index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
base
/
gameDetector.cpp
Age
Commit message (
Expand
)
Author
2006-02-18
- Merged GameDetector::detectGame() into GameDetector::detectMain()
Max Horn
2006-02-18
Grammar fix
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-16
Add 3DO platform for HE games
Travis Howell
2006-02-14
Made the kyra debug extensions more generic, i.e. scumm engine could replace
Johannes Schickel
2006-02-12
Another spot of non-standard "#else if" replaced by "#elif"
Eugene Sandulenko
2006-02-12
Fix compile
Travis Howell
2006-02-12
'Changed Symbian configuration handling so it is using the basepath of the ap...
Lars Persson
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-01-31
Add undocumented option --gui-theme for easier theme debugging.
Eugene Sandulenko
2006-01-21
Add new platforms.
Travis Howell
2006-01-21
Fix various incorrect usages of the word 'target' instead of 'gameid'; change...
Max Horn
2006-01-18
Update copyright notice
Eugene Sandulenko
2006-01-17
Commit patch #1171517 by salty-horse (save speech and sfx preferences BASS e...
Joost Peters
2006-01-14
Lowered FluidSynth's default gain, and added config file and command-line
Torbjörn Andersson
2006-01-02
Typo
Max Horn
2005-10-31
Fix another HOME buffer overflow attack vector
Max Horn
2005-10-18
talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them
Eugene Sandulenko
2005-10-18
Add possibility to disable SDL parachute on run-time. Option
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-09-03
Change PalmOS ident
Chris Apers
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-23
Revert change from printf() to debug(1)
Max Horn
2005-06-21
Patches needed to build for SYMBIAN32 WINS/GCC added.
Lars Persson
2005-06-19
Document c64 as being a valid --platform= option.
Jonathan Gray
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-09
Patch #1181544 (AmigaOS 4 changes)
Max Horn
2005-04-24
Changed the semantics of debug level 0 from off back to something more simili...
Max Horn
2005-04-23
Change the way the command line options are put into the ConfigManager
Max Horn
2005-04-23
Simplified debuglevel handling:
Max Horn
2005-04-22
oops
Max Horn
2005-04-22
Added macros for integer options; added some explantory comments to the optio...
Max Horn
2005-04-13
Pedantic fix.
Torbjörn Andersson
2005-04-13
Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
Eugene Sandulenko
2005-04-10
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
Torbjörn Andersson
2005-04-08
Add NES platform
Eugene Sandulenko
2005-03-12
Missed file
Travis Howell
2005-03-11
PalmOS too
Chris Apers
2005-03-10
Add --force-1x-overlay command line option as discussed in bugreport
Eugene Sandulenko
2005-03-07
Add Amiga renderer mode for EGA games.
Travis Howell
2005-03-03
That's what may happen if you happen to have more than one local tree.
Eugene Sandulenko
2005-02-20
Patch #1121337 (CGA rendering in early LEC titles).
Eugene Sandulenko
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-30
Handle SCUMMVM_SAVEPATH exactly like the command line option --savepath (but ...
Max Horn
2004-12-27
Reducing header dependencies a bit
Max Horn
2004-12-27
Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q...
Max Horn
2004-12-25
Get rid of the useless & troublesome master_volume
Max Horn
2004-12-24
errno is defined in errno.h, not sys/errno.h (says POSIX)
Max Horn
[next]