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AgeCommit message (Expand)Author
2015-01-08ACCESS: MM - Add Death arraysStrangerke
2015-01-07ACCESS: MM - Add Two arrays of stringsStrangerke
2015-01-07ACCESS: MM - Implement mainAreaClickStrangerke
2015-01-06ACCESS: MM - Fix some variable initializationStrangerke
2015-01-06ACCESS: MM - Format CURSOR dataStrangerke
2015-01-05ACCESS: Make opcodes dependant to game versionsStrangerke
2015-01-02ACCESS: MM - Make RMOUSE game-specificStrangerke
2015-01-02ACCESS: MM - Fix menu positionStrangerke
2015-01-02ACCESS: MM - Fix mouse cursor when y between 177 and 184, add a call to takeP...Strangerke
2015-01-02ACCESS: MM - Implement setIconPalette for MMStrangerke
2015-01-02ACCESS: MM - Implement setManPaletteStrangerke
2015-01-02ACCESS: MM - More renamingStrangerke
2015-01-02ACCESS: MM - Some renamingStrangerke
2015-01-02ACCESS: MM - Fix the color of notesStrangerke
2015-01-01ACCESS: MM - Implement the display of notes at the beginning of chapters (WIP)Strangerke
2014-12-31ACCESS: MM - Remove unused intro functions, fix display in showCreditsStrangerke
2014-12-31ACCESS: MM - Start implementing introStrangerke
2014-12-31ACCESS: MM - Implement some more tex palette handlingStrangerke
2014-12-29ACCESS: MM - Load TEXPALStrangerke
2014-12-29ACCESS: Split a bit more Player class, add some MM specific codeStrangerke
2014-12-28ACCESS: MM - Implement some game logicStrangerke
2014-12-28ACCESS: MM - Fix character loading by using a dummy character to replace miss...Strangerke
2014-12-28ACCESS: MM - Load character tableStrangerke
2014-12-17ACCESS: Constify some resources in MM tooStrangerke
2014-12-17ACCESS: Fix spacing around semicolumn in class definitionsStrangerke
2014-12-17ACCESS: Add missing space before semicolumn in constructorsStrangerke
2014-12-14ACCESS: Some refactoring concerning the mouse cursorStrangerke
2014-12-12ACCESS: JanitorialStrangerke
2014-12-12ACCESS: Refactor opening scenes logic into Opening classPaul Gilbert
2014-12-12ACCESS: Major refactoring of Amazon logic into their own classesPaul Gilbert
2014-12-12ACCESS: Refactor _inactive from AccessEngine to AmazonEnginePaul Gilbert
2014-12-12ACCESS: Some more work on RIVER (still WIP)Strangerke
2014-12-12ACCESS: Fix compilation warning by adding a dummy inventory combo array for M...Strangerke
2014-12-12ACCESS: Add some code to display scene number & descriptionStrangerke
2014-12-12ACCESS: Fix display of cutscene at the end of chapter 3Paul Gilbert
2014-12-12ACCESS: Merge the sound resource and priority listsPaul Gilbert
2014-12-12ACCESS: Fix resetting cursor after conversationsPaul Gilbert
2014-09-16ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* t...Strangerke
2014-08-30ACCESS: Implemented cmdDeadPaul Gilbert
2014-08-27ACCESS: Refactor the file manager to return resource structuresPaul Gilbert
2014-08-26ACCESS: Move Establish functions to Amazon engine, start implementing init4QuadsStrangerke
2014-08-21ACCESS: Fix room data loading for MMPaul Gilbert
2014-08-20ACCESS: Added initial resources and detection entry for Martian MemorandumPaul Gilbert