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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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detection.cpp
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Author
2009-06-07
AGI: Fixed typo in game name ;)
Max Horn
2009-06-06
Added CoCo3 version of SQ1
Eugene Sandulenko
2009-06-06
Added couple of newly discovered fanmade AGI games.
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Implement scummvm.ini flag features for AGI engine
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
Eugene Sandulenko
2009-06-06
Stop abusing game flag.
Eugene Sandulenko
2009-06-06
Disable save/load when original did not allow
Eugene Sandulenko
2009-06-06
Store and compare MD5s in the saves
Eugene Sandulenko
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-21
Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches".
Eugene Sandulenko
2009-05-10
Add detection for newly discovered AGI demo
Eugene Sandulenko
2009-03-05
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...
Jordi Vilalta Prat
2009-02-27
Add detection of another version of the Black Cauldron. (See bug #2628354).
Matthew Hoops
2009-02-17
Add detection for the Space Quest 3.5 fan game.
Matthew Hoops
2009-02-16
Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require t...
Travis Howell
2009-02-07
Add detection entry for Gold Rush! 3.0 (Bought from The Software Farm, report...
Kari Salminen
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2009-01-27
Protect save slot 0 from being overwritten and/or deleted by the GMM save/loa...
Filippos Karapetis
2009-01-12
consistency fix and add a new line
Matthew Hoops
2009-01-11
Fix regression when gameids were los for some fanmade games
Eugene Sandulenko
2009-01-08
Fixed slight regression
Filippos Karapetis
2009-01-08
Give more detailed info on recently added KQ4 detection entry (It's KQ4 v2.0,...
Kari Salminen
2009-01-08
Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along th...
Eugene Sandulenko
2009-01-07
Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by Us...
Kari Salminen
2009-01-07
Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version"
Eugene Sandulenko
2009-01-07
Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"
Eugene Sandulenko
2009-01-03
Considerably shortened the detection table with use of macros.
Eugene Sandulenko
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-10
AGI save games now contain thumbnails and creation date/time (visible from th...
Filippos Karapetis
2008-11-09
- The GMM save dialog is now working for all engines which support the approp...
Filippos Karapetis
2008-11-06
Simplified AdvancedMetaEngine::fallbackDetect usage
Max Horn
2008-11-05
Got rid of the unused 'filename' attribute in SaveStateDescriptor
Max Horn
2008-11-04
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...
Max Horn
2008-10-26
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...
Filippos Karapetis
2008-10-02
Renamed FilesystemNode -> FSNode
Max Horn
2008-09-30
AGI: Got rid of yet another unwarranted use of FSNode::getPath
Max Horn
2008-09-11
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
Johannes Schickel
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-08-16
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...
Christopher Page
2008-08-15
Defined some MetaEngineFeatures for the engines, the launcher uses these feat...
Christopher Page
2008-07-30
Added support for Savestates to be loaded from the launcher
Christopher Page
2008-07-28
Added --list-saves support for AGI
Christopher Page
2008-06-11
No need to specify CaseSensitiveString_Hash explicitly anymore
Max Horn
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-04-29
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...
Filippos Karapetis
2008-04-20
Add another verions of fanmade game Kings Quest 2 1/4 mentioned in
Eugene Sandulenko
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