Age | Commit message (Expand) | Author |
2014-12-28 | ACCESS: Fix DisposeAfterUse flags in sound code (thanks to fuzzie) | Strangerke |
2014-12-27 | ACCESS: Use loadSoundTable instead of push_back in several places | Strangerke |
2014-12-27 | ACCESS: Rename loadSoundTable | Strangerke |
2014-12-27 | ACCESS: Remove two useless variables | Strangerke |
2014-12-27 | ACCESS: Fix speech | Strangerke |
2014-12-27 | ACCESS: Rewrite sound queueing (WIP) | Strangerke |
2014-12-22 | ACCESS: Move variable from Room manager to local function | Strangerke |
2014-12-22 | ACCESS: Remove an unused variable in Animation manager | Strangerke |
2014-12-22 | ACCESS: Remove a couple of unused variables in CharManager | Strangerke |
2014-12-21 | ACCESS: Use enum instead of int to initialize video flag | Strangerke |
2014-12-21 | ACCESS: Initialize header in videoPlayer constructor | Strangerke |
2014-12-21 | ACCESS: Remove unused variable | Strangerke |
2014-12-21 | ACCESS: Fix bug in setHorizontalCode() | Strangerke |
2014-12-20 | ACCESS: Fix crash in the introduction sequence | Paul Gilbert |
2014-12-20 | ACCESS: Fix compiler warnings | Paul Gilbert |
2014-12-19 | ACCESS: Extra initialization for various classes | Paul Gilbert |
2014-12-19 | ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface | Paul Gilbert |
2014-12-18 | ACCESS: Manually implement ASurface::copyFrom for performance | Paul Gilbert |
2014-12-18 | ACCESS: Refactor most of ASurface statics to instance variables | Paul Gilbert |
2014-12-19 | ACCESS: Fix issue related to demo-only (and unused afawk) opcodes | Strangerke |
2014-12-18 | ACCESS: Use Common::String to display bubble box text | Strangerke |
2014-12-18 | ACCESS: Constify general messages | Strangerke |
2014-12-17 | ACCESS: Rename CMDPUSHLOCATION | Strangerke |
2014-12-17 | ACCESS: Use AD_ENTRY1s in detection tables | Strangerke |
2014-12-17 | ACCESS: Add original engine dates | Strangerke |
2014-12-17 | ACCESS: Fix indentation issue pointed out by _sev | Strangerke |
2014-12-17 | ACCESS: Format the definition of ImagerFlag | Strangerke |
2014-12-17 | ACCESS: Fix indentation of METHODS in animate() | Strangerke |
2014-12-17 | ACCESS: Use clear to empty Common::String variables | Strangerke |
2014-12-17 | ACCESS: replace an assert by an error as suggested by LordHoto | Strangerke |
2014-12-17 | ACCESS: Format Direction enum as suggested by LordHoto | Strangerke |
2014-12-17 | ACCESS: Get rid of a goto | Strangerke |
2014-12-17 | ACCESS: Constify some resources in MM too | Strangerke |
2014-12-17 | ACCESS: Constify some resources | Strangerke |
2014-12-17 | ACCESS: Use a uint instead of a int in a loop based on size() | Strangerke |
2014-12-17 | ACCESS: Fix spacing around semicolumn in class definitions | Strangerke |
2014-12-17 | ACCESS: Get rid of hardcoded size when using Common::Fill | Strangerke |
2014-12-17 | ACCESS: Fix three out of bounds | Strangerke |
2014-12-17 | ACCESS: Add missing space before semicolumn in constructors | Strangerke |
2014-12-17 | ACCESS: Modify the indentation of constructor when it's multiline | Strangerke |
2014-12-17 | ACCESS: Remove useless defines | Strangerke |
2014-12-17 | ACCESS: Some more polishing in the file headers | Strangerke |
2014-12-17 | ACCESS: Fix broken file header | Strangerke |
2014-12-17 | ACCESS: Use writeString in writeSavegameHeader | Strangerke |
2014-12-17 | ACCESS: Split mouse data per line | Strangerke |
2014-12-17 | ACCESS: Split doCredit in two, putting demo code in a separate function | Strangerke |
2014-12-17 | ACCESS: Use a while statement as suggested by _sev in the merge request | Strangerke |
2014-12-16 | ACCESS: Fix foreground parallex in opening scene | Paul Gilbert |
2014-12-16 | ACCESS: Fix crash when getting randomly shot in the cabin | Strangerke |
2014-12-16 | ACCESS: Fix cmdFreeSound, which fixes the sound played during the death anima... | Strangerke |