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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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main.cpp
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Author
2016-10-17
ALL: Fix compilation with disabled cloud but enabled libcurl
Eugene Sandulenko
2016-10-13
GUI: Add checkbox and config option to enable/disable graphics filtering
Thierry Crozat
2016-10-09
JANITORIAL: Remove more trailing spaces
Eugene Sandulenko
2016-08-24
CLOUD: Do some refactoring/cleanup
Alexander Tkachev
2016-08-24
CLOUD: Replace USE_CLOUD with USE_LIBCURL
Alexander Tkachev
2016-08-24
CLOUD: Add LocalWebserver
Alexander Tkachev
2016-08-24
CLOUD: Make CloudManager singleton
Alexander Tkachev
2016-08-24
CLOUD: Fix ConnectionManager's destructor
Alexander Tkachev
2016-08-24
CLOUD: Add DropboxCreateDirectoryRequest
Alexander Tkachev
2016-08-24
CLOUD: Add Dropbox into CloudManager's configs
Alexander Tkachev
2016-08-24
CLOUD: Add USE_CLOUD feature
Alexander Tkachev
2016-08-24
CLOUD: Add Cloud::Manager and Cloud::Storage
Alexander Tkachev
2016-08-24
CLOUD: Integrate CloudThread into OSystem
Alexander Tkachev
2016-08-24
CLOUD: Add SimpleJSON library as Common::JSON
Alexander Tkachev
2016-08-13
COMMON: Introduce --debug-channels-only command line flag.
Eugene Sandulenko
2016-06-05
BASE: Allow setting the debug flags from the configuration file
Bastien Bouclet
2016-05-16
Merge pull request #710 from vandalo/master
Eugene Sandulenko
2016-04-16
COMMON: Fix wrong error message
vandalo
2016-03-30
UPDATES: Plug updates dialog in.
Eugene Sandulenko
2016-01-17
BASE: Initialize default GUI option values before engine instantiation.
Johannes Schickel
2015-02-22
BASE: Fix infinite loop upon trying to play a game and not finding the engine
Matthew Hoops
2014-12-30
SCUMM: Add a "chained games manager"
Torbjörn Andersson
2014-12-30
SCUMM: Enable Day of the Tentacle easter egg
Torbjörn Andersson
2014-08-28
GUI: change FullScreen into fullscreen
Ben Castricum
2014-06-05
BASE: Allow 'all' to enable all debug channels via CLI too.
Johannes Schickel
2014-02-18
BASE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-22
ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
Johannes Schickel
2013-10-19
BASE: Add hack to switch graphics manager in runGame.
Johannes Schickel
2013-07-06
ALL: Don't use EventRecorder at all when not compiled in
Matthew Hoops
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2012-09-17
GRAPHICS: Rework YUV->RGB code a bit
Matthew Hoops
2012-09-18
BASE: Close possible EngineManager memory leak.
D G Turner
2012-05-03
Merge pull request #213 from fuzzie/leak-fixes
Johannes Schickel
2012-04-01
BASE: Construct empty String instead of using "".
Johannes Schickel
2012-03-31
ENGINES: Return all available custom GUI options if no target is specified
Filippos Karapetis
2012-03-28
BASE: Free TTFLibrary singleton on shutdown.
Alyssa Milburn
2012-03-28
BASE: Destroy singletons on exit.
Alyssa Milburn
2012-03-19
GUI: Add per-engine and per-game options
Filippos Karapetis
2012-02-27
KEYMAPPER: Rename HardwareKey to HardwareInput
Tarek Soliman
2012-02-22
KEYMAPPER: Fix mistake in last commit
Tarek Soliman
2012-02-22
KEYMAPPER: Minor cleanup
Tarek Soliman
2012-02-21
KEYMAPPER: Remove automapping dead code
Tarek Soliman
2012-02-20
KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper
Tarek Soliman
2012-02-13
KEYMAPPER: Fix Action ctor args in most keymaps
Tarek Soliman
2012-02-12
KEYMAPPER: Allow ports to define their own global keymap
Tarek Soliman
2012-02-04
KEYMAPPER: Added Toggle FullScreen action
Tarek Soliman
2012-02-02
KEYMAPPER: Handle EVENT_MAINMENU directly
Tarek Soliman
2012-01-07
KEYMAPPER: Constantify global keymap name
Tarek Soliman
2011-12-30
KEYMAPPER: Make engine keymap init and cleanup more generic
Tarek Soliman
2011-11-02
Revert "KEYMAPPER: Make global keymap that is always active"
Tarek Soliman
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