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2014-08-24ACCESS: Fix the loading of text in doEstablishStrangerke
2014-08-23ACCESS: In progress inventory display screenPaul Gilbert
2014-08-23ACCESS: Start implementing loadEstablishStrangerke
2014-08-23ACCESS: Improvements for horizontal scrollingPaul Gilbert
2014-08-23ACCESS: Fix graphic glitch when scrolling upPaul Gilbert
2014-08-23ACCESS: Fix fade outsPaul Gilbert
2014-08-23ACCESS: Implement more opcodes, stubbed beginning of video playerPaul Gilbert
2014-08-23ACCESS: More implementation of CharManagerPaul Gilbert
2014-08-23ACCESS: Beginnings of character/converse managerPaul Gilbert
2014-08-23ACCESS: Fix cursor positioning in scrolled screens, and background restoresPaul Gilbert
2014-08-22ACCESS: Stop player moving when scene changesPaul Gilbert
2014-08-22ACCESS: Fixes for drawing scrolling scenesPaul Gilbert
2014-08-22ACCESS: Remapping of plotting methodsPaul Gilbert
2014-08-21ACCESS: Standardise plotting methods and added commentsPaul Gilbert
2014-08-21ACCESS: Fix displaying background in scrolling roomsPaul Gilbert
2014-08-21ACCESS: Fix room data loading for MMPaul Gilbert
2014-08-20ACCESS: Added initial resources and detection entry for Martian MemorandumPaul Gilbert
2014-08-20ACCESS: Added scene debugger commandPaul Gilbert
2014-08-20ACCESS: Fix freeing player sprites when the scene changesPaul Gilbert
2014-08-20ACCESS: Fix for collision detectionPaul Gilbert
2014-08-21ACCESS: Implement partially doEstablishStrangerke
2014-08-20ACCESS: Finish moving timer flag from bool to byte based on the assembly, mod...Strangerke
2014-08-19ACCESS: Implemented cmdNewRoom opcodePaul Gilbert
2014-08-19ACCESS: Fix z ordering of sprites on the screenPaul Gilbert
2014-08-20ACCESS: Use a variable delay of up to 20ms instead of a fix 50msStrangerke
2014-08-19ACCESS: Implement two opcodesStrangerke
2014-08-18ACCESS: Fix walking rightPaul Gilbert
2014-08-18ACCESS: Bugfixes for walkingPaul Gilbert
2014-08-18ACCESS: Simplified surface creation, added drawing for scaled flipped imagesPaul Gilbert
2014-08-19ACCESS: Implement two more opcodesStrangerke
2014-08-18ACCESS: Some initial pathfinding bugfixesPaul Gilbert
2014-08-18ACCESS: Implemented wall checks for pathfindingPaul Gilbert
2014-08-17ACCESS: Fix selecting location for player to walk toPaul Gilbert
2014-08-17ACCESS: Fix player flickeringPaul Gilbert
2014-08-17ACCESS: Partially implement cmdHelpPaul Gilbert
2014-08-17ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts classPaul Gilbert
2014-08-17ACCESS: Implemented cmdEndObjectPaul Gilbert
2014-08-17ACCESS: Correct drawing the vertical edges of bubble boxesPaul Gilbert
2014-08-17ACCESS: Add updateTimers so bubble boxes can be removedPaul Gilbert
2014-08-17ACCESS: Fix showing bubble box text correctlyPaul Gilbert
2014-08-17ACCESS: Fix decoding of font dataPaul Gilbert
2014-08-17ACCESS: Fix positioning of bubble boxesPaul Gilbert
2014-08-17ACCESS: Fixes for drawing bubble box backgroundsPaul Gilbert
2014-08-17ACCESS: Implemented bubble box drawing codePaul Gilbert
2014-08-17ACCESS: Implement cmdSetTex()Strangerke
2014-08-17ACCESS: Implement some more opcodesStrangerke
2014-08-17ACCESS: Add missing string parameters to bubble box methodsPaul Gilbert
2014-08-17ACCESS: Split the bubble box code from Room into it's own filePaul Gilbert
2014-08-17ACCESS: Implement some opcodesStrangerke
2014-08-17ACCESS: Remove two unused variablesStrangerke