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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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plugins.cpp
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Author
2005-11-19
Tried to unify plugin code for PalmOS and non-PalmOS (hopefully I didn't brea...
Max Horn
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-08
PalmOS stuffs
Chris Apers
2005-09-04
Prepare PalmOS ARM version : no global initializers with ARM loader o_O
Chris Apers
2005-08-28
Fix compile error.
Travis Howell
2005-08-19
Detect when plugins directory is missing
Max Horn
2005-08-14
Fixed new plugin search code to work with Dreamcast:
Marcus Comstedt
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-05
added code for loading dynamic plugins(DLLs) for windows
Paweł Kołodziejski
2005-04-05
Initial checking of Gob engine
Eugene Sandulenko
2005-03-28
Typo
Travis Howell
2005-03-25
Enable kyra engine in static builds. Maybe someone will work on it :)
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-02-06
Configure the plugin prefix/suffix in the configure script; use that setting ...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-28
Fix running ScummVM in plugin-mode
Max Horn
2004-08-29
Provide unloading of unneeded plugins.
Marcus Comstedt
2004-08-22
Support dynamic plugins on Dreamcast.
Marcus Comstedt
2004-05-09
removed awe based on Endy statement
Paweł Kołodziejski
2004-05-05
adding initial code for Another World engine
Paweł Kołodziejski
2004-04-09
Add Kyrandia base
James Brown
2004-03-23
With latest dlcompat on OSX, no need anymore to manually prepend an underscor...
Max Horn
2004-03-23
fix dynamic version of LOAD_MODULE macro; fixed typo
Max Horn
2004-03-14
Initial SAGA checkin. Disabled by default, enable with --enable-saga
Eugene Sandulenko
2004-02-05
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
Max Horn
2004-01-06
updated copyright notice
Max Horn
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-16
Broken Sword 1: initial import
Robert Göffringmann
2003-12-13
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-07
spelling fixes
Jonathan Gray
2003-11-03
stdafx.h needs to be included first.
Marcus Comstedt
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
2003-10-26
fix compile
Oliver Kiehl
2003-10-26
cleanup
Max Horn
2003-10-20
fix compile when using dynamic plugin support
Oliver Kiehl
2003-10-17
moved game detection code out to the plugins
Max Horn
2003-10-17
factored out the game detection code into the Plugin class; this is the first...
Max Horn
2003-10-16
cleanup
Max Horn
2003-10-12
some renaming for more consistent terminology (although we might want to reev...
Max Horn
2003-10-08
turned PluginManager into a proper singleton
Max Horn
2003-10-02
cleanup & restructuring; in particular move the midi driver list to its own s...
Max Horn
2003-10-02
renamed namespace ScummVM to Common
Max Horn
2003-09-28
queen initial import
Joost Peters
2003-09-20
prepend underscore before passing symbols to dlsym, at least on OS X
Max Horn
2003-09-20
fix invalid target crash for build using loadable modules
Max Horn
2003-09-19
cleanup
Oliver Kiehl
2003-09-18
added initial support for building our 4 adventure engines as loadable module...
Max Horn
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
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