Age | Commit message (Expand) | Author |
2008-10-22 | Add game path with a depth of level 4, to prevent regressions when loading fi... | Travis Howell |
2008-10-22 | Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightly | Max Horn |
2008-09-23 | Fix for bug #2120780 "GUI: gui-theme command-line option ignored", '-f' and '... | Johannes Schickel |
2008-09-14 | Fix for bug #2089275: "GUI: Returning to launcher may trigger an error". | Johannes Schickel |
2008-09-08 | Documented commit 34450 (game path searched recursively). | Nicola Mettifogo |
2008-09-08 | Made searching the game path recursive (with the default depth of 4 levels). ... | Nicola Mettifogo |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-09-03 | If launching scummvm with no game selected, clear the transient domain (and h... | Max Horn |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-07-29 | BASE: in runGame, do not set addDefaultDirectory() the game path before invok... | Max Horn |
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,... | Christopher Page |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ... | Christopher Page |
2008-06-24 | Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f... | Christopher Page |
2008-06-22 | Disabled return to launcher on trunk again | Max Horn |
2008-05-28 | Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-... | Christopher Page |
2008-05-24 | Made the startup log output a bit more informative | Max Horn |
2008-05-14 | Merged revisions 31972-31973,31975-31981,31984-31989,31993-31994,31996-32014,... | Christopher Page |
2008-05-13 | - Added operator-> to Plugin subclasses so they don't have to reimplement the... | Jordi Vilalta Prat |
2008-05-12 | Keep separated arrays for each type of plugin | Jordi Vilalta Prat |
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat |
2008-05-10 | Modified game loop to return to launcher, codeblocks layouts update 1.5->1.6 | Christopher Page |
2008-04-26 | Fixed segfault when trying to start invalid gameid from command line. | Johannes Schickel |
2008-03-27 | Patch #1926787: small memory leak and cleanup | Max Horn |
2008-03-26 | Modified Patch #1925352: Memory leak fixes | Max Horn |
2008-02-15 | Merged lots of _mixer->isReady() warnings into a single one in Engine constru... | Max Horn |
2008-02-03 | Replaced GUI dialog with warning. We don't have any screen to draw on yet. | Torbjörn Andersson |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ... | Max Horn |
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers |
2007-07-01 | Patch #1595026: engine init/shutdown OSystem methods | Max Horn |
2007-06-15 | BASE code: renamed detectMain to detectPlugin and updated some comments for c... | Max Horn |
2007-06-12 | add DATA_PATH to directory search list when starting game | Willem Jan Palenstijn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-18 | Fixed bug #1701842, after discussing with Fingolfin. | Torbjörn Andersson |
2007-03-02 | Do not use addDefaultDirectoryRecursive to add 'path', rather use the non-rec... | Max Horn |
2007-02-04 | Don't add '.' to the search dirs as a last fallback. Fixes bug #1597208 | Max Horn |
2007-01-21 | Added game.cpp file with some funcs/methods declared in game.h | Max Horn |
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko |
2006-11-13 | Patch #1595319: "Enable the command line --debugflags before engine.init()" | Eugene Sandulenko |
2006-11-12 | Print sensible messages if engine instantiation failed | Max Horn |
2006-10-22 | Backend modularization: Create timer manager, savefile manager and audio mixe... | Max Horn |
2006-10-21 | Added OSystem::getTimerManager and OSystem::getMixer methods (wip) | Max Horn |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-08-04 | Fixed some broken #include's (the PS2 and Symbian may need more fixed, though) | Max Horn |
2006-07-23 | The GUI now uses the cursor palette for all themes. Therefore, it shouldn't be | Torbjörn Andersson |
2006-07-08 | Testing the new ciabot.py hook ... dang, I wanted to modify scummsys.h, where... | Max Horn |
2006-06-30 | Include DCLauncherDialog.h from the new backend dir. | Marcus Comstedt |
2006-06-30 | No need to calls clearSoundCallback here (engine destructor already does that) | Max Horn |
2006-06-24 | Added 'timer' backend module, based on the existing TimerManager code (work i... | Max Horn |