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AgeCommit message (Expand)Author
2006-10-03typoMax Horn
2006-10-02Moved unrelated fields out of ADGameDescription structure.Eugene Sandulenko
2006-10-02Doxygen compliance fixMax Horn
2006-10-02Unify SAGA/AGOS detection code so other engines could also reuse itEugene Sandulenko
2006-10-02Remove BaseNodeType (it is not used anymore, we can readd it, should we ever ...Max Horn
2006-10-02Implemented "iconify window" opcode. This, of course, needs support in theTorbjörn Andersson
2006-09-30Rewrote class String to use an internal (stack based) storage for small strin...Max Horn
2006-09-23Remove malloc include, which was only used by checkHeap()Travis Howell
2006-09-23Re-order platform order, to avoid exclusionsTravis Howell
2006-09-23Remove defines, which were only used by checkHeap()Travis Howell
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-23Whitepsace changesTravis Howell
2006-09-23Remove duplicate and left over _WIN32_WCE checksTravis Howell
2006-09-23Fix mingw compileTravis Howell
2006-09-23Moved error/warning/checkHeap from engines/engine.cpp to common/util.cppMax Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-16Overhaul of the debugger codeMax Horn
2006-08-15Change Brazilian Portuguese acronym from "pt" to "br" in case there willEugene Sandulenko
2006-08-04Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)Max Horn
2006-08-04Added new method OSystem::getScreenChangeID(), which can be used by code to t...Max Horn
2006-07-30Added explicit string equals/hash functors to a new header common/hash-str.h;...Max Horn
2006-07-30Added new equals(IgnoreCase) and compareTo(IgnoreCase) methods to class StringMax Horn
2006-07-30Rename BaseNodeFunc to BaseNodeTypeMax Horn
2006-07-24Documenting Common::File a bit.Johannes Schickel
2006-07-23String class usage cleanupMax Horn
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-22Added some warnings if md5_file is used on an illegal FilesystemNode.Johannes Schickel
2006-07-22Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to -d...Johannes Schickel
2006-07-22Part of the FreeMiNT patchMax Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in the file...Johannes Schickel
2006-07-22Return false for directories on md5_file with a FSNode as param.Johannes Schickel
2006-07-22- let md5_file accept a FilesystemNode too Johannes Schickel
2006-07-22Added FilesystemNode::name methodMax Horn
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-07-10Add cyx's patch for #1497725 - GUI: trying to enter empty CD driveTravis Howell
2006-07-10Change default config file location to 'Application Data\ScummVM' directory o...Travis Howell
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-07-09Changed the default value of START_PACK_STRUCTS / END_PACK_STRUCTS; cleanupMax Horn
2006-07-09Patch #1519399: DS BackendMax Horn
2006-07-09Added OSystem::setFocusRectangle (first part of Nintendo DS patch)Max Horn
2006-07-08Fixed typo in comment.Torbjörn Andersson
2006-07-07make grabRawScreen() pure virtual, since it's now _required_ to be implemente...Joost Peters
2006-06-30Moved savefile.cpp to backends, to work around link errorMax Horn
2006-06-24Typo, and stress that getSavePath() is not to be used for storing savegames v...Max Horn
2006-06-24Moved savefile code to new 'saves' backend module (work in progress)Max Horn
2006-06-24Added 'timer' backend module, based on the existing TimerManager code (work i...Max Horn
2006-06-24Renamed class Timer to TimerManager (the old name was somewhat incorrect/conf...Max Horn
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn