Age | Commit message (Expand) | Author |
2003-12-16 | Add capture mouse option, patch #860831 | Travis Howell |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-04 | added PROP_GET_GFX_MODE; removed PROP_SHOW_DEFAULT_CURSOR | Max Horn |
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi... | Max Horn |
2003-09-28 | removed duplicate g_timer object (one was global, one was static to timer.cpp... | Max Horn |
2003-09-27 | OSystem changes: removed create_thread() method (not needed anymore; 'pure' t... | Max Horn |
2003-09-20 | added explicit virtual destructor; added API which makes it potentially possi... | Max Horn |
2003-09-06 | added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGui | Max Horn |
2003-08-02 | removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ... | Max Horn |
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, s... | Max Horn |
2003-07-31 | added new header file backends/intern.h; removed some stuff from common/syste... | Max Horn |
2003-07-31 | use #define instead of enum here because that makes ccache more effective whe... | Max Horn |
2003-07-22 | start -> start_frame, to match backends (purely cosmetic :-) | Max Horn |
2003-07-22 | fixed play_cdrom docs | Max Horn |
2003-07-20 | Use automatic dirty rect code for simon games for now to reduce CPU usage | Travis Howell |
2003-07-05 | enforce use of type MutexRef | Max Horn |
2003-06-22 | Patch #757827: Aspect-ratio correction | Max Horn |
2003-06-09 | added clear_sound_proc method to backend API (this requires all backends to b... | Max Horn |
2003-06-08 | added quit event | Max Horn |
2003-05-29 | more OSystem docs & cleanup | Max Horn |
2003-05-29 | added some doxygen comments to common/system.h; cleaned up the OSystem interf... | Max Horn |
2003-05-02 | Add PalmOS port stuff | Chris Apers |
2003-05-02 | Change int16 to NewGuiColor in overlay/RGB functions | Chris Apers |
2003-03-25 | cleanup | Max Horn |
2003-03-23 | move language enum to gameDetector.h | Jonathan Gray |
2003-03-23 | add comment to language enum I meant to do a while back | Jonathan Gray |
2003-03-08 | change RBG to RGB which follows the argument order and hence makes more sense... | Jonathan Gray |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | next pedantic cleanup code | Paweł Kołodziejski |
2003-03-02 | Patch #691064: dot matrix scaler | Max Horn |
2003-01-29 | Change AdLib emulation quality for slower devices - added PROP_GET_FMOPL_ENV_... | Nicolas Bacca |
2003-01-29 | Add some hebrew support and a little cleanup | Travis Howell |
2003-01-29 | add ability to specify language for comi see scummvm -h for possible values | Jonathan Gray |
2003-01-15 | add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it | Jonathan Gray |
2003-01-09 | All source and no headers make blah a blah blah blah. | James Brown |
2002-12-28 | Fix NewGui for higher resolutions (eg, CMI) | James Brown |
2002-12-25 | fix -pedantic warnings | Max Horn |
2002-12-17 | New savefile backend system (bye bye NONSTANDARD_SAVE...) | Marcus Comstedt |
2002-12-13 | changed OSystem to allow RBG<->16bit color conversion to be done in the backe... | Max Horn |
2002-11-30 | gp32 port stuff | Peter Moraliyski |
2002-11-19 | Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cde... | Nicolas Bacca |
2002-10-16 | patch #620627: mouse wheel support for NewGui | Max Horn |
2002-10-14 | added new property to system interface, to be used by NewGui | Max Horn |
2002-09-24 | fix for bug #613369; added some files to .cvsignore | Max Horn |
2002-09-19 | Added overlay to OSystem interface; implemented overlay in SDL backend (all o... | Max Horn |
2002-09-18 | Timer is handled in Engine now | Paweł Kołodziejski |
2002-09-09 | Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;) | Michael Pearce |
2002-09-08 | rewrote config class; cleanup; code restructuring | Max Horn |
2002-08-21 | Initial revision | Max Horn |