Age | Commit message (Expand) | Author |
2016-05-26 | ACCESS: Refactor ASurface and Screen to not use virtual inheritance | Paul Gilbert |
2016-05-13 | ACCESS: Fix crash at end of AGOE floppy chapter 6 | Paul Gilbert |
2016-02-03 | ACCESS: Fix display of ending credits | Paul Gilbert |
2016-01-17 | ACCESS: Handle differences in CD vs Floppy establishment text offsets | Paul Gilbert |
2016-01-17 | ACCESS: Show correct chapter start establishment text | Paul Gilbert |
2015-12-11 | ACCESS: Fix differences in floppy chapter changes | Paul Gilbert |
2015-11-27 | ACCESS: Silence gcc warnings | Paul Gilbert |
2015-11-27 | ACCESS: Creation of access.dat for holding Access games engine data | Paul Gilbert |
2015-11-27 | ACCESS: Fix bug in River | Strangerke |
2015-07-24 | ACCESS: Use our formatting conventions for variable and function names | Filippos Karapetis |
2015-07-24 | ACCESS: Rename local variable to silence GCC warning | Torbjörn Andersson |
2015-07-22 | Merge branch 'master' into mm | Willem Jan Palenstijn |
2015-07-09 | ACCESS: Remove workaround delay from Amazon intro | Torbjörn Andersson |
2015-07-09 | ACCESS: Use looping audio stream for Amazon intro's projector sound | Torbjörn Andersson |
2015-07-05 | ACCESS: Increase delay in Amazon intro to allow fanfare to finish | Torbjörn Andersson |
2015-01-30 | ACCESS: Remove a useless variable | Strangerke |
2015-01-30 | ACCESS: MM - Add MM specific code in doEstablish | Strangerke |
2015-01-25 | ACCESS: Fix moonwalking in MM | Paul Gilbert |
2015-01-25 | ACCESS: MM - Split cmdHelp for MM | Strangerke |
2015-01-05 | ACCESS: Make opcodes dependant to game versions | Strangerke |
2015-01-02 | ACCESS: MM - Make RMOUSE game-specific | Strangerke |
2014-12-29 | ACCESS: Split a bit more Player class, add some MM specific code | Strangerke |
2014-12-27 | ACCESS: Use loadSoundTable instead of push_back in several places | Strangerke |
2014-12-27 | ACCESS: Rename loadSoundTable | Strangerke |
2014-12-27 | ACCESS: Rewrite sound queueing (WIP) | Strangerke |
2014-12-21 | ACCESS: Remove unused variable | Strangerke |
2014-12-21 | ACCESS: Fix bug in setHorizontalCode() | Strangerke |
2014-12-20 | ACCESS: Fix crash in the introduction sequence | Paul Gilbert |
2014-12-20 | ACCESS: Fix compiler warnings | Paul Gilbert |
2014-12-19 | ACCESS: Extra initialization for various classes | Paul Gilbert |
2014-12-19 | ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface | Paul Gilbert |
2014-12-18 | ACCESS: Refactor most of ASurface statics to instance variables | Paul Gilbert |
2014-12-17 | ACCESS: Constify some resources | Strangerke |
2014-12-17 | ACCESS: Fix spacing around semicolumn in class definitions | Strangerke |
2014-12-17 | ACCESS: Get rid of hardcoded size when using Common::Fill | Strangerke |
2014-12-17 | ACCESS: Fix three out of bounds | Strangerke |
2014-12-17 | ACCESS: Add missing space before semicolumn in constructors | Strangerke |
2014-12-17 | ACCESS: Modify the indentation of constructor when it's multiline | Strangerke |
2014-12-17 | ACCESS: Some more polishing in the file headers | Strangerke |
2014-12-17 | ACCESS: Fix broken file header | Strangerke |
2014-12-17 | ACCESS: Split mouse data per line | Strangerke |
2014-12-17 | ACCESS: Split doCredit in two, putting demo code in a separate function | Strangerke |
2014-12-16 | ACCESS: Fix foreground parallex in opening scene | Paul Gilbert |
2014-12-16 | ACCESS: Fix crash when getting randomly shot in the cabin | Strangerke |
2014-12-14 | ACCESS: Fix distortion occurring at left edge of jungle scrolling in introduc... | Paul Gilbert |
2014-12-14 | ACCESS: Formatting fixes | Paul Gilbert |
2014-12-14 | ACCESS: Add enum for inventory items referred in hardcoded logic | Paul Gilbert |
2014-12-14 | ACCESS: Fix a couple of typos in comments | Strangerke |
2014-12-14 | ACCESS: Some refactoring concerning the mouse cursor | Strangerke |
2014-12-13 | ACCESS: Add dirty rects when plotting images to the screen | Paul Gilbert |