aboutsummaryrefslogtreecommitdiff
path: root/engines/adl/detection.cpp
AgeCommit message (Collapse)Author
2018-02-04ADL: Add support for another hires1 variantWalter van Niftrik
2018-02-03ADL: Add support for an early hires1 versionWalter van Niftrik
2018-02-02ADL: Remove unused array terminatorWalter van Niftrik
2018-02-02ADL: Fix build errorWalter van Niftrik
2018-02-02ADL: Refactor NIB image error handlingWalter van Niftrik
2018-02-02ADL: Implement new detection method for disk imagesWalter van Niftrik
2017-11-11ADL: Remove ADGF_TESTING for hires3+4Walter van Niftrik
2017-11-11ADL: Remove ADGF_TESTING for hires5+6Walter van Niftrik
2017-07-29ADL: Enable ADGF_TESTING for hires3Walter van Niftrik
2017-07-25ADL: Add hires3 supportWalter van Niftrik
Game starts up, but isn't playable yet
2017-06-11ADL: Set ADGF_TESTING for hires4Walter van Niftrik
2017-02-23ADL: Enable ADGF_TESTING for hires6Walter van Niftrik
2017-02-21ADL: Add detection entry for hires4Walter van Niftrik
2017-02-10ADL: Bring hires6 in line with hires5Walter van Niftrik
2017-02-02ADL: Set ADGF_TESTING for hires5Walter van Niftrik
2016-12-11ADL: Load hires5 dataWalter van Niftrik
2016-11-13ADL: Add skeleton for hires5Walter van Niftrik
2016-10-07ADL: Enable hires0-3 for the releaseEugene Sandulenko
2016-09-17ADL: Fix detection entry for hires4-atari8 (#9561)Walter van Niftrik
2016-09-15ADL: Add md5sum for hires4-atari disk side 1BWalter van Niftrik
2016-08-30Merge pull request #788 from Tkachov/cloudEugene Sandulenko
ALL: Add Cloud storage support
2016-08-26ADL: Add skeleton for hires4Walter van Niftrik
2016-08-24ADL: Set hires #1, #2 and #0 to TESTINGWalter van Niftrik
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over.
2016-08-23ADL: Add initial support for #0: Mission AsteroidWalter van Niftrik
Based on a patch by fuzzie
2016-08-08ADL: Use recently-added kPlatformApple2Walter van Niftrik
2016-08-08ADL: Clarify mono/color game optionsWalter van Niftrik
2016-06-06ADL: Add skeleton for hires6Walter van Niftrik
2016-06-06ADL: Add detection entry for hires0Alyssa Milburn
2016-06-06ADL: Add support for hires1 disk imageWalter van Niftrik
2016-06-06ADL: Set ADGF_UNSTABLEWalter van Niftrik
2016-06-06ADL: Implement hires2 title screenWalter van Niftrik
2016-06-06ADL: Add skeleton for Hi-Res #2Walter van Niftrik
2016-03-09ADL: Clarify detection entryWalter van Niftrik
2016-03-09ADL: Clean up AdlMetaEngineWalter van Niftrik
2016-03-09ADL: Add monochrome and scanline renderingWalter van Niftrik
2016-03-09ADL: Add save game meta info supportWalter van Niftrik
2016-03-09ADL: Add loading from launcherWalter van Niftrik
2016-03-09ADL: Rename game typeWalter van Niftrik
2016-03-09ADL: Initial check-in for ADL engineWalter van Niftrik