Age | Commit message (Expand) | Author |
2007-12-10 | Save game header is 32 bits, not 16 | Filippos Karapetis |
2007-12-10 | Oops, fixed some problems with the last commit | Filippos Karapetis |
2007-12-10 | It's now possible again to import saved games from the original interpreter o... | Filippos Karapetis |
2007-12-08 | Saving and loading in Winnie the Pooh should now be endian and alignment safe... | Filippos Karapetis |
2007-10-13 | Add a debug console in Winnie (patch by clone2727) | Filippos Karapetis |
2007-09-24 | objects now work in Winnie C64 | Matthew Hoops |
2007-09-24 | allow Winnie Apple II to start up, however room images are slightly distorted... | Matthew Hoops |
2007-09-24 | fix regression in the inventory from r28995 | Matthew Hoops |
2007-09-24 | ok, really get rid of "object 41" now -- didn't realize that the rnd function... | Matthew Hoops |
2007-09-23 | Rename class variables to conform our coding guidelines. | Eugene Sandulenko |
2007-09-23 | Cleanup. Also, changed isBigEndian to be a boolean | Filippos Karapetis |
2007-09-23 | Add Tigger and Mist events implementation | Eugene Sandulenko |
2007-09-23 | objects now work in Winnie Amiga | Matthew Hoops |
2007-09-23 | Fix regression | Eugene Sandulenko |
2007-09-23 | changes for Winnie Amiga (now playable) and C64 | Matthew Hoops |
2007-09-23 | More endianness and alignment fixes | Eugene Sandulenko |
2007-09-23 | Make readRoom() truly alignment- and endian-safe | Eugene Sandulenko |
2007-09-23 | Fixed some platform checks | Filippos Karapetis |
2007-09-23 | allow Winnie C64 to start, although there are problems with the images (proba... | Matthew Hoops |
2007-09-23 | randomize() can no longer create "object 41" -- there is no object 41, and wh... | Matthew Hoops |
2007-09-23 | readRoom is now Endian-safe | Matthew Hoops |
2007-09-22 | fix possible Endian issue | Matthew Hoops |
2007-09-22 | allow Winnie Amiga to show room images, still not playable | Matthew Hoops |
2007-09-22 | some cleanup involving Winnie Amiga, however it still only shows the intro | Matthew Hoops |
2007-09-22 | allow Winnie Amiga to show the intro | Matthew Hoops |
2007-09-20 | cleanup with updating the screen; mostly moved to gameLoop | Matthew Hoops |
2007-09-20 | add stub for playSound in Winnie | Matthew Hoops |
2007-09-20 | cleanup to readObj and readRoom | Matthew Hoops |
2007-09-19 | some cleanup using malloc and with readObj | Matthew Hoops |
2007-09-19 | Merge several choice-related functions | Eugene Sandulenko |
2007-09-19 | Moved some keyboard code from Winnie together with the other keyboard functions | Filippos Karapetis |
2007-09-18 | Code formatting fixes | Max Horn |
2007-09-18 | WIP for Troll's Tale | Eugene Sandulenko |
2007-09-12 | cleanup the intro of Winnie | Matthew Hoops |
2007-09-11 | PreAGI does not need an AGI resource loader, as it only needs to load picture... | Matthew Hoops |
2007-09-09 | It's now possible to move around in Winnie using the mouse, by clicking on th... | Filippos Karapetis |
2007-09-09 | Mouse is working now in Winnie. Click to move functionality still not complet... | Filippos Karapetis |
2007-09-09 | Silence some MSVC8 warnings | Filippos Karapetis |
2007-09-07 | wind and owl's help works in Winnie | Matthew Hoops |
2007-09-07 | saving and loading games now works in Winnie | Matthew Hoops |
2007-09-07 | objects now work in Winnie | Matthew Hoops |
2007-09-07 | Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, an... | Filippos Karapetis |
2007-09-06 | enable inventory in Winnie | Matthew Hoops |
2007-09-06 | This fixes images in Winnie (for me at least) | Matthew Hoops |
2007-09-06 | Temporary workaround for crashes occurring in Winnie when a room's picture re... | Filippos Karapetis |
2007-09-06 | room strings now work in Winnie | Matthew Hoops |
2007-09-06 | Winnie now enters the main loop and allows for movement (via the menu) | Matthew Hoops |
2007-09-06 | WIP Winnie the Pooh code (PreAGI). Shows only the intro currently | Matthew Hoops |