Age | Commit message (Expand) | Author |
2016-07-28 | ACCESS: Move debug channel registration where they belong | Eugene Sandulenko |
2016-05-29 | ACCESS: Reduce audio header dependencies | Ori Avtalion |
2016-05-29 | GUI: Make copyright "sign" consistent | Hubert Maier |
2016-05-27 | ACCESS: Fix derived Screen copyBlock method signature | Paul Gilbert |
2016-05-27 | ACCESS: Remove redundant allocation in surface creation | Paul Gilbert |
2016-05-26 | ACCESS: Refactor ASurface and Screen to not use virtual inheritance | Paul Gilbert |
2016-05-18 | ACCESS: Plug memory leak | Eugene Sandulenko |
2016-05-15 | FULLPIPE: Plug memory leak | Eugene Sandulenko |
2016-05-15 | ACCESS: Fix memory leak | Eugene Sandulenko |
2016-05-15 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko |
2016-05-15 | ACCESS: Plug memory leak | Eugene Sandulenko |
2016-05-15 | ACCESS: Plug memory leak | Eugene Sandulenko |
2016-05-13 | ACCESS: Fix crash at end of AGOE floppy chapter 6 | Paul Gilbert |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-03-14 | ACCESS: Changed engine to use Graphics::ManagedSurface | Paul Gilbert |
2016-03-10 | ACCESS: Revert AGOE Spanish detection entry back to unstable | Paul Gilbert |
2016-02-25 | ACCESS: Let listSaves return list sorted on slot numbers. | Johannes Schickel |
2016-02-10 | ACCESS: Fix spoken text randomly being skipped | Paul Gilbert |
2016-02-03 | ACCESS: Fix display of ending credits | Paul Gilbert |
2016-02-03 | ACCESS: Workaround Floppy room establishment reshown when loading saves | Paul Gilbert |
2016-02-03 | ACCESS: Setup wall codes correctly after reinitializing for new room | Paul Gilbert |
2016-01-29 | ACCESS: Fix some uninitialized variables | Strangerke |
2016-01-26 | ACCESS: Only request actual save slots in listSaves. | Johannes Schickel |
2016-01-17 | ACCESS: Handle differences in CD vs Floppy establishment text offsets | Paul Gilbert |
2016-01-17 | ACCESS: Fix fading in screen after cancelling Inventory screen | Paul Gilbert |
2016-01-17 | ACCESS: Show correct chapter start establishment text | Paul Gilbert |
2015-12-12 | ACCESS: Fix cursor after selecting inventory item to offer NPC | Paul Gilbert |
2015-12-12 | ACCESS: Fix offering items to boat captain | Paul Gilbert |
2015-12-11 | ACCESS: Fix differences in floppy chapter changes | Paul Gilbert |
2015-12-11 | ACCESS: Fix palette for inventory window | Paul Gilbert |
2015-12-11 | ACCESS: Add a constant for transparency | Paul Gilbert |
2015-12-10 | ACCESS: Fix clearing speech bubbles that overlap the response buttons | Paul Gilbert |
2015-12-10 | ACCESS: Fix crash when talking to Librarian | Paul Gilbert |
2015-12-10 | ACCESS: Workaround for bad floppy English anim for librarian | Paul Gilbert |
2015-12-10 | ACCESS: Fix showing inventory after loading a close-up savegame | Paul Gilbert |
2015-12-06 | ACCESS: Prevent multiple copies of the same sound being queued | Paul Gilbert |
2015-12-06 | ACCESS: Prevent scenes being briefly shown before fading in | Paul Gilbert |
2015-12-06 | ACCESS: Fix character loading for floppy version | Paul Gilbert |
2015-12-06 | ACCESS: Fix crash on Darlene's 'I Told You No' sample | Paul Gilbert |
2015-12-02 | ACCESS: Explicit cast in figuring out fade out pixel values | Paul Gilbert |
2015-12-02 | ACCESS: Fix corruption of scrolling screen when using ui buttons | Paul Gilbert |
2015-11-30 | ACCESS: video player: initialize variable | Martin Kiewitz |
2015-11-27 | ACCESS: Fix crash in demo when changing scene | Paul Gilbert |
2015-11-27 | ACCESS: Fix loading character data in English demo | Paul Gilbert |
2015-11-27 | ACCESS: Fix redrawing buttons after changing selection | Paul Gilbert |
2015-11-27 | ACCESS: Adding missing comma | Eugene Sandulenko |
2015-11-27 | ACCESS: Silence gcc warnings | Paul Gilbert |
2015-11-27 | ACCESS: Creation of access.dat for holding Access games engine data | Paul Gilbert |
2015-11-27 | ACCESS: Martian - Simplify check in takePicture() | Strangerke |
2015-11-27 | ACCESS: Fix bug in River | Strangerke |