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path: root/engines/access/amazon/amazon_game.h
AgeCommit message (Expand)Author
2014-12-17ACCESS: Some more polishing in the file headersStrangerke
2014-12-12ACCESS: Remove a useless variable, some renamingStrangerke
2014-12-12ACCESS: Get rid of the use of 'this' in constructorStrangerke
2014-12-12ACCESS: Fix _help3 initializationStrangerke
2014-12-12ACCESS: Minor River cleanupStrangerke
2014-12-12ACCESS: Minor river code clean up and saving fixPaul Gilbert
2014-12-12ACCESS: Move river death flags from engine to River classPaul Gilbert
2014-12-12ACCESS: Refactor opening scenes logic into Opening classPaul Gilbert
2014-12-12ACCESS: Moved help table data from AccessEngine to AmazonEnginePaul Gilbert
2014-12-12ACCESS: Move _saveRiver from engine to River classPaul Gilbert
2014-12-12ACCESS: Major refactoring of Amazon logic into their own classesPaul Gilbert
2014-12-12ACCESS: Cleanup of updateObstaclesPaul Gilbert
2014-12-12ACCESS: Finish the implementation of cmdHelp (still a redraw issue)Strangerke
2014-12-12ACCESS: Add a replacement of configSelect, currently just initializing _hintL...Strangerke
2014-12-12ACCESS: gcc compilation fixesPaul Gilbert
2014-12-12ACCESS: Move slaver guard functions into the Guard classPaul Gilbert
2014-12-12ACCESS: Fix character in first screen when the intro is playedStrangerke
2014-12-12ACCESS: Implement calcIQStrangerke
2014-12-12ACCESS: Implement helpTitleStrangerke
2014-12-12ACCESS: Some work on drawHelp (WIP)Strangerke
2014-12-12ACCESS: Implement two more RIVER related functionsStrangerke
2014-12-12ACCESS: Refactor _inactive from AccessEngine to AmazonEnginePaul Gilbert
2014-12-12ACCESS: Reorganise Amazon game-specific variables that are savedPaul Gilbert
2014-12-12ACCESS: Use a new structure instead of a byte array for River ObjectsStrangerke
2014-12-12ACCESS: Some more work on RIVER (still WIP)Strangerke
2014-12-12ACCESS: Start the implementation of RIVER (WIP)Strangerke
2014-12-12ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon ResourcesStrangerke
2014-12-12ACCESS: Add more intro code, including credit scrollingStrangerke
2014-12-12ACCESS: Start working on ANT()Strangerke
2014-12-12ACCESS: Implement mWhileDoOpenStrangerke
2014-12-12ACCESS: Implemented code for cmdChapterPaul Gilbert
2014-09-16ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* t...Strangerke
2014-09-11ACCESS: Implement setInactive and mWhileStrangerke
2014-08-30ACCESS: Further cleanup of doEstablish parametersPaul Gilbert
2014-08-30ACCESS: Fix parameter usage in doEstablishPaul Gilbert
2014-08-29ACCESS: Add synchronize method for savegamesPaul Gilbert
2014-08-27ACCESS: Implement updateSummaryStrangerke
2014-08-27ACCESS: Implement tileScreenStrangerke
2014-08-26ACCESS: Move Establish functions to Amazon engine, start implementing init4QuadsStrangerke
2014-08-17ACCESS: Partially implement cmdHelpPaul Gilbert
2014-08-16ACCESS: Implemented code for clicking in room areaPaul Gilbert
2014-08-09ACCESS: Cleanup of Amazon game flagsPaul Gilbert
2014-08-05ACCESS: Remainder of Amazon game initialization addedPaul Gilbert
2014-08-05ACCESS: Moved globals into the main engine classesPaul Gilbert
2014-08-04ACCESS: Added Globals classesPaul Gilbert
2014-08-04ACCESS: Remove graphics manager, and added more skeleton for Amazon introPaul Gilbert
2014-08-04ACCESS: Fleshed out beginning of title sequence, added Screen::clipPaul Gilbert
2014-08-02ACCESS: Implement fading routinesPaul Gilbert
2014-08-01ACCESS: Add Amazon floppy detection and skeleton for Amazon enginePaul Gilbert