Age | Commit message (Expand) | Author |
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an err... | Max Horn |
2006-04-26 | Proper fix for bug #1476651: Do not use File::exists to check for the presenc... | Max Horn |
2006-04-25 | - Check if path specified for a game in scummvm.ini really exists and complain | Eugene Sandulenko |
2006-04-25 | Added hidden --test-detector command line option to make it easy to test the ... | Max Horn |
2006-04-23 | Also output the description when running DETECTOR_TESTING_HACK | Max Horn |
2006-04-23 | typo | Max Horn |
2006-04-23 | Modified DETECTOR_TESTING_HACK code to skip over invalid paths | Max Horn |
2006-04-23 | Test code for the detection code in all engines (disabled by default) | Max Horn |
2006-04-21 | Conflicting domains for String definition. Added Common:: to String to clarif... | Lars Persson |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-15 | Removed GameDetector::_gameid in favor of using a config manager entry | Max Horn |
2006-04-15 | Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect... | Max Horn |
2006-04-15 | oops | Max Horn |
2006-04-15 | - Get rid of GameDetector::_dumpScripts and GameDetector::_force1xOverlay in ... | Max Horn |
2006-04-15 | Clear the transient domaing *after* running the launcher, not before, so that... | Max Horn |
2006-04-15 | - Replaced ConfigManager::_globalDomains by _appDomain (we don't support mult... | Max Horn |
2006-04-14 | cleanup | Max Horn |
2006-04-12 | Commiting Fingolfins patch to remove gamedetector usage. | Lars Persson |
2006-04-08 | Moved version vars from base/main.cpp to base/version.cpp; thus now version.o... | Max Horn |
2006-04-05 | Recursive current directory has a big overhead since it can point to | Eugene Sandulenko |
2006-04-04 | Fix crash for a case when game path is set incorrectly | Eugene Sandulenko |
2006-04-02 | cleanup | Max Horn |
2006-04-02 | Set gDebugLevel in a single unified spot, instead of two different places | Max Horn |
2006-04-02 | Treat 'targes' like the other command line 'commands' | Max Horn |
2006-04-02 | Move handling of --list-targets and --list-games to a later point (after plug... | Max Horn |
2006-04-02 | Process the command line args before passing them to GUI::Actions::init (so t... | Max Horn |
2006-04-02 | Use the new command line parsing code to handle --config and --debugflags, too | Max Horn |
2006-04-02 | Split GameDetector::parseCommandLine into a static parseCommandLine method wh... | Max Horn |
2006-04-02 | Backends now are also responsile for deiniting properly. In particular, moved... | Max Horn |
2006-04-02 | With this change, backends are now responsible for instantiating their OSyste... | Max Horn |
2006-04-02 | Only include gui/launcher.h if it is used; cleanup | Max Horn |
2006-04-02 | Move gDebugLevel to common/util.cpp (where most other debug() related stuff a... | Max Horn |
2006-04-02 | Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says ... | Max Horn |
2006-04-02 | Removed built-in endian/alignment verifier (it's original purpose is mostly g... | Max Horn |
2006-04-02 | Moved the Win/Symbian specific stdout/stderr redirect code from base/main.cpp... | Max Horn |
2006-04-02 | Moved all debug functions to from main.cpp to util.cpp | Max Horn |
2006-04-02 | Removing undocumented Allegro/Qtopia port stuff -- if anybody is working on e... | Max Horn |
2006-04-02 | Fully and officially renamed our main function to scummvm_main, thus making | Max Horn |
2006-04-01 | Properly use registerDefault to set the default value for autosave_period | Max Horn |
2006-04-01 | Moved File::resetDefaultDirectories from Engine destructor to runGame (since ... | Max Horn |
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn |
2006-03-25 | - Revert my last change with moving addDefaultDirectory() from TheneNew.cpp | Eugene Sandulenko |
2006-03-25 | - Move AddDefaultDirectory() calls in somon engine to constructor | Eugene Sandulenko |
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko |
2006-03-14 | Positioned logo properly, added different version number rendering and | Eugene Sandulenko |
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn |
2006-03-04 | WIP of maemo port | Eugene Sandulenko |
2006-02-25 | Small loop adjustment to compile for VC6 | Lars Persson |
2006-02-23 | fixed error for msvc7, it didn't find func without Common namespace | Paweł Kołodziejski |
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn |