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2018-04-15JANITORIAL: Fix whitespaceAdrian Frühwirth
2016-08-24CLOUD: Add Dropbox into CloudManager's configsAlexander Tkachev
This commit adds: * ConfMan's new "cloud" domain; * CloudManager's init() method, where it loads keys from "cloud" configs domain; * CurlJsonRequest's addHeader() and addPostField() methods; * temporary Storage's printInfo() method; * DropboxStorage's implementation of printInfo(), which is using access token and user id; * DropboxStorage's loadFromConfig() static method to load access token and user id from configs and create a Storage instance with those; * temporary DropboxStorage's authThroughConsole() static method, which guides user through auth process from the console. So, in CloudManager's init() implementation ScummVM checks that there is "current_storage_type" key in "cloud" domain of configs, and loads corresponding storage if there is such key. If there is no such key, ScummVM offers user to auth with Dropbox. That's done through console, and thus it's temporary (it also requires restarting ScummVM twice and manually editing config.ini file).
2014-02-18COMMON: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-13COMMON: Add setVal to ConfigManager::Domain.Johannes Schickel
This fixes compilation in the keymapper.
2013-08-12Merge pull request #377 from lordhoto/config-manager-cleanupJohannes Schickel
Config Manager Cleanup
2013-08-12COMMON: Get rid of write version of ConfigManager::getGameDomains.Johannes Schickel
This can be abused to insert Domains into the game domains without any checks. Instead, only write iterator access is given.
2013-08-08COMMON: Remove commented out include in config-manager.h.Johannes Schickel
2013-08-08COMMON: Rename ConfigFile to INIFile.Johannes Schickel
This clears up that 'ConfigFile' is actually a class handling only INI-files.
2013-08-08COMMON: Do not let ConfigManager::Domain inherit from StringMap.Johannes Schickel
Instead we provide wrapper functionality now. Intuitively a Domain is not a simple StringMap.
2013-01-26JANITORIAL: Enforce "} // End of namespace" with a single space after }.Johannes Schickel
2011-08-07COMMON: Make constants actually const.Christoph Mallon
2011-08-07COMMON: Remove superfluous Common:: qualifiers.Christoph Mallon
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-12-29CONFIG-MGR: added ability to add other non-game domainsYotam Barnoy
The way we determine if a domain is a game domain or not when loading from the config file is by checking for a 'gameId' key. This required changing the method of loading somewhat. MiscDomains (ie. non-game domains) are saved to the config file before game domains but after the main domains. This change shouldn't mess anything up but it could probably use a look-through just in case. svn-id: r55060
2010-11-15CONFIGMAN: added defragmentation methods for one-plugin-at-a-timeYotam Barnoy
One-plugin-at-a-time can have fragmentation caused by the ConfigManager if a game changes any configuration value. By reallocating and copying over the ConfigManager, we avoid this problem. svn-id: r54243
2010-03-29COMMON: Cleanup ConfigManager codeMax Horn
* get rid of ConfigManager::_emptyString * get rid of ConfigManager::Domain::get (use getVal instead) * remove some dead code svn-id: r48417
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282
2009-12-30Get rid of Common::String::emptyString, and also of some port specific ↵Max Horn
hackery (getting rid of certain global C++ objs) svn-id: r46781
2009-10-04Reduce usage of Common::String::emptyStringMax Horn
svn-id: r44603
2009-06-07Added an experimental '--upgrade-targets' option (to be refined; and ↵Max Horn
possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions) svn-id: r41332
2009-05-10Store global keymaps into a separate sectionEugene Sandulenko
svn-id: r40427
2008-08-03New OSystem API for loading/storing default config fileMax Horn
svn-id: r33584
2008-07-30Revert my accidental commit of the OSystem changes (oops)Max Horn
svn-id: r33456
2008-07-30Simplified advanced detector file sys scanning codeMax Horn
svn-id: r33455
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-08Changed ConfigManager to use class File instead of std C I/O to write the ↵Max Horn
config file svn-id: r26016
2006-07-30Added explicit string equals/hash functors to a new header ↵Max Horn
common/hash-str.h; removed Hash functor specialization for String and char pointers; changed all code using hashmaps with string keys to explicitly specify whether they honor or ignore case svn-id: r23634
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ↵Max Horn
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) svn-id: r21951
2006-04-16Fixed some breakage in the 'Add Game' code I recently introduced; added a ↵Max Horn
FIXME comment regarding the 'description' config file key svn-id: r21943
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵Max Horn
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
2006-04-15- Replaced ConfigManager::_globalDomains by _appDomain (we don't support ↵Max Horn
multiple global domains anymore) - Restructured parts of the ConfigManager to be more consistent and a bit easier to understand - Introduced ConfigManager::getDomain, potentially useful for code that needs to edit a specific domain (like the option dialogs) - Allow passing an empty string to ConfigManager::setActiveDomain(), to reset the active domain - Discard all transient config options (i.e. mostly command line settings) when entering the launcher, and after an engine exits - Introduced various hidden easter bugs. Happy easter, and have fun searching! svn-id: r21906
2006-04-08Removed common/map.h with the Common::Map template class (it was a very bad ↵Max Horn
implementation, and our HashMap is simply better). svn-id: r21688
2006-04-01Switch ConfigManager to use HashMap (seems to work fine over here, but an ↵Max Horn
older version killed my scummvm.ini, so use at your own risk (not that you really have a choice. I just like being evil *g*)) svn-id: r21539
2006-03-31Updated ConfigFile/ConfigManager classes, that work with the updated Map ↵Max Horn
class, and optionally support HashMap (disabled for now) svn-id: r21519
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20510
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2005-11-27Patch #1341626: "New GP32 port"Eugene Sandulenko
svn-id: r19710
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-08PalmOS:Chris Apers
- fix crash trying to use emptyString - debug option svn-id: r18963
2005-09-03Change PalmOS ident and fix ARM bug using global initializersChris Apers
svn-id: r18744
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-04-23Make StringMap class (with case insensitive keys) globalMax Horn
svn-id: r17779
2005-01-10Remove some more header dependenciesMax Horn
svn-id: r16530
2005-01-06Modify the singleton code once more to help overcome an issue with MSVC 7 ↵Max Horn
(see also patch #1095133) svn-id: r16454
2005-01-01Changed the singleton code to allow for custom object factories; this ↵Max Horn
allowed me to change OSystem to use the singleton base class, too svn-id: r16404
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-25Make loading the config file explicitMax Horn
svn-id: r16317
2004-09-28Preserve the order of config file sections -> to suite people who manually ↵Max Horn
edit the config file svn-id: r15322