Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-26 | Janitorial: Fix punctuation in error/warning | Torbjörn Andersson | |
svn-id: r51296 | |||
2010-06-29 | Fix detection of invalid music drivers specified via command line. | Johannes Schickel | |
Along with it documented that "0" is a special device handle for the invalid device. Now getDeviceHandle returns 0, when the identified device could not be found. Also getMusicType now returns MT_INVALID (newly introduced), when a non existing device was specified. svn-id: r50470 | |||
2010-06-28 | Prevent "music-driver" to be set to "" on startup. | Johannes Schickel | |
This is a regression from r50158: "LAUNCHER: hopefully fixed music driver selection via command line". The problem here was that the code used operator[] of HashMap to check whether "music-driver" was specified on command line, but that on the other hand inserted a (key, value) pair with a default constructed Common::String as value. svn-id: r50469 | |||
2010-06-26 | Remove support for translation of console messages. | Johannes Schickel | |
In recent discussions on -devel it turned out, that this feature is rather superfluous and instead we should rather implement a proper error reporting in our GUI. I also removed the dependency on iconv along with this. svn-id: r50335 | |||
2010-06-22 | LAUNCHER: hopefully fixed music driver selection via command line | Florian Kagerer | |
svn-id: r50158 | |||
2010-06-15 | Fix some warnings about 'format not a string literal'. | Max Horn | |
svn-id: r49847 | |||
2010-06-15 | Implement translation support for ScummVM GUI. | Eugene Sandulenko | |
Based on patch #2903830: "Updated Translation Prototype" by alexbevi which in turn is based on patch #1739965 by jvprat. Currently it builds all translations right into ScummVM. Once the feature will be accepted more widely, i.e. more translations will pop up, it will be trivial to move translation strings to external file. Finished translation: Russian Unfinished translation: Hungarian Things which are nice to do: - Language code -> language mapping for more user friendness - Specifying fonts to be used with language - Updating of interface language without restart. It will require moving of much code to reflowLayout() methods for each dialog The .po files must be in single byte encodings. I.e. no support for Unicode. svn-id: r49759 | |||
2010-05-21 | Implement FR #2988017: exit status with --list-saves always 0 | Eugene Sandulenko | |
svn-id: r49132 | |||
2010-05-04 | Move DebugChannel related code to new header | Max Horn | |
svn-id: r48935 | |||
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn | |
svn-id: r48821 | |||
2010-04-11 | Rest of patch #2982224: GSoC: Added unit test and unified error message display | Max Horn | |
svn-id: r48627 | |||
2010-03-20 | Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp). | Johannes Schickel | |
svn-id: r48310 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-08-18 | Typos. | Johannes Schickel | |
svn-id: r43515 | |||
2009-08-18 | - Destory AudioCDManager singleton after user quits a game, this saves a few ↵ | Johannes Schickel | |
bytes memory - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now svn-id: r43513 | |||
2009-07-30 | cleanup | Max Horn | |
svn-id: r42952 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 | |||
2009-07-12 | I am re-commiting the FORCE_RTL as a temporary solution | Max Lingua | |
in trunk, so that trunk/1.0rc is au pair feature-wise with 0.13.x. svn-id: r42403 | |||
2009-06-06 | Implement FR#2090830: "GUI: RTL should focus game list on the last game played" | Eugene Sandulenko | |
svn-id: r41237 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-20 | Fix bug #1544799: "ALL: Engine creates launcher entry when failing to launch" | Eugene Sandulenko | |
svn-id: r40745 | |||
2009-05-10 | Keymapper: | Eugene Sandulenko | |
- Introduced new OSystem method getHardwareKeySet() with default implementation - Moved global keymap creation to base/main.cpp - Moved GUI keymap creation to gui/GuiManager.cpp - Added various safeguard checks to various keymapper methods Now it is really possible to add keymapper to all backends. svn-id: r40439 | |||
2009-03-21 | argv should not be modified; make it plenty const. | Marcus Comstedt | |
svn-id: r39591 | |||
2009-03-20 | Remove line that was (probably) accidentally committed in r32745. | Willem Jan Palenstijn | |
svn-id: r39569 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-02-15 | - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. | Johannes Schickel | |
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304 | |||
2009-01-30 | do not include common/debug.h from common/util.h | Max Horn | |
svn-id: r36143 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-30 | Some more 'special debug levels' tweaks | Max Horn | |
svn-id: r36140 | |||
2009-01-24 | Remove the unused OSystem parameter of launcherDialog() (noticed by syke) | Jordi Vilalta Prat | |
svn-id: r36038 | |||
2009-01-11 | Simplify code. | Eugene Sandulenko | |
svn-id: r35826 | |||
2009-01-11 | Now _really_ restore transient domain handling which was before vkeybd merge. | Eugene Sandulenko | |
svn-id: r35825 | |||
2009-01-11 | Fix regression brought by merge with vkeybs branch when command line parameters | Eugene Sandulenko | |
were ignored. Thanks to eriktorbjorn for reporting. svn-id: r35824 | |||
2009-01-11 | Merge in Virtual Keybpard & KeyMapper branch, | Eugene Sandulenko | |
- Merge is perfromed in order to not let rotting the code - Makefile modifications were avoided Stuff to resolve: - Circular dependency of common/vkeybd from graphics/ - Make it compilable (?) - Add some keyboards - Decide on the key bindings svn-id: r35813 | |||
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵ | Johannes Schickel | |
gui/GuiManager.h svn-id: r35668 | |||
2008-12-25 | Renamed NewGui to GuiManager | Max Horn | |
svn-id: r35544 | |||
2008-12-22 | Fixed indentation and removed whitespaces at the end of line | Jordi Vilalta Prat | |
svn-id: r35481 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-08 | Pushing down some header deps | Max Horn | |
svn-id: r34936 | |||
2008-11-07 | Added a destroy() call for SearchManager at the end of scummvm_main. | Nicola Mettifogo | |
svn-id: r34929 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be ↵ | Max Horn | |
used in more places. Help with this is highly welcome svn-id: r34906 | |||
2008-10-22 | Add game path with a depth of level 4, to prevent regressions when loading ↵ | Travis Howell | |
files in HE arcade games again. svn-id: r34842 | |||
2008-10-22 | Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightly | Max Horn | |
svn-id: r34836 | |||
2008-09-26 | Merged revisions ↵ | Stephen Kennedy | |
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2008-09-23 | Fix for bug #2120780 "GUI: gui-theme command-line option ignored", '-f' and ↵ | Johannes Schickel | |
'-g' command line switch behavior. svn-id: r34637 | |||
2008-09-14 | Fix for bug #2089275: "GUI: Returning to launcher may trigger an error". | Johannes Schickel | |
svn-id: r34532 | |||
2008-09-08 | Documented commit 34450 (game path searched recursively). | Nicola Mettifogo | |
svn-id: r34456 | |||
2008-09-08 | Made searching the game path recursive (with the default depth of 4 levels). ↵ | Nicola Mettifogo | |
This is a temporary fix to make some games work, until we decide what to do with the file/directory searching. svn-id: r34450 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 |