Age | Commit message (Expand) | Author |
2014-12-12 | ACCESS: Reorganise Amazon game-specific variables that are saved | Paul Gilbert |
2014-12-12 | ACCESS: Use a new structure instead of a byte array for River Objects | Strangerke |
2014-12-12 | ACCESS: Some more work on RIVER (still WIP) | Strangerke |
2014-12-12 | ACCESS: Start the implementation of RIVER (WIP) | Strangerke |
2014-12-12 | ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon Resources | Strangerke |
2014-12-12 | ACCESS: Add more intro code, including credit scrolling | Strangerke |
2014-12-12 | ACCESS: Start working on ANT() | Strangerke |
2014-12-12 | ACCESS: Implement mWhileDoOpen | Strangerke |
2014-12-12 | ACCESS: Implemented code for cmdChapter | Paul Gilbert |
2014-09-16 | ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* t... | Strangerke |
2014-09-11 | ACCESS: Implement setInactive and mWhile | Strangerke |
2014-08-30 | ACCESS: Further cleanup of doEstablish parameters | Paul Gilbert |
2014-08-30 | ACCESS: Fix parameter usage in doEstablish | Paul Gilbert |
2014-08-29 | ACCESS: Add synchronize method for savegames | Paul Gilbert |
2014-08-27 | ACCESS: Implement updateSummary | Strangerke |
2014-08-27 | ACCESS: Implement tileScreen | Strangerke |
2014-08-26 | ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads | Strangerke |
2014-08-17 | ACCESS: Partially implement cmdHelp | Paul Gilbert |
2014-08-16 | ACCESS: Implemented code for clicking in room area | Paul Gilbert |
2014-08-09 | ACCESS: Cleanup of Amazon game flags | Paul Gilbert |
2014-08-05 | ACCESS: Remainder of Amazon game initialization added | Paul Gilbert |
2014-08-05 | ACCESS: Moved globals into the main engine classes | Paul Gilbert |
2014-08-04 | ACCESS: Added Globals classes | Paul Gilbert |
2014-08-04 | ACCESS: Remove graphics manager, and added more skeleton for Amazon intro | Paul Gilbert |
2014-08-04 | ACCESS: Fleshed out beginning of title sequence, added Screen::clip | Paul Gilbert |
2014-08-02 | ACCESS: Implement fading routines | Paul Gilbert |
2014-08-01 | ACCESS: Add Amazon floppy detection and skeleton for Amazon engine | Paul Gilbert |