Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-21 | Implement FR #2988017: exit status with --list-saves always 0 | Eugene Sandulenko | |
svn-id: r49132 | |||
2010-05-04 | Move DebugChannel related code to new header | Max Horn | |
svn-id: r48935 | |||
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn | |
svn-id: r48821 | |||
2010-04-11 | Rest of patch #2982224: GSoC: Added unit test and unified error message display | Max Horn | |
svn-id: r48627 | |||
2010-03-20 | Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp). | Johannes Schickel | |
svn-id: r48310 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-08-18 | Typos. | Johannes Schickel | |
svn-id: r43515 | |||
2009-08-18 | - Destory AudioCDManager singleton after user quits a game, this saves a few ↵ | Johannes Schickel | |
bytes memory - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now svn-id: r43513 | |||
2009-07-30 | cleanup | Max Horn | |
svn-id: r42952 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 | |||
2009-07-12 | I am re-commiting the FORCE_RTL as a temporary solution | Max Lingua | |
in trunk, so that trunk/1.0rc is au pair feature-wise with 0.13.x. svn-id: r42403 | |||
2009-06-06 | Implement FR#2090830: "GUI: RTL should focus game list on the last game played" | Eugene Sandulenko | |
svn-id: r41237 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-20 | Fix bug #1544799: "ALL: Engine creates launcher entry when failing to launch" | Eugene Sandulenko | |
svn-id: r40745 | |||
2009-05-10 | Keymapper: | Eugene Sandulenko | |
- Introduced new OSystem method getHardwareKeySet() with default implementation - Moved global keymap creation to base/main.cpp - Moved GUI keymap creation to gui/GuiManager.cpp - Added various safeguard checks to various keymapper methods Now it is really possible to add keymapper to all backends. svn-id: r40439 | |||
2009-03-21 | argv should not be modified; make it plenty const. | Marcus Comstedt | |
svn-id: r39591 | |||
2009-03-20 | Remove line that was (probably) accidentally committed in r32745. | Willem Jan Palenstijn | |
svn-id: r39569 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-02-15 | - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. | Johannes Schickel | |
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304 | |||
2009-01-30 | do not include common/debug.h from common/util.h | Max Horn | |
svn-id: r36143 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-30 | Some more 'special debug levels' tweaks | Max Horn | |
svn-id: r36140 | |||
2009-01-24 | Remove the unused OSystem parameter of launcherDialog() (noticed by syke) | Jordi Vilalta Prat | |
svn-id: r36038 | |||
2009-01-11 | Simplify code. | Eugene Sandulenko | |
svn-id: r35826 | |||
2009-01-11 | Now _really_ restore transient domain handling which was before vkeybd merge. | Eugene Sandulenko | |
svn-id: r35825 | |||
2009-01-11 | Fix regression brought by merge with vkeybs branch when command line parameters | Eugene Sandulenko | |
were ignored. Thanks to eriktorbjorn for reporting. svn-id: r35824 | |||
2009-01-11 | Merge in Virtual Keybpard & KeyMapper branch, | Eugene Sandulenko | |
- Merge is perfromed in order to not let rotting the code - Makefile modifications were avoided Stuff to resolve: - Circular dependency of common/vkeybd from graphics/ - Make it compilable (?) - Add some keyboards - Decide on the key bindings svn-id: r35813 | |||
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵ | Johannes Schickel | |
gui/GuiManager.h svn-id: r35668 | |||
2008-12-25 | Renamed NewGui to GuiManager | Max Horn | |
svn-id: r35544 | |||
2008-12-22 | Fixed indentation and removed whitespaces at the end of line | Jordi Vilalta Prat | |
svn-id: r35481 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-08 | Pushing down some header deps | Max Horn | |
svn-id: r34936 | |||
2008-11-07 | Added a destroy() call for SearchManager at the end of scummvm_main. | Nicola Mettifogo | |
svn-id: r34929 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be ↵ | Max Horn | |
used in more places. Help with this is highly welcome svn-id: r34906 | |||
2008-10-22 | Add game path with a depth of level 4, to prevent regressions when loading ↵ | Travis Howell | |
files in HE arcade games again. svn-id: r34842 | |||
2008-10-22 | Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightly | Max Horn | |
svn-id: r34836 | |||
2008-09-26 | Merged revisions ↵ | Stephen Kennedy | |
33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621,33623,33626-33627,33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716,33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766,33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919,33928,33930,33932-33936,33938-33940,33942-33943,33948,33950,33953,33967,33973,33976,33978,33980,33985,33991,33993,33999-34000,34006,34009,34011,34013,34015,34019,34021-34023,34025,34027-34028,34030,34032-34034,34036,34038-34039,34041,34046-34048,34050-34055,34057,34059-34065,34067,34072,34074,34076,34078-34081,34084,34086-34087,34089-34090,34093,34096-34102,34104,34107,34113,34116,34119,34122,34124,34126,34128,34131-34132,34135,34138,34141,34144,34146,34149,34152-34154,34156-34157,34160,34163-34164,34169,34173,34179-34194,34196-34198,34200-34201,34205-34206,34208-34217,34219-34225,34227-34228,34234-34237,34239-34249,34251-34279,34281-34284,34286-34288,34290-34320,34323-34324,34326,34328-34329,34332,34334,34336,34338-34340,34343-34353,34356-34357,34359-34371,34373,34375,34378,34381-34382,34384-34385,34389-34391,34393-34394,34396-34397,34399-34405,34407-34409,34411,34413,34415,34417-34420,34423-34426,34428-34438,34440-34454,34456-34458,34460,34462-34469,34472,34474,34479-34481,34483-34498,34501-34505,34508,34511-34518,34520-34524,34526-34563,34566-34569,34571-34590,34592,34595-34599,34602-34603,34605,34613-34615,34617,34619-34624,34627-34628,34630-34639,34642-34649 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r34654 | |||
2008-09-23 | Fix for bug #2120780 "GUI: gui-theme command-line option ignored", '-f' and ↵ | Johannes Schickel | |
'-g' command line switch behavior. svn-id: r34637 | |||
2008-09-14 | Fix for bug #2089275: "GUI: Returning to launcher may trigger an error". | Johannes Schickel | |
svn-id: r34532 | |||
2008-09-08 | Documented commit 34450 (game path searched recursively). | Nicola Mettifogo | |
svn-id: r34456 | |||
2008-09-08 | Made searching the game path recursive (with the default depth of 4 levels). ↵ | Nicola Mettifogo | |
This is a temporary fix to make some games work, until we decide what to do with the file/directory searching. svn-id: r34450 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-03 | If launching scummvm with no game selected, clear the transient domain (and ↵ | Max Horn | |
hence the effect of all command line args) before opening the launcher (may cause regressions) svn-id: r34293 | |||
2008-08-18 | - proper init of virtual keyboard now implemented (involved added ↵ | Stephen Kennedy | |
EventManager::init() which is called after screen has been initialised) - changed HardwareKey / Action id field to an array of 4 chars instead of int32. Means that the keymap key/value pairs in config file are more readable. svn-id: r33986 | |||
2008-08-04 | Merged revisions ↵ | Christopher Page | |
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624 | |||
2008-07-29 | BASE: in runGame, do not set addDefaultDirectory() the game path before ↵ | Max Horn | |
invoking createInstance() -- detectors must use FSNode for detection, not rely on File::open svn-id: r33389 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-14 | Merged revisions ↵ | Christopher Page | |
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051 | |||
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ↵ | Christopher Page | |
event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow. svn-id: r32952 |