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path: root/base/gameDetector.h
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2005-03-10Add --force-1x-overlay command line option as discussed in bugreportEugene Sandulenko
#1160454 "ALL: Failed assertion when using 1x scaler" svn-id: r17067
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-27Reducing header dependencies a bitMax Horn
svn-id: r16347
2004-12-27Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out ↵Max Horn
querying the debuglevel from the config-manager very often is too slow svn-id: r16345
2004-12-02Moved MidiDriver creation code into the MidiDriver class (as static ↵Max Horn
methods), same for some other MIDI related stuff svn-id: r15968
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-22avoid #include scaler.hMax Horn
svn-id: r12997
2004-01-18don't use bit 31Max Horn
svn-id: r12501
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵James Brown
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-12-21Make it possible for game detection functions to detect language/platform ↵Max Horn
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811
2003-12-13removed GameSettings::detectname and GameSettings::midi; renamed ↵Max Horn
GameSettings::gameName to name; added temporary experimental MD5 hack svn-id: r11603
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
svn-id: r11239
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11218
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
svn-id: r10995
2003-10-18We proudly present the latest installment of our hit series 'Untangle the ↵Max Horn
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883
2003-10-17cleanupMax Horn
svn-id: r10874
2003-10-17added a listTargets() function (not yet used, soon) and some cleanupMax Horn
svn-id: r10865
2003-10-17oops, forgot to remove the old Platform enumMax Horn
svn-id: r10863
2003-10-17moved platform/language constants to common/util.*Max Horn
svn-id: r10862
2003-10-17factored out the game detection code into the Plugin class; this is the ↵Max Horn
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858
2003-10-15removed the kDefault*Volume constantsMax Horn
svn-id: r10816
2003-10-14fix debug mode 0Max Horn
svn-id: r10791
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615
2003-10-02cleanup & restructuring; in particular move the midi driver list to its own ↵Max Horn
source file svn-id: r10550
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-10-01disable joystick input by default either command line or config file need to ↵Jonathan Gray
be used to enable it now, ability to choose joystick number to use also added svn-id: r10518
2003-09-20fix invalid target crash for build using loadable modulesMax Horn
svn-id: r10325
2003-09-17cleanupMax Horn
svn-id: r10284
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282