Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-25 | Honor per-game aspect-ratio correction setting when starting the game from | Torbjörn Andersson | |
the launcher. svn-id: r13043 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-22 | avoid #include scaler.h | Max Horn | |
svn-id: r12997 | |||
2004-02-13 | Add Change --floppy-intro to --alt-intro patch (#896311) | Travis Howell | |
svn-id: r12844 | |||
2004-02-10 | Patch #893813 (Fix to compile when no USE_* flag is specified) | Max Horn | |
svn-id: r12814 | |||
2004-02-09 | Modified version of patch #892795 (Let scumvm -v show supported libs) | Max Horn | |
svn-id: r12780 | |||
2004-02-07 | Add -c/--config option to specific alternate configuration file. Sorry Max, ↵ | James Brown | |
but it's damn useful for coverdiscs :) svn-id: r12758 | |||
2004-02-05 | Prepare Zodiac MIDI support | Chris Apers | |
svn-id: r12734 | |||
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn | |
svn-id: r12722 | |||
2004-01-30 | Various changes to the build system which allow building ScummVM in an ↵ | Max Horn | |
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680 | |||
2004-01-29 | Add the super-ultra-mega-secret --savepath option (and it's not just secret ↵ | Max Horn | |
because I am too lame to write a help entry, add it to the README, and add it to the TeX files. *cough* No, that's not at all the reason... :-) svn-id: r12669 | |||
2004-01-26 | Support for new CE backend launcher | Nicolas Bacca | |
svn-id: r12601 | |||
2004-01-18 | don't use bit 31 | Max Horn | |
svn-id: r12501 | |||
2004-01-17 | CE backend specific tweaks | Nicolas Bacca | |
svn-id: r12461 | |||
2004-01-16 | Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵ | James Brown | |
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436 | |||
2004-01-15 | Fiddling. | James Brown | |
svn-id: r12411 | |||
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown | |
svn-id: r12289 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray | |
svn-id: r12175 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2003-12-27 | spelling | Max Horn | |
svn-id: r11960 | |||
2003-12-21 | disable custom new/delete/free by default (only keep it around in case it ↵ | Max Horn | |
comes in handy again in the future) svn-id: r11839 | |||
2003-12-21 | Leave set to false for now, due to Simon2. | Travis Howell | |
svn-id: r11819 | |||
2003-12-21 | Make it possible for game detection functions to detect language/platform ↵ | Max Horn | |
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811 | |||
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann | |
svn-id: r11664 | |||
2003-12-15 | Correct name | Chris Apers | |
svn-id: r11655 | |||
2003-12-13 | removed GameSettings::detectname and GameSettings::midi; renamed ↵ | Max Horn | |
GameSettings::gameName to name; added temporary experimental MD5 hack svn-id: r11603 | |||
2003-12-11 | add config file parameter to specify the desired port when using the ALSA ↵ | Jonathan Gray | |
music driver svn-id: r11583 | |||
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable ↵ | Travis Howell | |
it by default. svn-id: r11571 | |||
2003-12-11 | Drop OpenGL backend, since it has no maintainer and is too buggy. | Travis Howell | |
svn-id: r11569 | |||
2003-12-08 | Version bump, small NEWS tweakage | James Brown | |
svn-id: r11530 | |||
2003-12-02 | Switch nosubtitles option to subtitles, to match others and help with Simon2 ↵ | Travis Howell | |
issue. svn-id: r11458 | |||
2003-11-29 | cleanup / added Engine::getGameDataPath() | Max Horn | |
svn-id: r11420 | |||
2003-11-10 | added namespace GUI | Max Horn | |
svn-id: r11255 | |||
2003-11-10 | fix for bug #833537 (Config manager saves "save_slot") | Max Horn | |
svn-id: r11254 | |||
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11218 | |||
2003-11-07 | err, *strnlen(,,3)* used to check for empty strings? I think not :-) | Max Horn | |
svn-id: r11190 | |||
2003-11-07 | adjust for recent string c_str changes so title is always shown again. Fixes ↵ | Jonathan Gray | |
bug #837868 probably not the best way of doing it but it'll do svn-id: r11188 | |||
2003-11-07 | Removed some unnecessary whitespace | Torbjörn Andersson | |
svn-id: r11187 | |||
2003-11-07 | spelling fixes | Jonathan Gray | |
svn-id: r11178 | |||
2003-11-05 | bumped version to 0.5.5 (since so many changes to the launcher/options ↵ | Max Horn | |
dialogs were made -> this helps to verify whether users use ScummVM pre or post these changes) svn-id: r11153 | |||
2003-11-03 | stdafx.h needs to be included first. | Marcus Comstedt | |
svn-id: r11117 | |||
2003-11-02 | fixed warnings | Paweł Kołodziejski | |
svn-id: r11046 | |||
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-11-01 | small fix: if one specifies fullscreen=true in the 'scummvm' config section ↵ | Max Horn | |
but fullscreen=false in the game specific config section, ScummVM now properly disables fullscreen mode; also, don't use setvbuf with a NULL bufer and a non-zero size param, that's not portable -> use setlinebuf instead svn-id: r11029 | |||
2003-11-01 | made SDL backend use config manager | Max Horn | |
svn-id: r11028 | |||
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn | |
svn-id: r10995 | |||
2003-10-26 | stay within 80 char limit | Jonathan Gray | |
svn-id: r10983 | |||
2003-10-26 | fix compile | Oliver Kiehl | |
svn-id: r10979 |