-id: r48201 | |||
2010-03-08 | WINCE: Rewrote SmartphoneLandscape scaler C version to match what the ARM ↵ | Max Horn | |
assembler version does (untested) svn-id: r48198 | |||
2010-03-08 | Rename PocketPCLandscapeAspect to Normal1xAspect and move it to | Max Horn | |
graphics/scaler/aspect.cpp svn-id: r48192 | |||
2010-03-08 | Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters, | Max Horn | |
and move it to graphics/scaler. svn-id: r48191 | |||
2010-03-08 | SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internal | Max Horn | |
svn-id: r48189 | |||
2010-03-08 | SCALERS: Change 'bitformat' template params to 'colormasks'; | Max Horn | |
get rid of some #defines svn-id: r48187 | |||
2010-03-08 | Move some aspect ratio related stuff to graphics/scaler/aspect.h | Max Horn | |
svn-id: r48186 | |||
2010-03-08 | Remove unnecessary #includes | Max Horn | |
svn-id: r48185 | |||
2010-03-06 | N64: Use mips timer to partially simulate an RTC for the n64 port | Fabio Battaglia | |
svn-id: r48170 | |||
2010-03-06 | N64: Reduce N64 mouse sensibility a bit | Fabio Battaglia | |
svn-id: r48169 | |||
2010-02-28 | N64: change how asserts are printed | Fabio Battaglia | |
svn-id: r48153 | |||
2010-02-27 | Added the svn:keywords property to some files missing it. | Jordi Vilalta Prat | |
svn-id: r48148 | |||
2010-02-27 | N64: added list of required devices to use the port | Fabio Battaglia | |
svn-id: r48146 | |||
2010-02-27 | N64: correct control buttons naming | Fabio Battaglia | |
svn-id: r48145 | |||
2010-02-27 | N64: Add a preliminary port specific readme | Fabio Battaglia | |
svn-id: r48144 | |||
2010-02-26 | DS: Attempting to rename Makefile to makefile. Not sure why it hasn't been ↵ | Neil Millstone | |
a problem in the past. svn-id: r48138 | |||
2010-02-26 | DS: Merging accross changes from branch1-0-0 into trunk. | Neil Millstone | |
svn-id: r48136 | |||
2010-02-25 | N64: some input related cleanup | Fabio Battaglia | |
svn-id: r48129 | |||
2010-02-21 | N64: force screen update after hiding overlay | Fabio Battaglia | |
svn-id: r48108 | |||
2010-02-21 | N64: some input related cleanup | Fabio Battaglia | |
svn-id: r48106 | |||
2010-02-21 | N64: send ascii code for numpad keys | Fabio Battaglia | |
svn-id: r48105 | |||
2010-02-21 | N64: Simulate numpad using C-Buttons on the gamepad | Fabio Battaglia | |
svn-id: r48104 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-02-13 | Hide ZipArchive implementation, only expose it via factory functions: ↵ | Max Horn | |
makeZipArchive() svn-id: r48040 | |||
2010-02-08 | Add N64 backend to credits | Fabio Battaglia | |
svn-id: r47988 | |||
2010-02-04 | N64: remove some unused code | Fabio Battaglia | |
svn-id: r47886 | |||
2010-01-31 | Updated so that code compiles again | Chris Apers | |
svn-id: r47769 | |||
2010-01-30 | N64: added comments and slight cleanup | Fabio Battaglia | |
svn-id: r47709 | |||
2010-01-30 | N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ↵ | Fabio Battaglia | |
building svn-id: r47708 | |||
2010-01-28 | Silenced some more cppcheck style warnings. | Torbjörn Andersson | |
svn-id: r47628 | |||
2010-01-25 | Fix sample buffer calculation. Now it really asks for a buffer of 2048 ↵ | Johannes Schickel | |
samples for 22050Hz, like the comment states. svn-id: r47558 | |||
2010-01-25 | Change UI name of Scumm Apps. Enable all engine in perl script | Lars Persson | |
svn-id: r47550 | |||
2010-01-25 | Turn off ARM asm for Costume until its fixed | Lars Persson | |
svn-id: r47549 | |||
2010-01-25 | Fix virtual-keyboard not changing size, when the user changes the scaler ↵ | Johannes Schickel | |
while it is not visible. svn-id: r47544 | |||
2010-01-25 | Strip trailing whitespaces/tabs in documentation files too. | Johannes Schickel | |
svn-id: r47543 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-24 | Silenced two more trivial cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47493 | |||
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal ↵ | Arnaud Boutonné | |
property paragraph) svn-id: r47489 | |||
2010-01-23 | Header modifications. Add standard header parts and properties. | Arnaud Boutonné | |
svn-id: r47488 | |||
2010-01-23 | Headers - Add URL in properties so it's displayed properly in the header | Arnaud Boutonné | |
svn-id: r47487 | |||
2010-01-23 | Some more header modifications | Arnaud Boutonné | |
svn-id: r47486 | |||
2010-01-22 | Replace header by a standard header | Arnaud Boutonné | |
svn-id: r47449 |