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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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main.cpp
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2019-11-03
BASE: Change the command line interface to use engine-qualified game names
Bastien Bouclet
2019-11-03
ENGINES: Automatically upgrade the targets on launch to add an engine ID
Bastien Bouclet
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-10-14
TTS: Fix "No voice available" warning
Jaromir Wysoglad
2019-09-14
JANITORIAL: Fix indentation
Eugene Sandulenko
2019-09-01
TTS: Implement tts state switching when needed.
Jaromir Wysoglad
2019-09-01
TTS: Make sure that TTS lang matches transMan lang
Jaromir Wysoglad
2019-03-10
BASE: Only reload engine plugins after return to launcher
Eric Culp
2018-12-02
GUI: Add an option to set the GUI language to the game language
Bastien Bouclet
2018-07-08
BASE: Add command line stretch mode arg
Thierry Crozat
2018-06-13
JANITORIAL: Fix comment typo
Torbjörn Andersson
2018-06-03
BASE: Remove temporary targets when they fail to launch
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-04-15
JANITORIAL: Fix whitespace
Adrian Frühwirth
2017-12-03
BASE: Remove bad casts between incompatible Plugin types
Colin Snover
2017-09-08
UPDATES: Fix crash when compiling with updates enabled but without an UpdateM...
Thierry Crozat
2016-10-29
COMMON: Add referencing and destruction of the OSDMessageQueue instance
Thierry Crozat
2016-10-17
ALL: Fix compilation with disabled cloud but enabled libcurl
Eugene Sandulenko
2016-10-13
GUI: Add checkbox and config option to enable/disable graphics filtering
Thierry Crozat
2016-10-09
JANITORIAL: Remove more trailing spaces
Eugene Sandulenko
2016-08-24
CLOUD: Do some refactoring/cleanup
Alexander Tkachev
2016-08-24
CLOUD: Replace USE_CLOUD with USE_LIBCURL
Alexander Tkachev
2016-08-24
CLOUD: Add LocalWebserver
Alexander Tkachev
2016-08-24
CLOUD: Make CloudManager singleton
Alexander Tkachev
2016-08-24
CLOUD: Fix ConnectionManager's destructor
Alexander Tkachev
2016-08-24
CLOUD: Add DropboxCreateDirectoryRequest
Alexander Tkachev
2016-08-24
CLOUD: Add Dropbox into CloudManager's configs
Alexander Tkachev
2016-08-24
CLOUD: Add USE_CLOUD feature
Alexander Tkachev
2016-08-24
CLOUD: Add Cloud::Manager and Cloud::Storage
Alexander Tkachev
2016-08-24
CLOUD: Integrate CloudThread into OSystem
Alexander Tkachev
2016-08-24
CLOUD: Add SimpleJSON library as Common::JSON
Alexander Tkachev
2016-08-13
COMMON: Introduce --debug-channels-only command line flag.
Eugene Sandulenko
2016-06-05
BASE: Allow setting the debug flags from the configuration file
Bastien Bouclet
2016-05-16
Merge pull request #710 from vandalo/master
Eugene Sandulenko
2016-04-16
COMMON: Fix wrong error message
vandalo
2016-03-30
UPDATES: Plug updates dialog in.
Eugene Sandulenko
2016-01-17
BASE: Initialize default GUI option values before engine instantiation.
Johannes Schickel
2015-02-22
BASE: Fix infinite loop upon trying to play a game and not finding the engine
Matthew Hoops
2014-12-30
SCUMM: Add a "chained games manager"
Torbjörn Andersson
2014-12-30
SCUMM: Enable Day of the Tentacle easter egg
Torbjörn Andersson
2014-08-28
GUI: change FullScreen into fullscreen
Ben Castricum
2014-06-05
BASE: Allow 'all' to enable all debug channels via CLI too.
Johannes Schickel
2014-02-18
BASE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-22
ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
Johannes Schickel
2013-10-19
BASE: Add hack to switch graphics manager in runGame.
Johannes Schickel
2013-07-06
ALL: Don't use EventRecorder at all when not compiled in
Matthew Hoops
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2012-09-17
GRAPHICS: Rework YUV->RGB code a bit
Matthew Hoops
2012-09-18
BASE: Close possible EngineManager memory leak.
D G Turner
2012-05-03
Merge pull request #213 from fuzzie/leak-fixes
Johannes Schickel
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