index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
base
/
plugins.h
Age
Commit message (
Expand
)
Author
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-04
Change MetaEngine references to PluginObject where possible to make its seman...
Jordi Vilalta Prat
2008-02-04
Moved common code from Plugin subclasses to class Plugin itself
Max Horn
2008-02-04
Commited updated version of my own patch #1868402: Basic savestate plugin API
Max Horn
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-02-01
Moved enum PluginError from base/plugins.h to common/error.h
Max Horn
2008-01-10
Revert accidental commits in rev 30372
Max Horn
2008-01-10
Removed obsolete FIXME
Max Horn
2007-10-29
added 'igor' engine for the game 'Igor: Objective Uikokahonia'
Gregory Montoir
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2006-11-12
Reworked code in the advanced game detector (getting rid of much of the evil ...
Max Horn
2006-10-07
Instantiate and hook up the plugin providers in the main() function of the co...
Max Horn
2006-10-07
Started to refactor the plugin code (moving backend specific stuff into backe...
Max Horn
2006-07-31
* Added copyright string to all engine plugins
Max Horn
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-15
Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h h...
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-03-09
Added new method DetectedGame::updateDesc, to ease generation of uniform desc...
Max Horn
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-03-08
Added alternate DetectedGame constructor, to make it possible to add games to...
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-11-19
Tried to unify plugin code for PalmOS and non-PalmOS (hopefully I didn't brea...
Max Horn
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-08
PalmOS stuffs
Chris Apers
2005-09-04
Prepare PalmOS ARM version : no global initializers with ARM loader o_O
Chris Apers
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-05
added code for loading dynamic plugins(DLLs) for windows
Paweł Kołodziejski
2005-04-05
Initial checking of Gob engine
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-01-06
Modify the singleton code once more to help overcome an issue with MSVC 7 (se...
Max Horn
2005-01-01
Changed the singleton code to allow for custom object factories; this allowed...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-08-29
Provide unloading of unneeded plugins.
Marcus Comstedt
2004-05-09
removed awe based on Endy statement
Paweł Kołodziejski
2004-05-05
adding initial code for Another World engine
Paweł Kołodziejski
2004-04-09
Renamed template class 'List' to 'Array', since that is really what it is (a ...
Max Horn
2004-04-09
Add Kyrandia base
James Brown
2004-03-14
Initial SAGA checkin. Disabled by default, enable with --enable-saga
Eugene Sandulenko
2004-01-06
updated copyright notice
Max Horn
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-16
Broken Sword 1: initial import
Robert Göffringmann
2003-11-07
spelling fixes
Jonathan Gray
2003-10-20
fix compile when using dynamic plugin support
Oliver Kiehl
2003-10-17
moved game detection code out to the plugins
Max Horn
[prev]
[next]